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TFT Set 17: Complete 1-Cost Unit Analysis GuideDeep dive into the 1-cost units of the new TFT Set 17. Explore each unit's unique skills, synergies, and early-game strategies. Check out the key information now to elevate your game!
1. 🌟 Aatrox: Solid Early Tank for Nova/Bastion Synergy
· Aatrox is an offensive tank with Nova/Bastion synergy.
· His skill heals him and deals physical damage to the target.
· He becomes an attack fighter that switches between three different attacks with the Stellar combo in the Heroic deck.
· Primarily used as an early-game tank, Nova/Bastion synergy is very useful.
· His skill heals him and deals physical damage to the target.
· He becomes an attack fighter that switches between three different attacks with the Stellar combo in the Heroic deck.
· Primarily used as an early-game tank, Nova/Bastion synergy is very useful.
00:36 - 01:10
1. 🌟 Aatrox: Solid Early Tank for Nova/Bastion Synergy
· Aatrox is an offensive tank with Nova/Bastion synergy.
· His skill heals him and deals physical damage to the target.
· He becomes an attack fighter that switches between three different attacks with the Stellar combo in the Heroic deck.
· Primarily used as an early-game tank, Nova/Bastion synergy is very useful.
· His skill heals him and deals physical damage to the target.
· He becomes an attack fighter that switches between three different attacks with the Stellar combo in the Heroic deck.
· Primarily used as an early-game tank, Nova/Bastion synergy is very useful.
01:11 - 02:14
2. 🚀 Ezreal: Unique Scaling Damage Dealer for Time Breaker/Sniper
· Ezreal has Time Breaker Sniper synergy.
· His skill creates an explosion on the current target, dealing physical damage, and he gains a drone for every 8 kills or assists. Drones deal physical damage when the skill is used.
· He's a rare scaling character for a 1-cost unit, dealing additional damage by gaining drones through kills/assists.
· Currently, he's mainly used as a synergy unit, especially with Time Breaker synergy, which provides free rerolls on loss and experience on win.
· His skill creates an explosion on the current target, dealing physical damage, and he gains a drone for every 8 kills or assists. Drones deal physical damage when the skill is used.
· He's a rare scaling character for a 1-cost unit, dealing additional damage by gaining drones through kills/assists.
· Currently, he's mainly used as a synergy unit, especially with Time Breaker synergy, which provides free rerolls on loss and experience on win.
02:15 - 03:18
3. 🎯 Caitlyn: Powerful Damage Dealer for Attack Specialist/Nova/Fate Weaver
· Caitlyn has Attack Specialist, Nova, and Fate Weaver synergies.
· Her basic attacks have a 15% chance to trigger an empowered headshot, dealing physical damage. The 'Lucky' proc applies the better of two rolls.
· With Fate Weaver synergy, her skill proc becomes Lucky, allowing for two rolls.
· When used with Nova synergy, it triggers with a 15% chance each time, boasting high damage. She's also included in reroll compositions aiming to get Caitlyn and Twisted Fate to 3-star.
· Her basic attacks have a 15% chance to trigger an empowered headshot, dealing physical damage. The 'Lucky' proc applies the better of two rolls.
· With Fate Weaver synergy, her skill proc becomes Lucky, allowing for two rolls.
· When used with Nova synergy, it triggers with a 15% chance each time, boasting high damage. She's also included in reroll compositions aiming to get Caitlyn and Twisted Fate to 3-star.
03:19 - 04:20
4. 🗡️ Talon: Potent Sustained Damage Dealer for Assassin/Star Oracle/Rogue
· Talon has Assassin, Star Oracle, and Rogue synergies.
· His skill stabs the target, causing bleeding that deals physical damage over 18 seconds, and after attacking, he jumps to the enemy with the highest health within 3 tiles.
· While the synergies can be tricky to use, his individual performance is excellent. He can deal high total damage with his 18-second damage-over-time effect.
· The bleed damage persists even if Talon dies, making him advantageous in long fights with a strong frontline.
· His skill stabs the target, causing bleeding that deals physical damage over 18 seconds, and after attacking, he jumps to the enemy with the highest health within 3 tiles.
· While the synergies can be tricky to use, his individual performance is excellent. He can deal high total damage with his 18-second damage-over-time effect.
· The bleed damage persists even if Talon dies, making him advantageous in long fights with a strong frontline.
