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ARC Raiders 3rd Expedition Changes Summary: New Challenges and RewardsAs ARC Raiders' third expedition update approaches, significant changes to gameplay are on the horizon. This update will shift the reward system from focusing on currency and inventory value to prioritizing player 'damage dealt.' Alongside a new 'Last Call for Departure' feature, various rewards will be offered. Check out the details of the revised system and rewards right now.
1. 🚀 Announcement: Expedition 3 Start Date and Time Change
· ARC Raiders' third Expedition (Expedition 3) is scheduled to begin on April 28th.
· This is the same date as the 'Riven Tides' content update, and unlike before, the expedition window will open immediately after the update.
· The expedition window will last for 5 days, closing on May 4th at 9 AM (CST).
· The estimated start times are 1 PM CST, 11 AM UTC, 7 AM ET, and 4 AM PT.
· Updates typically occur 2 hours and 30 minutes before the start time.
· This is the same date as the 'Riven Tides' content update, and unlike before, the expedition window will open immediately after the update.
· The expedition window will last for 5 days, closing on May 4th at 9 AM (CST).
· The estimated start times are 1 PM CST, 11 AM UTC, 7 AM ET, and 4 AM PT.
· Updates typically occur 2 hours and 30 minutes before the start time.
00:08 - 01:43
1. 🚀 Announcement: Expedition 3 Start Date and Time Change
· ARC Raiders' third Expedition (Expedition 3) is scheduled to begin on April 28th.
· This is the same date as the 'Riven Tides' content update, and unlike before, the expedition window will open immediately after the update.
· The expedition window will last for 5 days, closing on May 4th at 9 AM (CST).
· The estimated start times are 1 PM CST, 11 AM UTC, 7 AM ET, and 4 AM PT.
· Updates typically occur 2 hours and 30 minutes before the start time.
· This is the same date as the 'Riven Tides' content update, and unlike before, the expedition window will open immediately after the update.
· The expedition window will last for 5 days, closing on May 4th at 9 AM (CST).
· The estimated start times are 1 PM CST, 11 AM UTC, 7 AM ET, and 4 AM PT.
· Updates typically occur 2 hours and 30 minutes before the start time.
01:44 - 04:23
2. ⚔️ Reward System Change: 'Damage Dealt' is Key Instead of Currency!
· The existing reward system, centered around coins and inventory value, is changing.
· Now, dealing 'damage' during the expedition period is crucial to earn up to 5 skill points.
· This change applies equally to all players, allowing both PvE and PvP players to deal damage in ways that suit them.
· The development team is attempting this change to move away from the tedious process of simply chasing coins and inventory value.
· This encourages players to actively use their valuable items rather than hoarding them, aiming to inflict more damage.
· However, the fact that this system only applies to the short 5-day expedition period might be a burden for some players.
· Now, dealing 'damage' during the expedition period is crucial to earn up to 5 skill points.
· This change applies equally to all players, allowing both PvE and PvP players to deal damage in ways that suit them.
· The development team is attempting this change to move away from the tedious process of simply chasing coins and inventory value.
· This encourages players to actively use their valuable items rather than hoarding them, aiming to inflict more damage.
· However, the fact that this system only applies to the short 5-day expedition period might be a burden for some players.
04:24 - 05:27
3. ✨ Sponsor Introduction: The Division: Resurgence
· This video is sponsored by The Division: Resurgence.
· The Division: Resurgence offers a AAA-grade gaming experience optimized for mobile, set in New York City where you play as an agent tasked with reclaiming the city.
· You can enjoy various content like the main story, exploration, farming, and the Dark Zone, and play with friends or solo.
· It's currently free to play, and more information can be found via the link in the video description.
· The Division: Resurgence offers a AAA-grade gaming experience optimized for mobile, set in New York City where you play as an agent tasked with reclaiming the city.
· You can enjoy various content like the main story, exploration, farming, and the Dark Zone, and play with friends or solo.
· It's currently free to play, and more information can be found via the link in the video description.
05:28 - 06:31
4. 🔄 'Catch-up' Mechanism: How to Recover Missed Skill Points
· Separate from the 'damage dealt' requirement to earn up to 5 skill points, the 'catch-up' mechanism will be maintained.
· If you missed skill points in previous expeditions, you can recover them during this expedition for 300,000 coins or inventory value per skill point.
· However, this feature is only available to players who completed previous expeditions but did not earn the maximum skill points.
· For example, if you earned 3 skill points in a previous expedition, you can recover an additional 2 skill points after meeting the damage dealt goals in this expedition.
