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Jujutsu Kaisen Phantom Parade New Character 'Kenjaku' Appears! How's His Performance?Analyzed the performance of the newly added 'Kenjaku (Noritoshi Kamo)' character in Jujutsu Kaisen Phantom Parade by summoning and using them. See if they live up to expectations with detailed skills and actual combat footage.
1. ✨ Attempting the Kenjaku (Noritoshi Kamo) Pickup Summon!
· Proceeding with the pickup summon for the newly released Kenjaku (Noritoshi Kamo) character on the Japanese server.
· Expressing anticipation for this summon, recalling the experience of consecutively obtaining pickup characters in previous summons.
· Praising the exceptionally high illustration quality and showing the summoning process.
· Experiencing difficulty obtaining the pickup character after multiple attempts.
· Expressing anticipation for this summon, recalling the experience of consecutively obtaining pickup characters in previous summons.
· Praising the exceptionally high illustration quality and showing the summoning process.
· Experiencing difficulty obtaining the pickup character after multiple attempts.
00:00 - 01:26
1. ✨ Attempting the Kenjaku (Noritoshi Kamo) Pickup Summon!
· Proceeding with the pickup summon for the newly released Kenjaku (Noritoshi Kamo) character on the Japanese server.
· Expressing anticipation for this summon, recalling the experience of consecutively obtaining pickup characters in previous summons.
· Praising the exceptionally high illustration quality and showing the summoning process.
· Experiencing difficulty obtaining the pickup character after multiple attempts.
· Expressing anticipation for this summon, recalling the experience of consecutively obtaining pickup characters in previous summons.
· Praising the exceptionally high illustration quality and showing the summoning process.
· Experiencing difficulty obtaining the pickup character after multiple attempts.
04:03 - 04:43
2. 📊 Kenjaku (Noritoshi Kamo) Character Info & Skill Introduction
· Kenjaku appears under the name Noritoshi Kamo, with well-implemented illustrations and in-game modeling.
· Kenjaku and Noritoshi Kamo are treated as separate individuals because their Kanji characters differ.
· Cannot be deployed simultaneously with Betosuke; possesses 6 passive skills and 4 active skills.
· Mentions that there is no characteristic that regenerates 20 main energy per turn.
· Kenjaku and Noritoshi Kamo are treated as separate individuals because their Kanji characters differ.
· Cannot be deployed simultaneously with Betosuke; possesses 6 passive skills and 4 active skills.
· Mentions that there is no characteristic that regenerates 20 main energy per turn.
04:44 - 08:03
3. ⚔️ Detailed Analysis of Kenjaku (Noritoshi Kamo)'s Skills
· Skill 1: Cursed Spirit Manipulation - Jia: Consumes 40 main energy to inflict a "Full Shikigami" debuff (5% chance to inflict if less than 40). As expected, it turned out to be electric; the debuff value isn't high, so it's evaluated as closer to a damage dealer.
· Skill 2: Cursed Spirit Manipulation - Yi: Inflicts "Ankle" debuff, reduces critical resistance, and applies 45% Cursed Energy.
· Skill 3: Cursed Spirit Manipulation - Bing: Consumes 30 main energy, deals Break damage. It's expected to be less affected by buff removal after skill activation as it's removed after use.
· Ultimate Skill: All-target ranged attack, 1900% Cursed Energy. Similar to Yuta's ultimate skill coefficient, it inflicts multiple debuffs such as Cursed Technique/Critical Resistance reduction.
· Passive 1: Increases Cursed Energy by 10% at the start of the turn (up to 100%).
· Passive 2: Increases effect amount based on the number of debuffs applied to all enemies.
· Passive 3: Recovers 5 main energy upon successful evasion, increases Cursed Energy by 10%.
· Passive 4: Reduces damage taken when hit by a melee attack (50%).
· Passive 5: If own HP is below 80%, recovers 15% HP with a certain probability.
· Passive 6: Inflicts "Poisonous Star" at the start of battle.
· Skill 2: Cursed Spirit Manipulation - Yi: Inflicts "Ankle" debuff, reduces critical resistance, and applies 45% Cursed Energy.
· Skill 3: Cursed Spirit Manipulation - Bing: Consumes 30 main energy, deals Break damage. It's expected to be less affected by buff removal after skill activation as it's removed after use.
· Ultimate Skill: All-target ranged attack, 1900% Cursed Energy. Similar to Yuta's ultimate skill coefficient, it inflicts multiple debuffs such as Cursed Technique/Critical Resistance reduction.
· Passive 1: Increases Cursed Energy by 10% at the start of the turn (up to 100%).
· Passive 2: Increases effect amount based on the number of debuffs applied to all enemies.
· Passive 3: Recovers 5 main energy upon successful evasion, increases Cursed Energy by 10%.
· Passive 4: Reduces damage taken when hit by a melee attack (50%).
· Passive 5: If own HP is below 80%, recovers 15% HP with a certain probability.
· Passive 6: Inflicts "Poisonous Star" at the start of battle.
08:04 - 16:58
4. 🔥 Challenging Floor 86 & Casual Evaluation: In-Game Performance Analysis of Kenjaku (Noritoshi Kamo)
· Aiming to clear Floor 86, challenging with a party including Kenjaku. Expecting significant damage contribution from the character due to good investment.
· During combat, utilizing Kenjaku's skill combos and debuff effects to target the Break gauge.
· Observing that the Break gauge breaks more easily than expected and the damage output is also decent.
· Casual Evaluation:
· Despite being at base rarity (no limit breaks), the damage output is surprisingly good.
· The ultimate skill animation looks a bit weak, but the actual damage is strong.
· Skill 1 seems to have low utility, and Skill 3 (Function) appears to be the main damage-dealing skill.
· When used with Pien (Betosuke), critical hits occur frequently, but it might be somewhat mediocre when used alone.
· The performance of Skill 1 (Isu) is not bad, but it's a bit disappointing for main damage dealing.
· Overall, the usability is not bad, and better performance can be expected with further investment and limit breaks.
· During combat, utilizing Kenjaku's skill combos and debuff effects to target the Break gauge.
· Observing that the Break gauge breaks more easily than expected and the damage output is also decent.
· Casual Evaluation:
· Despite being at base rarity (no limit breaks), the damage output is surprisingly good.
· The ultimate skill animation looks a bit weak, but the actual damage is strong.
· Skill 1 seems to have low utility, and Skill 3 (Function) appears to be the main damage-dealing skill.
· When used with Pien (Betosuke), critical hits occur frequently, but it might be somewhat mediocre when used alone.
· The performance of Skill 1 (Isu) is not bad, but it's a bit disappointing for main damage dealing.
· Overall, the usability is not bad, and better performance can be expected with further investment and limit breaks.