04:21 - 05:49
5. 🍽️ Cho'Gath: Infinite Growth Potential as a Spell Tank/Dark Star/Brawler
· Cho'Gath has Spell Tank, Dark Star, and Brawler synergies.
· His skill deals magic damage to the enemy with the lowest health in an area and increases his max health. If he kills an enemy with his skill, his max health permanently increases.
· He has infinite growth potential for a 1-cost unit, able to significantly increase his health like the old Big Cho'Gath.
· However, tank items have been nerfed this set, so he might not be as strong as before. But if he naturally reaches 3-star, he can be a very powerful tank.
· His skill deals magic damage to the enemy with the lowest health in an area and increases his max health. If he kills an enemy with his skill, his max health permanently increases.
· He has infinite growth potential for a 1-cost unit, able to significantly increase his health like the old Big Cho'Gath.
· However, tank items have been nerfed this set, so he might not be as strong as before. But if he naturally reaches 3-star, he can be a very powerful tank.
05:50 - 06:58
6. 🃏 Twisted Fate: Probability-Based Damage Dealer for Spell Caster/Star Oracle/Fate Weaver
· Twisted Fate has Spell Caster, Star Oracle, and Fate Weaver synergies.
· His skill randomly draws and throws a card numbered 1 through 9. Depending on the card drawn, he deals magic damage, and overkill damage bounces to nearby enemies.
· With Fate Weaver synergy, his skill proc becomes Lucky, allowing for two rolls.
· Similar to Caitlyn, he's utilized based on the Fate Weaver synergy, especially providing consistent damage through the Lucky proc.
· His skill randomly draws and throws a card numbered 1 through 9. Depending on the card drawn, he deals magic damage, and overkill damage bounces to nearby enemies.
· With Fate Weaver synergy, his skill proc becomes Lucky, allowing for two rolls.
· Similar to Caitlyn, he's utilized based on the Fate Weaver synergy, especially providing consistent damage through the Lucky proc.
06:59 - 08:18
7. 🍄 Teemo: Early Game Carry for Spell Marksman/Space Groove/Mystic
· Teemo has Spell Marksman, Space Groove, and Mystic synergies.
· His basic attacks deal bonus damage and apply magic damage that stacks for 6 seconds. If an enemy has 5 or more stacks, Teemo's team enters the Space Groove state.
· His proc grants 150% attack speed for 3 seconds. He's an auto-attack focused champion and can carry early with strong single-target damage.
· However, with many enemies, his single-target attacks become a limitation in the late game.
· His basic attacks deal bonus damage and apply magic damage that stacks for 6 seconds. If an enemy has 5 or more stacks, Teemo's team enters the Space Groove state.
· His proc grants 150% attack speed for 3 seconds. He's an auto-attack focused champion and can carry early with strong single-target damage.
· However, with many enemies, his single-target attacks become a limitation in the late game.
08:19 - 09:27
8. 🐺 Nasus: Reliable Tank for Spell Tank/Space Groove/Vanguard
· Nasus has Spell Tank, Space Groove, and Vanguard synergies.
· His skill transforms him for 6 seconds, granting him bonus max health and dealing magic damage per second to nearby enemies.
· He gains bonus max health and deals damage per second to nearby enemies. With Space Groove and Vanguard synergies, he's good for early game use.
· There's a 'Fated' Nasus in the Heroic deck, who becomes an infinitely scaling offensive fighter that deals physical damage and permanently increases his skill damage upon killing an enemy.
· His skill transforms him for 6 seconds, granting him bonus max health and dealing magic damage per second to nearby enemies.
· He gains bonus max health and deals damage per second to nearby enemies. With Space Groove and Vanguard synergies, he's good for early game use.
· There's a 'Fated' Nasus in the Heroic deck, who becomes an infinitely scaling offensive fighter that deals physical damage and permanently increases his skill damage upon killing an enemy.
09:28 - 10:47
9. 🩸 Briar: Early Game Powerhouse for Attack Fighter/Anima/Primordial/Rogue
· Briar has Attack Fighter, Anima, Primordial, and Rogue synergies.
· Her skill increases her attack speed by 2% for every 1% of missing health, deals physical damage to the target, and an additional 50% damage to tanks.
· Unlike the previous set, she doesn't switch targets and attacks the same one continuously, showing strong performance from the early game.
· Primordial synergy is good for early gold income by granting a random 1-cost or 2-cost champion at the end of the round.
· Her skill increases her attack speed by 2% for every 1% of missing health, deals physical damage to the target, and an additional 50% damage to tanks.
