A skilled member of the 'Wildfire' crew, a champion fighter from the lower districts of Belobog.
The reigning champion of the Fight Club, inspiring kids with dreams in the lower districts with her passion.
★★★★
Luka
Belobog
PhysicalVoid
Combat Skill
Charging PunchBasic Attack
/ Lv.10
Deals Physical DMG equal to 50% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 60% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 70% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 80% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 90% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 100% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 110% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 120% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 130% of Luka's ATK to a single enemy.
Deals Physical DMG equal to 140% of Luka's ATK to a single enemy.
Lacerating FistCombat Skill
/ Lv.15
Deals Physical DMG equal to 60% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 130% of Luka's ATK.
Deals Physical DMG equal to 66% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 143% of Luka's ATK.
Deals Physical DMG equal to 72% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 156% of Luka's ATK.
Deals Physical DMG equal to 78% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 169% of Luka's ATK.
Deals Physical DMG equal to 84% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 182% of Luka's ATK.
Deals Physical DMG equal to 90% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 201.5% of Luka's ATK.
Deals Physical DMG equal to 97.5% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 227.5% of Luka's ATK.
Deals Physical DMG equal to 105% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 260% of Luka's ATK.
Deals Physical DMG equal to 112.5% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 299% of Luka's ATK.
Deals Physical DMG equal to 120% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 338% of Luka's ATK.
Deals Physical DMG equal to 126% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 354.9% of Luka's ATK.
Deals Physical DMG equal to 132% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 371.8% of Luka's ATK.
Deals Physical DMG equal to 138% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 388.7% of Luka's ATK.
Deals Physical DMG equal to 144% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 405.6% of Luka's ATK.
Deals Physical DMG equal to 150% of Luka's ATK to a single enemy, with a 100% base chance to inflict Laceration on the target for 3 turn(s). Enemies in Laceration state suffer Physical DoT equal to 24% of their Max HP at the start of each turn, not exceeding 422.5% of Luka's ATK.
Victory StrikeUltimate
/ Lv.15
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 12% for 3 turn(s). Then, deals Physical DMG equal to 198% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 12.8% for 3 turn(s). Then, deals Physical DMG equal to 211.2% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 13.6% for 3 turn(s). Then, deals Physical DMG equal to 224.4% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 14.4% for 3 turn(s). Then, deals Physical DMG equal to 237.6% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 15.2% for 3 turn(s). Then, deals Physical DMG equal to 250.8% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 16% for 3 turn(s). Then, deals Physical DMG equal to 264% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 17% for 3 turn(s). Then, deals Physical DMG equal to 280.5% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 18% for 3 turn(s). Then, deals Physical DMG equal to 297% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 19% for 3 turn(s). Then, deals Physical DMG equal to 313.5% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 20% for 3 turn(s). Then, deals Physical DMG equal to 330% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 20.8% for 3 turn(s). Then, deals Physical DMG equal to 343.2% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 21.6% for 3 turn(s). Then, deals Physical DMG equal to 356.4% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 22.4% for 3 turn(s). Then, deals Physical DMG equal to 369.6% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 23.2% for 3 turn(s). Then, deals Physical DMG equal to 382.8% of Luka's ATK to the target.
Gains 2 stack(s) of [Fighting Spirit] and has a 100% base chance to increase the DMG taken by a single target enemy by 24% for 3 turn(s). Then, deals Physical DMG equal to 396% of Luka's ATK to the target.
Scattering FlamesTalent
/ Lv.15
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 68% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 69.7% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 71.4% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 73.1% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 74.8% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 76.5% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 78.63% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 80.75% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 82.88% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 85% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 86.7% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 88.4% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 90.1% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 91.8% of its original DMG as an instance of immediate DMG.
When Luka uses Basic Attack [Charging Punch] and Combat Skill [Lacerating Fist], she gains 1 stack of [Fighting Spirit]. [Fighting Spirit] can have up to 4 stacks. When holding 2 or more stacks of [Fighting Spirit], Basic Attack [Charging Punch] is enhanced into [Charging Uppercut]. If the enhanced Basic Attack's [Uppercut] hits an enemy in the Laceration state, the current Laceration status deals 93.5% of its original DMG as an instance of immediate DMG.
The First StepTechnique
Immediately attacks the enemy. After entering battle, deals Physical DMG equal to 50% of Luka's ATK to a random single enemy, with a 100% base chance to inflict Laceration on the target, same as the Combat Skill. Then, Luka gains 1 additional stack of [Fighting Spirit].
Trace
Power Core Overload
When using Combat Skill, immediately dispels 1 buff from the enemy.
When using enhanced Basic Attack, Luka triggers an additional attack for each hit of [Charging Punch] with a 50% fixed chance. This effect does not apply to the additional triggered attack.
Credits x128,000Corroded Obsidian x6Path of the Wanderer x1Endless Fake Dreams x1
When Luka acts, if the target enemy is in Laceration state, DMG dealt by Luka increases by 15%. Duration: 2 turn(s).
2. Weak Enemy, Strong Me
When Combat Skill hits an enemy whose Weakness is Physical, gain 1 stack of [Fighting Spirit].
3. Born for the Ring
Combat Skill Level +2, Max Lv. 15. Talent Level +2, Max Lv. 15.
4. Fall Seven Times, Get Up Eight
When gaining 1 stack of [Fighting Spirit], ATK increases by 5%. Max stacks: 4.
5. Wildfire Spirit
Ultimate Level +2, Max Lv. 15. Basic Attack Level +1, Max Lv. 10.
6. Champion's Glory
When the enhanced Basic Attack's [Uppercut] hits an enemy in Laceration state, for each hit of [Charging Punch] used in this enhanced Basic Attack, the enemy's current Laceration status deals an additional instance of immediate DMG equal to 8% of its original DMG.