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Leehwan Closed Beta Review: 30 Hours Played, Honest Pros and Cons SummaryThis is a review of the closed beta of 'Leehwan' after playing for 30 hours. It honestly covers the overall fun of the game, as well as the pros and cons in various aspects such as map exploration, combat, characters, business model, and story.
Leehwan Closed Beta Review: 30 Hours Played, Honest Pros and Cons Summary
1. 🎮 Leehwan, First Impressions and the Charm of Map Exploration After 30 Hours of Play
· My overall impression of Leehwan after playing the closed beta for 30 hours is 'very fun'.
· The game's map design was particularly impressive, and just riding around the map on the motorcycle given at the beginning was enjoyable.
· The game's unique atmosphere was strongly felt during map exploration, and time spent wandering, rather than efficiently progressing, provided a fun experience.
· Unexpected content, like labor in the prison, was also fresh and fun.
· It seems suitable for players who enjoy leisurely enjoying the scenery at their own pace.
00:00 - 01:25
1. 🎮 Leehwan, First Impressions and the Charm of Map Exploration After 30 Hours of Play
· My overall impression of Leehwan after playing the closed beta for 30 hours is 'very fun'.
· The game's map design was particularly impressive, and just riding around the map on the motorcycle given at the beginning was enjoyable.
· The game's unique atmosphere was strongly felt during map exploration, and time spent wandering, rather than efficiently progressing, provided a fun experience.
· Unexpected content, like labor in the prison, was also fresh and fun.
· It seems suitable for players who enjoy leisurely enjoying the scenery at their own pace.
01:26 - 02:21
2. ⚔️ Combat System and Character Motion: Between Familiarity and Disappointment
· The combat system is easy to adapt to, consisting of familiar elements like parrying, skill switching, and just-in-time attacks.
· While it might be a bit disappointing for players expecting a new combat style, it can be a plus for users who prefer a familiar feel.
· Character motions, especially ultimate cutscenes and double jump animations, felt a bit awkward and stiff.
· The running motion while exploring the map also felt disconnected from the background, and the slow speed needs improvement.
· These motion-related improvements are essential for the official release.
02:22 - 03:25
3. 🕹️ Low Combat Frequency and Questions About Character Utility
· The proportion of combat within the game felt relatively low.
· Unlike typical gacha RPGs, combat in Leehwan felt like just one part of the content, not organically integrated.
· I questioned the necessity of pulling limited characters, which raises concerns about future BM (Business Model) design.
· Although characters have map exploration skills, they were rarely used in actual gameplay, making their utility low.
· The intense combat content and low utility of exploration skills raise questions about future character pull incentives.
03:26 - 04:07
4. 💖 Character Design: A Mix of Divisive Opinions and Attractive Skins
· Character design clearly has elements that can be divisive.
· Some characters might feel a bit overly designed.
· However, there are also many very attractively designed characters, creating a significant gap in design quality.
· Fortunately, numerous skins offer a completely different feel from the base designs, offsetting some of the design disappointments.
04:08 - 04:56
5. 💰 BM (Business Model) and Gacha System: A Surprising Setup
· The BM is very surprising, and it makes me question if they intend to make money, given how low the rates are.
· The character pity is at 90 pulls, and the weapon pity is at 80 pulls, which is low, and there are no rate-up banners.
· The character pull rate is 1%, and the special weapon rate is 3%, bringing the combined rate to over 4%.
· The rates and pity system are generally reasonable, and the amount of free currency given feels generous.
· The gacha system is a board game format where you roll dice to get rewards from the landed space, offering a unique experience.
04:57 - 05:57
6. 🎲 Unique Gacha System: Board Game Mechanics and Breakthrough System
· The gacha system is in a board game format, where you roll dice and get rewards based on the space you land on.
· Special boards offer opportunities to obtain skins or characters.
· While it's unclear how much the dice roll truly affects the outcome, the gameplay itself provides significant dopamine.
· The breakthrough system involves assembling fragments to choose desired effects, which differs from typical games.
· The efficiency decreases with more breakthroughs, and cumulative pull rewards include glider skins, car skins, and character skins.
05:58 - 07:16
7. 🎬 Story: Anime-like Presentation and a Mix of Genres
· The story is generally fun and presented with anime-like cutscenes.
· It follows the protagonist's journey to resolve anomalies, but it blends various genres.
· A horror game episode appears early on, and the jump scares and atmosphere might be challenging for players not accustomed to horror games.
· There are also beginner-friendly story elements, and it can be divisive depending on personal taste.
· The urban setting resonates with players, and the process of resolving the root cause of anomalies is depicted intriguingly.
07:17 - 07:56
8. 🚗 Porsche Collaboration and Potential Brand Partnerships
· The most shocking aspect is the collaboration with Porsche.
· You can enjoy the game driving a Porsche implemented with in-game models.
· Given the urban setting, collaborations with various brands are possible, and we can anticipate partnerships with clothing, convenience stores, and other sectors.
· It provides an environment where in-game advertisements can be naturally integrated.
07:57 - 08:23
9. ✨ Overall Review and Play Tips: Best Enjoyed Without a Guide
· While there are clear polarizing elements, the game has enough charm to compensate for them.
· I highly recommend exploring the city at your own pace without a guide, enjoying it like a console game.
· Rather than getting bogged down by guides on how to unlock outfits or clear content, playing freely is the best way to enjoy the game.
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