· Unlike the previous set, she doesn't switch targets and attacks the same one continuously, showing strong performance from the early game.
· Primordial synergy is good for early gold income by granting a random 1-cost or 2-cost champion at the end of the round.
10:48 - 12:11
10. 👾 Veigar: Potent 3-Star Carry for Spell Caster/Meeple/Replicator
· Veigar has Spell Caster, Meeple, and Replicator synergies.
· His skill summons a minion meteor on the target, dealing magic damage, and if he has the Meeple bonus, he summons two additional minion meteors.
· Veigar is mainly used at 3-star, and with Meeple synergy, you can quickly replicate 1-cost champions to reach 3-star.
· Especially, Meeple 7 synergy grants a 1-star copy of placed champions and gold, allowing you to quickly get 1-cost champions to 3-star.
· His skill summons a minion meteor on the target, dealing magic damage, and if he has the Meeple bonus, he summons two additional minion meteors.
· Veigar is mainly used at 3-star, and with Meeple synergy, you can quickly replicate 1-cost champions to reach 3-star.
· Especially, Meeple 7 synergy grants a 1-star copy of placed champions and gold, allowing you to quickly get 1-cost champions to 3-star.
12:12 - 13:13
11. 🛡️ Poppy: Support Tank for Spell Tank/Meeple/Bastion
· Poppy has Spell Tank, Meeple, and Bastion synergies.
· Her skill grants her a durable shield for 4 seconds and provides physical and magic defense to nearby allies.
· There's a 'Fated' Poppy in the Heroic deck, who becomes a ranged attack caster that grants a shield to the nearest ally.
· Her current performance is somewhat mediocre, mainly used as a synergy unit.
· Her skill grants her a durable shield for 4 seconds and provides physical and magic defense to nearby allies.
· There's a 'Fated' Poppy in the Heroic deck, who becomes a ranged attack caster that grants a shield to the nearest ally.
· Her current performance is somewhat mediocre, mainly used as a synergy unit.
13:14 - 14:20
12. 💎 LeBlanc: Synergy-Centric Champion for Spell Caster/Dark Star/Mystic
· LeBlanc has Spell Caster, Dark Star, Mystic, and Replicator synergies.
· Her skill throws a shard at the target, dealing magic damage, and it explodes when it first hits a target or reaches max range, dealing magic damage to surrounding enemies.
· Her synergies are excellent, but her individual performance is somewhat low. She can cast her skill frequently due to low mana cost.
· Currently, she's rarely used at 3-star and is primarily utilized as a synergy unit.
· Her skill throws a shard at the target, dealing magic damage, and it explodes when it first hits a target or reaches max range, dealing magic damage to surrounding enemies.
· Her synergies are excellent, but her individual performance is somewhat low. She can cast her skill frequently due to low mana cost.
· Currently, she's rarely used at 3-star and is primarily utilized as a synergy unit.
14:21 - 15:12
13. ⚖️ Leona: Stable Early Game Tank for Spell Tank/Arbitrator/Vanguard
· Leona has Spell Tank, Arbitrator, and Vanguard synergies.
· Her skill grants her a durable shield for 4 seconds, smashes her current target, dealing magic damage and stunning them.
· She's useful from the early game and good to use with Vanguard synergy.
· Arbitrator synergy has a chance to grant an additional Leona at the end of combat, allowing you to naturally reach 3-star and use her as a Vanguard tank.
· Her skill grants her a durable shield for 4 seconds, smashes her current target, dealing magic damage and stunning them.
· She's useful from the early game and good to use with Vanguard synergy.
· Arbitrator synergy has a chance to grant an additional Leona at the end of combat, allowing you to naturally reach 3-star and use her as a Vanguard tank.
15:13 - 16:16
14. ⛏️ Rek'Sai: CC-Linking Tank for Spell Tank/Primordial/Brawler
· Rek'Sai (Tank) has Primordial and Brawler synergies.
· Her skill heals her and briefly knocks up adjacent enemies, dealing magic damage.
· Primordial synergy is good for early gold income, and Brawler synergy increases the entire team's health.
· She can knock up all adjacent enemies, making her effective when positioned to be surrounded by enemies.
· Her skill heals her and briefly knocks up adjacent enemies, dealing magic damage.
· Primordial synergy is good for early gold income, and Brawler synergy increases the entire team's health.
· She can knock up all adjacent enemies, making her effective when positioned to be surrounded by enemies.
