Post

Monster Guild Star Dive, a game that shows a 'stance' of wanting to communicate with users from day oneThis is a first-day review of Monster Master: Star Dive. It analyzes the game's overall BM (Business Model) and user-friendly operational approach. Notably, the reasonable pricing and diverse benefits offered stand out compared to competing games.
Monster Guild Star Dive, a game that shows a 'stance' of wanting to communicate with users from day one
1. 🎮 Monster Master Star Dive's Attitude of Actively Reflecting User Feedback
· Monster Master Star Dive is a game that shows efforts to diligently research and reflect what users want. · The development team has no intention of engaging in unnecessary power struggles with users, which is even more evident in the BM (Business Model) composition.
00:01 - 00:33
1. 🎮 Monster Master Star Dive's Attitude of Actively Reflecting User Feedback
· Monster Master Star Dive is a game that shows efforts to diligently research and reflect what users want. · The development team has no intention of engaging in unnecessary power struggles with users, which is even more evident in the BM (Business Model) composition.
00:34 - 01:45
2. 💰 Open World BM and Price Comparison Analysis
· Monster Master Star Dive adopts an open-world BM, and offers monthly subscriptions and pass products. · Compared to other games, the price for 10 consecutive draws during the first purchase and regular purchases is slightly lower.
Category Details
Regular Draw (10 pulls) Approx. 23,564 KRW
First Purchase Draw (10 pulls) Approx. 14,691 KRW
01:46 - 03:11
3. 🌟 Monster Master Star Dive's Differentiated Gacha System
· Unlike typical games with a 1.8% chance of obtaining a 5-star and a 1-1.2% pickup rate, Monster Master Star Dive sets the pickup rate at 1.8%. · The price for 10 consecutive draws during the first purchase is 14,646 KRW, and even calculated as a regular draw, it's around 16,000 KRW for 1600 units, which is cheaper than other games. · It offers first-purchase benefits twice and increases the pickup rate, reducing the burden of acquiring characters.
03:12 - 04:30
4. 💰 Analysis of Expected Value for Character and Weapon Acquisition
· Based on the first purchase, the expected value for acquiring a character is about 80,000 KRW (55 pulls), and for acquiring a weapon, it's about 50 pulls. · When purchasing with regular draws, the expected value is about 120,000 KRW, which is lower compared to other open-world BM games. · The 'Thread of Fate' lowers the difficulty of acquiring characters from the 'Honor Battlefield,' adding to the fun of collecting resources.
04:31 - 05:59
5. 💎 Detailed Analysis of Monthly Subscription and Pass Products
· There are two types of monthly subscription-like products: Special Subscription and Membership. · Membership is similar to a typical monthly subscription, providing a total of 3,360 resources over 28 days, which is a large amount compared to other games. · Special Subscription is 'Monflix Premium,' offering benefits like automatic capture and exceeding capacity acquisition, and provides 30 resources per day.
06:00 - 07:17
6. 🎁 Subscription Shop Benefits and Pass Efficiency
· Subscribing to Monflix Premium unlocks the 'Subscription Shop,' which immediately grants 30 Oath Tokens. · These tokens can be used to purchase pickup gacha tickets and pickup weapon gacha tickets, providing benefits equivalent to a total of 15 pulls. · Combining the monthly subscription product and the subscription pass, you can get about 46 pulls for 15,900 KRW, making it a cost-effective option. · The pass products are composed of free, 12,000 KRW, and 14,000 KRW tiers. Purchasing the premium pass allows you to obtain all rewards for a total of 26,000 KRW.
07:18 - 08:58
7. 💯 Overall BM Evaluation of Monster Master Star Dive
· With a monthly expenditure of around 41,900 KRW, you can enjoy significant benefits, and the gacha prices are low, reducing the burden. · The development team has clearly put in a lot of effort to exclude elements that users might find unpleasant. · The BM composition, which aims to realize a subscription economy by increasing pickup rates, is noteworthy.
08:59 - 10:15
8. 🤔 Evaluation of Gameplay Experience, Story, and Humor
· The gameplay itself was decent based on the first day's experience, and the initial visual concerns were resolved after playing the game. · The story is not problematic, but the humor tends to be a bit childish. · Efforts to actively reflect the opinions of subculture game users can be seen in the dialogue, etc.
10:16 - 11:43
9. 👍 Positive Game Operation Attitude and Future Prospects
· The development team shows a willingness to listen to user feedback and operate the game long-term. · The reasonable BM and the attitude of communicating without power struggles with users give a positive first impression. · Unlike Netmarble's previous image, the operational approach of aiming for longevity rather than pursuing excessive profits early on is anticipated.
몬길스타다이브게임리뷰BM분석