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Achieved Arch-Nemesis from Korea's #1 Rival! A fierce battle record of rankersThis captures the thrilling moment of achieving the Arch Nemesis rank by becoming the #1 player in the Roblox game 'Rival' in Korea. Experience exciting battle records that offer a glimpse into the skills of top players, from intense matches against international rankers to strategic gameplay.
Achieved Arch-Nemesis from Korea's #1 Rival! A fierce battle record of rankers
1. 🎮 First Encounter with International Rankers and Early Game Strategy
· Faced an international ranker party from the very first game and gained an advantage despite Japanese ping.
· Attempted a rush play with teammates on the Breach map, but had a difficult start to the early rounds due to unexpected Katana usage and damage from crossbows.
· Seized an opportunity for a counter-attack by exploiting the enemy's rush even with one teammate down.
00:00 - 00:41
1. 🎮 First Encounter with International Rankers and Early Game Strategy
· Faced an international ranker party from the very first game and gained an advantage despite Japanese ping.
· Attempted a rush play with teammates on the Breach map, but had a difficult start to the early rounds due to unexpected Katana usage and damage from crossbows.
· Seized an opportunity for a counter-attack by exploiting the enemy's rush even with one teammate down.
00:42 - 01:25
2. ⚔️ Gaining the Upper Hand with Counter-Rush and Katana Strategy
· Executed a counter-rush, capitalizing on the damage loss when the enemy used crossbows.
· Gained the advantage by continuously attacking, exploiting the enemy's inability to use anything but pistols after firing their crossbow.
· Despite the Katana's slow charge speed, secured the round by identifying the enemy crossbow's position and accumulating damage while using the wall for cover.
· Confirmed victory by overwhelming the opponents with sheer numbers, even in a 3-on-1 situation.
01:26 - 02:33
3. 🔄 Switching from Katana to Scythe and Focusing Minigun Firepower
· Switched to the Scythe instead of the Katana due to frustration.
· Had difficulty with visibility due to the black skin but won with a 5-0 perfect match.
· Used the Minigun's high firepower on the Splash map, employing a strategy of rushing towards the center.
· All three teammates used Miniguns, overwhelming the opponents with sheer firepower.
02:34 - 03:43
4. 💥 Minigun Barrage, Chainsaw Use, and Flare Counter Strategy
· Blew the horn and rushed towards the center but was hit by the enemy's flare.
· Recovered and suppressed the enemy crossbow by unleashing a minigun barrage.
· Showcased a 'bus-riding' play, boldly rushing with the trust that teammates would handle the rest.
· Employed a strategy of flanking the enemy using the Chainsaw.
· Despite being in a dangerous position against the burst rifle, managed to secure the win by avoiding the enemy's flare and moving to the center.
03:50 - 04:50
5. 🎯 Sniper and Warper Strategy on the Battlefield Map
· Emphasized the Minigun's power again, stating that Splash maps are Minigun games.
· On the Battlefield map, used a combination of Sniper and Warper. Explained the reason for choosing Warper over the unpredictable Sniper.
· Focused on taking down the enemy team's ace, 'Nessis Female Kit', to gain the advantage.
· Explained the importance of tempo by switching to a secondary weapon immediately during main weapon reloads to maintain continuous damage.
04:51 - 05:46
6. 💡 Flare Gun Usage and Energy Rifle Counter Strategy
· Mentioned that the Flare Gun is good for disrupting opponents and recommended its use.
· Showed composure in finishing off the last remaining opponent without letting their guard down.
· Prioritized eliminating enemies using Energy Rifles to weaken the enemy's firepower.
· Secured victory with a quick rush while the opponents were unable to establish positions and were in disarray.
05:51 - 06:37
7. 🚀 Constant Rushing and Flare Gun Addition to Secure Match Point
· Maintained a successful rush strategy, even though it should have been modified if it wasn't working.
· Led the team to victory by continuing to rush despite being in a 2-on-1 situation.
· Faced resistance from the enemy's rush defense but reinforced their own rush with additional flares.
· Achieved match point first through teamwork, gaining a favorable position.
