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Lord Nine April 2nd Major Update Full Analysis: Complete Summary of the Must‑Know Info You’ll Miss If You Skip ItWe've analyzed the details of Rodenine's second large-scale update in April. We've compiled the key changes that will directly impact gameplay, including new field dungeons, world dungeon revamps, and an expanded ability system, so you don't miss anything.
1. 🎮 Added 1st Floor to New Field Dungeon 'Ancient Abyss' & Analysis of Required Combat Power
· The 1st floor of the new field dungeon 'Ancient Abyss' has been added, allowing players to obtain Mythic-grade armor and Rare/Hero-grade accessories, as well as high experience points.
· This dungeon is a combat power hunting ground located in 'Volcan's Heart'. The materials for the travel stone are somewhat difficult to obtain, requiring 1 'Ancient Energy' and 100 'Condensed Traces of the Ancients'.
· When crafting the travel stone, you must overcome a 20% success rate, and 'Ancient Energy' can only be obtained by defeating the boss.
· Monster levels range from 131 to 146. The required combat power is 225-275 for normal monsters, 275-300 for elite monsters, and 300 for named and boss monsters.
· This dungeon is a combat power hunting ground located in 'Volcan's Heart'. The materials for the travel stone are somewhat difficult to obtain, requiring 1 'Ancient Energy' and 100 'Condensed Traces of the Ancients'.
· When crafting the travel stone, you must overcome a 20% success rate, and 'Ancient Energy' can only be obtained by defeating the boss.
· Monster levels range from 131 to 146. The required combat power is 225-275 for normal monsters, 275-300 for elite monsters, and 300 for named and boss monsters.
00:05 - 01:41
1. 🎮 Added 1st Floor to New Field Dungeon 'Ancient Abyss' & Analysis of Required Combat Power
· The 1st floor of the new field dungeon 'Ancient Abyss' has been added, allowing players to obtain Mythic-grade armor and Rare/Hero-grade accessories, as well as high experience points.
· This dungeon is a combat power hunting ground located in 'Volcan's Heart'. The materials for the travel stone are somewhat difficult to obtain, requiring 1 'Ancient Energy' and 100 'Condensed Traces of the Ancients'.
· When crafting the travel stone, you must overcome a 20% success rate, and 'Ancient Energy' can only be obtained by defeating the boss.
· Monster levels range from 131 to 146. The required combat power is 225-275 for normal monsters, 275-300 for elite monsters, and 300 for named and boss monsters.
· This dungeon is a combat power hunting ground located in 'Volcan's Heart'. The materials for the travel stone are somewhat difficult to obtain, requiring 1 'Ancient Energy' and 100 'Condensed Traces of the Ancients'.
· When crafting the travel stone, you must overcome a 20% success rate, and 'Ancient Energy' can only be obtained by defeating the boss.
· Monster levels range from 131 to 146. The required combat power is 225-275 for normal monsters, 275-300 for elite monsters, and 300 for named and boss monsters.
01:42 - 04:49
2. ⚔️ Detailed Analysis of New World Dungeon 'Rift of Gluttony' and Revamped 'Rift of Corrosion'
· The existing 'Rift of Corrosion' has been upgraded to a combat power hunting ground with increased difficulty, and the new world dungeon 'Rift of Gluttony' has been added.
· 'Rift of Gluttony' is divided into two hunting grounds based on whether combat power is required. The entry conditions are the same as the existing world dungeon: level 85 and 80,000 combat power.
· The left area can be entered without combat power, while the right area is a combat power hunting ground.
· Monsters in 'Rift of Gluttony' are Elite grade, levels 105-120, with a combat power requirement of 25-55.
· There is a monster knowledge reward system. Crafting 'Corroded Relics' and obtaining 'Complete Relic Chests' allows you to get Awakening Stones, Time Fragments, Artisan Promotion Scrolls, and Enhancement Shards.
· 'Rift Stones' dropped in 'Rift of Gluttony' are untradeable, while 'Rift Stones' that are 100% tradeable drop in 'Rift of Corrosion'.
· 'Rift of Gluttony' is divided into two hunting grounds based on whether combat power is required. The entry conditions are the same as the existing world dungeon: level 85 and 80,000 combat power.
· The left area can be entered without combat power, while the right area is a combat power hunting ground.
· Monsters in 'Rift of Gluttony' are Elite grade, levels 105-120, with a combat power requirement of 25-55.
· There is a monster knowledge reward system. Crafting 'Corroded Relics' and obtaining 'Complete Relic Chests' allows you to get Awakening Stones, Time Fragments, Artisan Promotion Scrolls, and Enhancement Shards.
· 'Rift Stones' dropped in 'Rift of Gluttony' are untradeable, while 'Rift Stones' that are 100% tradeable drop in 'Rift of Corrosion'.
04:50 - 06:06
3. 🌟 Specialization Level Expansion and Introduction of 70 New Ability System
· Upon reaching a certain specialization level, a passive slot will be opened with the 8th Ability Unlock Ticket.
