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Starfield Darkstar Mod 2.0.1 Update: Major Changes and Installation GuideThe latest update, version 2.0.1, for the Starfield Darkstar mod has been released. This update includes several improvements such as fixing a bug where legendary items were not properly applied to NPCs, restoring legendary crafting functionality, and adding support for various equipment and weapons. Detailed instructions on how to install and update the mod are also provided.
Starfield Darkstar Mod 2.0.1 Update: Major Changes and Installation Guide
1. 🚀 Key Features of Darkstar Mod 2.0.1 Update
· A bug where legendary items were not properly applied to Mark II and Mark III weapons and armor injected into NPCs has been fixed. This was caused by a bug in the existing vanilla legendary system, and legendary items will now drop correctly.
· The legendary crafting function for Mark II and Mark III weapons has been restored. This was caused by the same bug as before, and crafting is now possible.
· The following issues have been fixed:
CategoryDetails
Legendary Item ApplicationFixed a bug where legendary items were not properly applied to NPC equipment.
Players can now acquire legendary items.
Legendary CraftingRestored legendary crafting for Mark II and Mark III weapons.
Fixed incorrect attachment points for cloned legendary items.
00:27 - 01:27
1. 🚀 Key Features of Darkstar Mod 2.0.1 Update
· A bug where legendary items were not properly applied to Mark II and Mark III weapons and armor injected into NPCs has been fixed. This was caused by a bug in the existing vanilla legendary system, and legendary items will now drop correctly.
· The legendary crafting function for Mark II and Mark III weapons has been restored. This was caused by the same bug as before, and crafting is now possible.
· The following issues have been fixed:
CategoryDetails
Legendary Item ApplicationFixed a bug where legendary items were not properly applied to NPC equipment.
Players can now acquire legendary items.
Legendary CraftingRestored legendary crafting for Mark II and Mark III weapons.
Fixed incorrect attachment points for cloned legendary items.
01:28 - 02:33
2. ✨ Added Equipment Support and Feature Improvements
· The 'Power Strike' equipment claim function has been modified. After completing Darkstar research, you can now claim 'Power Strike' armor or blades.
· 187 unnecessary overrides have been removed. These were added from the Creation Kit to game files and caused anomalies that were difficult to explain in-game. The developer plans to implement a new process to prevent such issues in the future.
· Support has been added for the extreme temperature suit 'Bolden Byron' equipment and related items. These were originally provided in the base version of 'Tractor Alliance' and can now be customized through the Darkstar mod.
· Support for the Plasma Cutter has been added.
03:58 - 04:45
3. 🔧 Adjusted Minimum Weapon Crafting Level and Other Changes
· The minimum level requirement for weapon crafting has been relaxed. Previously, crafting 'Relic' grade weapons required owning a weapon of that grade, but now it only requires the maximum grade that can be dropped in-game. For example, a weapon with a maximum 'Refined' grade only requires a sufficient level to obtain the 'Refined' grade. This results in a relaxation of about 80-100 levels.
· The probability of enemies wielding an Arc Welder being replaced with a Plasma Cutter Mark III has been added. This applies when Darkstar or the 'Let Me Out' mod is active.
05:08 - 06:01
4. 📜 Resolved Conflicts with 'Free Missions' and Item Returns
· Overrides related to 'Swordsmanship' and 'Law' that conflicted with 'Free Missions' have been removed. Previously, these overrides interfered with item spawns in 'Free Missions,' making it difficult for players to find items needed for research. This issue was discovered last week and fixed immediately, but the update was delayed due to QA approval.
· The 'Quantum League Nexus' has been repositioned to a flat box outside the Vectora starting building. Players could build their first base for free using this. Additionally, the 'Darkstar' captain's uniform and beret have been placed together for players to use freely.
06:34 - 07:41
5. 🔮 Future Update Plans: Teramoto Patch and Version 2.0.2
· The developer is currently working on the 'Teramoto' patch and fixing some minor issues in the Darkstar mod. The 'Teramoto' patch is nearing completion, with only a few weapon balance adjustments and the addition of Mark II and Mark III versions remaining. Once this work is done, the 'Teramoto' patch will be released, and simultaneously, the next update for the Darkstar mod, version 2.0.2, will be submitted.
· The 'Teramoto' patch will be provided for free and can be applied even if it depends on paid mods or is incompatible with achievements.
08:10 - 10:42
6. 📢 Guide to Installing and Updating Darkstar Mod 2.0.1
· Darkstar Mod version 2.0.1 is available for immediate download on all systems. It was released approximately 2 hours and 30 minutes ago after QA approval.
· For the optimal update, it is recommended to follow these steps:
StepDescription
1Update the Darkstar mod from the in-game Creation menu.
2Delete the mod.
3Completely exit the game and restart it.
4Return to the Creation menu and download the Darkstar mod again.
5Check the mod's position in the load order.
6Completely exit the game, restart it, and play.
· There is no need to load save files during this process. Following these steps will allow you to update the mod without issues.
· The developer shares real-time progress, bug fixes, and update information through the Discord community, which has approximately 3,500 active members. Efforts are being made to maintain a positive and welcoming community culture.
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