06:46 - 07:49
8. 🔥 Victory in a Tense Battle with an Unyielding Spirit
· Continued to rush with an 'unyielding spirit' even at match point.
· Did not give up even when low on health, creating a 2-on-2 situation.
· After a close battle that went down to the sudden death round, secured victory by anticipating the enemy's position and securing an advantageous spot.
· Demonstrated a playstyle of predicting enemy movements and peeking using walls to accumulate damage.
08:09 - 09:10
9. 🇯🇵 Rematch with Japanese Ranker 'Cheese Party' and RPG Strategy
· Showed an 'unyielding spirit' by boldly rushing even when low on health.
· Encountered the Japanese team 'Cheese Party' again, who were previous opponents in the elimination tournament.
· Anticipated the enemy team's frequent use of Warpers and played without banning them.
· Used a strategy of continuous damage with the Minigun and evading enemy attacks with slides.
· Was momentarily caught off guard by the enemy team's sudden, unconventional RPG strategy but suppressed them with Minigun firepower.
09:13 - 10:46
10. 💥 Clash of RPGs and Miniguns, and Encounter with a Cheater
· Was surprised by the enemy's Warper and RPG combination but countered with the Minigun.
· Was helplessly defeated by the enemy team's Minigun.
· Shared experiences of suffering due to cheaters and expressed joy in competing against skilled players.
· Expressed satisfaction at reaching the 200th rank, allowing them to challenge for the Arch Nemesis rank.
10:47 - 12:32
11. ⚔️ Warper vs. Katana Duel in Big Arena, and Strategy Shift
· Mentioned continuously facing 'Cheese Party' and announced the start of the second elimination tournament.
· Explained the situation on the Big Arena map where Sniper and Crossbow were banned, leaving Warper and Katana.
· Struggled against the enemy's Warper play, losing three consecutive rounds, but then countered using the Warper.
· Gained points with a flanking play targeting the enemy's rear and a strategy utilizing the Warper.
· Faced difficulties due to the enemy team's changing playstyle and their strategy using crossbows, leading to a sudden death round.
12:33 - 14:23
12. 🔥 Comeback in Sudden Death Round and Skin Issues
· Despite a 4-1 advantage, a close match ensued, going to sudden death due to the enemy team's strategy change.
· Used the Warper to counter the enemy's crossbow attacks but it was insufficient.
· Expressed regret in the final round because it was difficult to find the enemy due to their skins.
· Showed disappointment over missing the final moment due to skin-related visibility issues.
14:24 - 15:43
13. 🚀 Minigun Usage on Splash Map and Favorable Start
· Met again on the Splash map and emphasized the importance of winning this match.
· Used a strategy of ignoring the Warper, blowing the horn, and capturing the center.
· Encountered three enemy players in the center but calmly moved around to draw aggro, creating an advantageous situation for teammates.
· Started the game with a good momentum by winning the first round.
15:44 - 16:40
14. 📈 Risk of Comeback Loss in a 4-1 Match Point Situation
· Created a 4-1 match point situation, showing a similar playstyle to the enemy team.
· However, the tide turned when the enemy team used crossbows from atop trees to attack behind turrets.
· Lost points helplessly, leading to a sudden death round, as there was no way to counter the attacks from the trees.
· Faced a crisis, being pushed back by the enemy team's momentum-driven play.
16:56 - 18:45
15. 🏆 Achieved Arch Nemesis! The Thrill and Challenge of Ranked Play
· Mentioned the unpredictability of the game 'Rival' by reversing a match that was almost lost.
· Revealed that they had been consistently playing ranked matches for 15 days to achieve the Arch Nemesis rank.
· Stated that after the Flare Gun nerf, they could dodge it just by sound, but they themselves couldn't.
· Countered the enemy's Flare Gun attacks with their own, but noted the reduced effectiveness after the nerf.
· Achieved Arch Nemesis by capturing the center first, predicting enemy movements in a turn-based fight, and winning the final round.
· Expressed joy at succeeding in the challenge with little time left in the season and conveyed a message that people should always take on challenges.
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