· A total of 70 new abilities have been added and can be used in combination with existing abilities.
· New abilities have step-by-step effects and awakening effects from level 100 to 800.
· Through the Ability Awakening system, abilities raised to a maximum of level 140 can be awakened up to 5 times, with additional stats granted based on awakening points.
· A total of 70 new abilities have been added and can be used in combination with existing abilities.
· New abilities have step-by-step effects and awakening effects from level 100 to 800.
· Through the Ability Awakening system, abilities raised to a maximum of level 140 can be awakened up to 5 times, with additional stats granted based on awakening points.
06:07 - 07:21
4. ⚔️ Added 'Covenant Weapon' and Introduced Integrated Mastery Level System
· 'Covenant Weapons' that drop from world bosses have been added. When appraised, they randomly come with 1-3 feathers, and depending on the number of feathers, 'Blessing' can be activated during enhancement.
· While 'Blessing' is active, the weapon will not be destroyed even if enhancement fails, and 1 'Blessing' is consumed per enhancement attempt.
· The 'Integrated Mastery Level' system has been introduced, which calculates the level by summing up experience from all weapon masteries.
· The integrated mastery level applies to hunting and combat and affects content that requires the highest weapon level.
· While 'Blessing' is active, the weapon will not be destroyed even if enhancement fails, and 1 'Blessing' is consumed per enhancement attempt.
· The 'Integrated Mastery Level' system has been introduced, which calculates the level by summing up experience from all weapon masteries.
· The integrated mastery level applies to hunting and combat and affects content that requires the highest weapon level.
07:22 - 08:28
5. ✨ Convenience Improvements: Stat Presets, Additional EXP Acquisition Restricted Areas, Item Records Added
· A stat preset function has been added, allowing players to manage stats according to various situations.
· In 'Land of the End' and 'Ancient Abyss', additional experience potions like Orphe's Blessing and Calion's Blessing, and inscription effects, do not apply.
· Item records have been added along with new hunting grounds, raising expectations for drop rate improvements.
· The intermediate area of 'Tower of Strife' will be opened.
· In 'Land of the End' and 'Ancient Abyss', additional experience potions like Orphe's Blessing and Calion's Blessing, and inscription effects, do not apply.
· Item records have been added along with new hunting grounds, raising expectations for drop rate improvements.
· The intermediate area of 'Tower of Strife' will be opened.
08:29 - 09:40
6. 📈 Specialization Level Expansion and 'Rift of Corrosion' Difficulty Increased
· With the appearance of new hunting grounds, the specialization level has been expanded to 350, with an opening cost of 1 billion gold.
· 'Rift of Corrosion' has been changed to a combat power hunting ground, and the required combat power has been increased from 80,000 to 190,000.
· Monsters in 'Rift of Corrosion' require 70-250 combat power, and boss monsters require 250 combat power.
· The boss summoning method in 'Rift of Corrosion' has been changed to fixed bosses, which is expected to reduce control elements.
· The drop rate of 'Rift Stones' in 'Rift of Corrosion' has increased.
· 'Rift of Corrosion' has been changed to a combat power hunting ground, and the required combat power has been increased from 80,000 to 190,000.
· Monsters in 'Rift of Corrosion' require 70-250 combat power, and boss monsters require 250 combat power.
· The boss summoning method in 'Rift of Corrosion' has been changed to fixed bosses, which is expected to reduce control elements.
· The drop rate of 'Rift Stones' in 'Rift of Corrosion' has increased.
09:41 - 10:42
7. ⚖️ Class Balance Adjustments: Phantom, Blood Seeker, Bastion, Crusader, Saint, Ranger, Dark Mage, Mist Weaver Buffed and Nerfed
· Phantom: All damage 5% → 10% increase
· Blood Seeker: Movement speed slightly increased
· Bastion: Increased probability on basic attacks
· Crusader: Stamina consumption increased (nerf)
· Saint: Sustain enhanced (buff)
· Ranger: Ability activation conditions eased and effects strengthened, duration of all damage increase extended
· Dark Mage: Reduced HP consumption for activation skills
· Mist Weaver: Certain buffs applied
· Blood Seeker: Movement speed slightly increased
· Bastion: Increased probability on basic attacks
· Crusader: Stamina consumption increased (nerf)
· Saint: Sustain enhanced (buff)
· Ranger: Ability activation conditions eased and effects strengthened, duration of all damage increase extended
· Dark Mage: Reduced HP consumption for activation skills
· Mist Weaver: Certain buffs applied
10:43 - 11:23
8. 🛡️ Ability Balance Changes: Evasion and Shield Passives Strengthened
· The effects of abilities 'Starlight's Descent', 'Shield Deployment', 'Emergency Recovery', and 'Weapon of Darkness' have been changed.
· In particular, 3 new evasion-related passives have been added, making evasion builds important in PvP and hunting.
· The 'Shield Deployment' passive provides monster damage reduction.
· In particular, 3 new evasion-related passives have been added, making evasion builds important in PvP and hunting.
· The 'Shield Deployment' passive provides monster damage reduction.