· This means coins and inventory value still play a supplementary role.
· If you missed skill points in previous expeditions, you can recover them during this expedition for 300,000 coins or inventory value per skill point.
· However, this feature is only available to players who completed previous expeditions but did not earn the maximum skill points.
· For example, if you earned 3 skill points in a previous expedition, you can recover an additional 2 skill points after meeting the damage dealt goals in this expedition.
· This means coins and inventory value still play a supplementary role.
06:32 - 08:03
5. ⏳ 'Last Call for Departure' Feature: Expanded Opportunity to Join Expeditions
· In previous expeditions, there was an issue where players completely missed the opportunity to participate if they didn't approve departure within the set period.
· Now, with the introduction of the 'Last Call for Departure' feature, players who completed an expedition project but missed the departure approval will be automatically processed for departure upon re-logging into the game.
· While this feature doesn't grant skill points, it allows players to retain basic rewards like the Patchwork outfit, expedition markers, and storage bonuses, as well as continuity buffs.
· This will help players avoid missing expedition opportunities and maintain continuity.
· Now, with the introduction of the 'Last Call for Departure' feature, players who completed an expedition project but missed the departure approval will be automatically processed for departure upon re-logging into the game.
· While this feature doesn't grant skill points, it allows players to retain basic rewards like the Patchwork outfit, expedition markers, and storage bonuses, as well as continuity buffs.
· This will help players avoid missing expedition opportunities and maintain continuity.
08:04 - 09:45
6. 🎁 Expedition 3 Rewards Detailed: Outfits, Storage, Continuity Buffs
· Permanent Rewards:
- Patchwork Outfit: An evolved version of the Patchwork skin from previous expeditions will be provided.
- Storage Expansion: 12 storage slots will be added per expedition, allowing for up to 316 storage slots upon completion of the 3rd expedition. (Increases based on the number of expeditions completed)
· Skill Points:
- Up to 5 skill points can be earned, obtainable through damage dealt goals and the catch-up mechanism.
· Continuity Buffs (for Expedition 3):
- 15% increased experience gain
- 18% increased crafting material return rate
- 80% reduced repair costs
· Continuity buffs may reset if you do not participate in the next expedition.
- Patchwork Outfit: An evolved version of the Patchwork skin from previous expeditions will be provided.
- Storage Expansion: 12 storage slots will be added per expedition, allowing for up to 316 storage slots upon completion of the 3rd expedition. (Increases based on the number of expeditions completed)
· Skill Points:
- Up to 5 skill points can be earned, obtainable through damage dealt goals and the catch-up mechanism.
· Continuity Buffs (for Expedition 3):
- 15% increased experience gain
- 18% increased crafting material return rate
- 80% reduced repair costs
· Continuity buffs may reset if you do not participate in the next expedition.
09:46 - 10:45
7. 🔮 Future Expedition Outlook: New Beginnings and System Improvements
· Upon completion of the 3rd expedition, the full Patchwork outfit will be unlocked, and new systems are planned to be introduced starting with the 4th expedition.
· The development team is continuously gathering feedback to give meaning to the reward system and reflect player achievements.
· Furthermore, improvements will be made regarding the resetting and retention of elements within the expedition system.
· The current changes appear to be a transitional phase for larger system overhauls in the future.
· The development team is foreshadowing fundamental changes to the expedition system and is striving to provide an experience that players will find more satisfying.
· The development team is continuously gathering feedback to give meaning to the reward system and reflect player achievements.
· Furthermore, improvements will be made regarding the resetting and retention of elements within the expedition system.
· The current changes appear to be a transitional phase for larger system overhauls in the future.
· The development team is foreshadowing fundamental changes to the expedition system and is striving to provide an experience that players will find more satisfying.
10:46 - 12:50
8. 🤔 Overall Review and Player Opinions
· The requirement to meet damage dealt goals within the short 5-day expedition period might be burdensome for some players.
· There's also some disappointment that the system focuses on short-term goal achievement rather than rewarding the efforts of an entire season.
· However, this can be interpreted as preparation for larger changes to come, and the development team's continuous communication and commitment to improvement are evident.
· Players are actively sharing their opinions on these changes in the comments section, fostering communication.
· There's also some disappointment that the system focuses on short-term goal achievement rather than rewarding the efforts of an entire season.
· However, this can be interpreted as preparation for larger changes to come, and the development team's continuous communication and commitment to improvement are evident.
· Players are actively sharing their opinions on these changes in the comments section, fostering communication.
