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Overwatch 2, Hero Remakes and New Skill Additions, Voting System Overhaul News Roundup!We're bringing you news about a major update for Overwatch 2. With six hero remakes and new skill additions, plus a revamped voting system that's fairer and more fun! Let's dive into how this update will change gameplay.
1. 🎮 Hero Ability Modernization: Passive Integration & New Skills
· Overwatch 2's hero ability modernization plan has been revealed. Some heroes' passives will be integrated into new basic abilities.
· In the short term, Mercy's "Light Treatment," Reaper's "Swift Reload," and Pharah's "Drift Jets" passives will be integrated into their basic abilities this season.
· Four criteria were applied in this process: 1. The possibility of adding functionality without complicating existing abilities, 2. Enhancing the hero fantasy, 3. Adding auxiliary abilities without making them bloated, and 4. Providing hero balance diversity.
· The integrated passives will be applied after quality checks, including audio and visual effects.
· In the short term, Mercy's "Light Treatment," Reaper's "Swift Reload," and Pharah's "Drift Jets" passives will be integrated into their basic abilities this season.
· Four criteria were applied in this process: 1. The possibility of adding functionality without complicating existing abilities, 2. Enhancing the hero fantasy, 3. Adding auxiliary abilities without making them bloated, and 4. Providing hero balance diversity.
· The integrated passives will be applied after quality checks, including audio and visual effects.
| Hero | Integrated Passive |
|---|---|
| Mercy | Light Treatment |
| Reaper | Swift Reload |
| Pharah | Drift Jets |
00:09 - 01:26
1. 🎮 Hero Ability Modernization: Passive Integration & New Skills
· Overwatch 2's hero ability modernization plan has been revealed. Some heroes' passives will be integrated into new basic abilities.
· In the short term, Mercy's "Light Treatment," Reaper's "Swift Reload," and Pharah's "Drift Jets" passives will be integrated into their basic abilities this season.
· Four criteria were applied in this process: 1. The possibility of adding functionality without complicating existing abilities, 2. Enhancing the hero fantasy, 3. Adding auxiliary abilities without making them bloated, and 4. Providing hero balance diversity.
· The integrated passives will be applied after quality checks, including audio and visual effects.
· In the short term, Mercy's "Light Treatment," Reaper's "Swift Reload," and Pharah's "Drift Jets" passives will be integrated into their basic abilities this season.
· Four criteria were applied in this process: 1. The possibility of adding functionality without complicating existing abilities, 2. Enhancing the hero fantasy, 3. Adding auxiliary abilities without making them bloated, and 4. Providing hero balance diversity.
· The integrated passives will be applied after quality checks, including audio and visual effects.
| Hero | Integrated Passive |
|---|---|
| Mercy | Light Treatment |
| Reaper | Swift Reload |
| Pharah | Drift Jets |
02:00 - 02:25
2. 🛠️ Multiple Hero Reworks Planned: Sombra, Roadhog, etc.
· Multiple hero reworks are being considered for the second half of this year, with Sombra, Lifeweaver, and Roadhog included in the rework list.
· The development team stated they will share more details about the rework process after Season 3.
· There's anticipation for heroes to be improved through multiple remakes, similar to Symmetra's case.
· The development team stated they will share more details about the rework process after Season 3.
· There's anticipation for heroes to be improved through multiple remakes, similar to Symmetra's case.
02:26 - 03:20
3. 💬 Social Space Upgrades: MVP Voting & Voice Chat Features
· We're upgrading the social aspects to strengthen community interaction beyond just matches.
· This season, you'll be able to vote for MVPs and chat in a full 3D environment after the match ends.
· An optional feature will be added for voice chat with the enemy team in the lobby when the "Best Play" is shown.
· We're also considering experimenting with competitive events that reward playing with friends.
· This season, you'll be able to vote for MVPs and chat in a full 3D environment after the match ends.
· An optional feature will be added for voice chat with the enemy team in the lobby when the "Best Play" is shown.
· We're also considering experimenting with competitive events that reward playing with friends.
03:21 - 04:33
4. 🗺️ System Improvements: Map Voting & Progression System Changes
· In Competitive Play, when playing a new or reworked map, you'll gain a standard amount of progression for a win and lose less progression for a loss.
· This is a measure to address the issue of new maps not being selected often enough in votes.
· If a map is clearly chosen by a majority in the map vote, the match will proceed on that map.
· A "Random Map" button will be added for when you don't like any of the three maps.
· During the map voting phase, an icon will appear indicating whether you'll be playing offense or defense.
· Maps that receive votes will have a higher priority than those that don't.
· This is a measure to address the issue of new maps not being selected often enough in votes.
· If a map is clearly chosen by a majority in the map vote, the match will proceed on that map.
· A "Random Map" button will be added for when you don't like any of the three maps.
· During the map voting phase, an icon will appear indicating whether you'll be playing offense or defense.
· Maps that receive votes will have a higher priority than those that don't.
04:34 - 05:28
5. 🚫 Hero Ban System Rework Discussion: Possibility of a 5th Ban
· Improvements are being discussed to provide more information about the hero ban system and reduce the feeling that the system doesn't properly reflect player choices.
· We plan to expand the information exchanged during the hero preference phase to help with ban decisions.
· The development team is aware of instances where players feel the system isn't working correctly, such as when a hero heavily voted for by teammates isn't banned.
· To address issues arising from role queue restrictions or being outvoted, we are discussing the introduction of a fifth ban, referred to as "Lobby Ban."
· The fifth ban feature will ignore role queue rules and determine the banned hero based on votes from both teams.
· We plan to expand the information exchanged during the hero preference phase to help with ban decisions.
· The development team is aware of instances where players feel the system isn't working correctly, such as when a hero heavily voted for by teammates isn't banned.
· To address issues arising from role queue restrictions or being outvoted, we are discussing the introduction of a fifth ban, referred to as "Lobby Ban."
· The fifth ban feature will ignore role queue rules and determine the banned hero based on votes from both teams.
05:36 - 06:32
6. 🎁 OWCS Drops Event: Viewer Rewards Guide
· The OWCS Drops event will run from April 10th to April 24th.
· Depending on your watch time, you can earn various rewards such as Battle Pass tier skips, the WCS Winston skin, and an OWCS Loot Box.
· To receive all rewards, you need to link your Battle.net account before watching on Twitch or YouTube.
· Depending on your watch time, you can earn various rewards such as Battle Pass tier skips, the WCS Winston skin, and an OWCS Loot Box.
· To receive all rewards, you need to link your Battle.net account before watching on Twitch or YouTube.
| Watch Time | Reward |
|---|---|
| 30 minutes | Battle Pass Tier Skip |
| 1 hour | WCS Winston Home Skin |
| 3 hours | Battle Pass Tier Skip |
| 5 hours | OWCS Loot Box |
| 7 hours | Battle Pass Tier Skip |
| 10 hours | OWCS Winston Away Skin |
| 12 hours | Battle Pass Tier Skip |
| 15 hours | OWCS Loot Box |