11:24 - 12:22
9. 💎 Krancia Continent Boss Monster Reward Changes and Increased 'Covenant Weapon' Drop Rate
· 'Covenant Weapons' will drop from Krancia Continent boss monsters.
· The total amount of remnants has increased, allowing for more item acquisition.
· The amount of World Raid Proofs obtained has increased, making item exchange easier. (Applied from easy difficulty)
· It is now possible to purchase the same ability needed for ability awakening from the exchange shop. (Using Road Arena Proofs, Yama/Valon Proofs, Remnants of the Fallen, etc.)
· Abnormal methods used to distinguish teammates from enemies in places like the Witch's Tower have been blocked, requiring distinction by physical appearance or avatar.
· The drop rate of 'Rift Stones' in 'Rift of Corrosion' has increased.
· The total amount of remnants has increased, allowing for more item acquisition.
· The amount of World Raid Proofs obtained has increased, making item exchange easier. (Applied from easy difficulty)
· It is now possible to purchase the same ability needed for ability awakening from the exchange shop. (Using Road Arena Proofs, Yama/Valon Proofs, Remnants of the Fallen, etc.)
· Abnormal methods used to distinguish teammates from enemies in places like the Witch's Tower have been blocked, requiring distinction by physical appearance or avatar.
· The drop rate of 'Rift Stones' in 'Rift of Corrosion' has increased.
12:23 - 12:51
10. ⚡ Convenience Improvements: Ability Quicksloot Priority Use Feature Added and Road Arena Solo Match Count Increased
· A setting function has been added that allows basic quickslot abilities to be used preferentially when using skills. This is expected to make ability progression more convenient.
· The number of Road Arena solo matches has increased from 5 to 10, allowing for more enjoyable gameplay.
· The number of Road Arena solo matches has increased from 5 to 10, allowing for more enjoyable gameplay.
13:24 - 14:27
11. 👹 'Gareth', 'Roderick' Boss Pattern Changes and Potential Increase in Armor Mastery Efficiency
· The patterns of 'Gareth' and 'Roderick' bosses have changed, with the minion summoning method now increasing in units of 30.
· This is expected to significantly increase the efficiency of armor mastery grinding, allowing players to quickly raise armor mastery to level 100 with level 92 monsters.
· This is expected to significantly increase the efficiency of armor mastery grinding, allowing players to quickly raise armor mastery to level 100 with level 92 monsters.
14:28 - 15:14
12. 🛠️ Other Improvements: Summon Scroll Visibility, Equipment Awakening Guidance, Increased Disassembly Quantity, Chat Usage Level Adjustment
· Summon scroll visibility has been improved, and guidance messages will be displayed when awakening equipment.
· The number of equipment that can be disassembled has increased from 200 to 600.
· The level required to use World Chat and Server Chat has been adjusted to Mastery Level 45.
· The number of equipment that can be disassembled has increased from 200 to 600.
· The level required to use World Chat and Server Chat has been adjusted to Mastery Level 45.
15:15 - 17:41
13. 💰 New Product Launches: Battle Pass, Skins, Avatar/Artifact Summon Packages, Growth Support Packages, etc.
· A Battle Pass and new skins will be released for both the main server and Dinaperi server.
· The 'Radiant Avatar Artifact Summon Package' includes 110 summon tickets and 55 Radiant Avatar summon tickets, and only avatars of Rare or higher grades can be obtained.
· The 'Rael's Awakening Growth Support Package' includes many awakening-related items and is not sold on the Dinaperi server.
· A product providing a mount equipment selection box and parts will be released as a Dinaperi exclusive package.
· The 'Pure Year's Crystal' package is not recommended for purchase due to its low cost-effectiveness.
· The 'Radiant Avatar Artifact Summon Package' includes 110 summon tickets and 55 Radiant Avatar summon tickets, and only avatars of Rare or higher grades can be obtained.
· The 'Rael's Awakening Growth Support Package' includes many awakening-related items and is not sold on the Dinaperi server.
· A product providing a mount equipment selection box and parts will be released as a Dinaperi exclusive package.
· The 'Pure Year's Crystal' package is not recommended for purchase due to its low cost-effectiveness.
17:42 - 18:24
14. 📈 Ability Growth Packages and New Record Items Launched
· The 'Ability Growth Package' provides promotion scrolls and 'Ability Exchange Coins', which can be collected and exchanged for a Legendary Ability Book Chest.
· New record items such as the 'Blacksmith Series', 'Fallen Faith Gauntlets', and 'Serath Glove Series' have been added, allowing players to gain stats like attack speed. (Limited time)
· New record items such as the 'Blacksmith Series', 'Fallen Faith Gauntlets', and 'Serath Glove Series' have been added, allowing players to gain stats like attack speed. (Limited time)
18:25 - 19:03
15. 🐞 Skill Description Errors Corrected and Various Bug Fixes
· Five abilities with incorrect skill descriptions have been corrected.
· General bug fixes have been made, with no major points of note.
· General bug fixes have been made, with no major points of note.
