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Clash of Clans April update, what should I upgrade first?Clash of Clans' April update has significantly increased the amount of content to upgrade. If you're wondering which buildings, troops, or spells to prioritize, this video will be your best guide. We'll provide a detailed explanation of efficient upgrade order for offense, defense, and even traps.
1. 🎮 Upgrade Priority: Offensive Buildings First!
· The April update has brought a lot of content to upgrade. Prioritizing upgrades is crucial.
· The first things to upgrade should be offensive buildings. This is a fundamental principle that applies to all Town Hall levels.
· The Laboratory directly impacts troop capacity, so it should be upgraded first. Even though the troop capacity increase has been reduced, a difference of 12 is significant.
· The Forge is recommended as the second priority because it unlocks the new common equipment, 'Electro Toothpick.' This equipment is comparable to existing powerful equipment.
· The Workshop unlocks the new Siege Machine, 'Sky Wagon,' but its priority is lower as it can be substituted with Clan member donations. However, for Clans below Town Hall 17, its priority may increase for Clan member support.
· The first things to upgrade should be offensive buildings. This is a fundamental principle that applies to all Town Hall levels.
· The Laboratory directly impacts troop capacity, so it should be upgraded first. Even though the troop capacity increase has been reduced, a difference of 12 is significant.
· The Forge is recommended as the second priority because it unlocks the new common equipment, 'Electro Toothpick.' This equipment is comparable to existing powerful equipment.
· The Workshop unlocks the new Siege Machine, 'Sky Wagon,' but its priority is lower as it can be substituted with Clan member donations. However, for Clans below Town Hall 17, its priority may increase for Clan member support.
00:00 - 01:35
1. 🎮 Upgrade Priority: Offensive Buildings First!
· The April update has brought a lot of content to upgrade. Prioritizing upgrades is crucial.
· The first things to upgrade should be offensive buildings. This is a fundamental principle that applies to all Town Hall levels.
· The Laboratory directly impacts troop capacity, so it should be upgraded first. Even though the troop capacity increase has been reduced, a difference of 12 is significant.
· The Forge is recommended as the second priority because it unlocks the new common equipment, 'Electro Toothpick.' This equipment is comparable to existing powerful equipment.
· The Workshop unlocks the new Siege Machine, 'Sky Wagon,' but its priority is lower as it can be substituted with Clan member donations. However, for Clans below Town Hall 17, its priority may increase for Clan member support.
· The first things to upgrade should be offensive buildings. This is a fundamental principle that applies to all Town Hall levels.
· The Laboratory directly impacts troop capacity, so it should be upgraded first. Even though the troop capacity increase has been reduced, a difference of 12 is significant.
· The Forge is recommended as the second priority because it unlocks the new common equipment, 'Electro Toothpick.' This equipment is comparable to existing powerful equipment.
· The Workshop unlocks the new Siege Machine, 'Sky Wagon,' but its priority is lower as it can be substituted with Clan member donations. However, for Clans below Town Hall 17, its priority may increase for Clan member support.
01:36 - 06:53
2. 🔬 Laboratory: Optimal Upgrade Strategy for Each Troop
· Farming Users: Upgrading the Goblin King's level first is good for improving farming efficiency.
· Ground Users:
· Triple Rider: With the removal of penalty bombs due to the new season, the Royal Champion's efficiency has increased, bringing the Triple Rider back into focus. It's recommended as the first priority.
· Valkyrie: Since it's used in combination with the Triple Rider, it's good to upgrade them together. Town Hall 17 users should especially consider this first.
· Yeti/Super Yeti: If you've been using Yeti or Super Yeti combinations, their priority is high.
· Barbarian/Super Barbarian: Their excellent path clearing ability creates synergy when used with other combinations.
· Druid: With versatile abilities like healing ground and air troops, increasing hero healing, and transforming into a bear, it has high utility.
· Golem: Compared to the Meteor Golem, its HP and attack power are somewhat lacking, so it's recommended for later.
· Headhunter: Deals significant damage to heroes, but can be sufficiently utilized at level 3, classifying it for later.
· Air Users:
· Dragon: With increased HP and a rise in Super Dragon levels, it has a high potential to become a top-tier air troop. It's highly recommended as the first priority.
· Balloon: Acts as a tank in Dragon combinations and helps take down defensive towers. Its utility has further increased with the rise in Super Balloon levels.
· Ground Users:
· Triple Rider: With the removal of penalty bombs due to the new season, the Royal Champion's efficiency has increased, bringing the Triple Rider back into focus. It's recommended as the first priority.
· Valkyrie: Since it's used in combination with the Triple Rider, it's good to upgrade them together. Town Hall 17 users should especially consider this first.
· Yeti/Super Yeti: If you've been using Yeti or Super Yeti combinations, their priority is high.
· Barbarian/Super Barbarian: Their excellent path clearing ability creates synergy when used with other combinations.
· Druid: With versatile abilities like healing ground and air troops, increasing hero healing, and transforming into a bear, it has high utility.
· Golem: Compared to the Meteor Golem, its HP and attack power are somewhat lacking, so it's recommended for later.
· Headhunter: Deals significant damage to heroes, but can be sufficiently utilized at level 3, classifying it for later.
· Air Users:
· Dragon: With increased HP and a rise in Super Dragon levels, it has a high potential to become a top-tier air troop. It's highly recommended as the first priority.
· Balloon: Acts as a tank in Dragon combinations and helps take down defensive towers. Its utility has further increased with the rise in Super Balloon levels.
07:50 - 09:25
3. ✨ Spell Upgrades: Focus on Key Spells First!
· Rage Spell: This is an essential spell for all strategies, so it should be upgraded first.
· Clone Spell: Its utility is expected to increase with the rise in Super Electro Giant levels.
· Recall Spell: Its utility has increased with the expanded troop capacity limit and the hero-priority recall algorithm.
· Freeze Spell: It plays a supporting role in attacks, and although the duration increases by 0.5 seconds, it can be used effectively.
· Overgrowth: While the duration increase is shorter than the Freeze Spell, the percentage increase is higher.
· Ice Golem Spell: Its damage reduction increase is not significant, so it's recommended for later.
· Clone Spell: Its utility is expected to increase with the rise in Super Electro Giant levels.
· Recall Spell: Its utility has increased with the expanded troop capacity limit and the hero-priority recall algorithm.
· Freeze Spell: It plays a supporting role in attacks, and although the duration increases by 0.5 seconds, it can be used effectively.
· Overgrowth: While the duration increase is shorter than the Freeze Spell, the percentage increase is higher.
· Ice Golem Spell: Its damage reduction increase is not significant, so it's recommended for later.
09:26 - 11:04
4. 🚀 Siege Machines and Defensive Towers: Efficient Upgrade Order
· Siege Machines: Since level 4 allows for max-level donations, it's best to upgrade the Siege Machines you primarily use.
· Defensive Towers:
· Woodcutter: A new Guardian added at Town Hall 18. It's recommended to upgrade it to level 5 to enhance its utility.
· Catapult: Recommended to upgrade first among the newly leveled defensive towers.
· Crossbow: Upgrade after the Catapult.
· Super Charge: It's efficient to proceed with Super Charges for the following towers in this order: Clan Castle, Inferno Tower, Inferno Tower, Legend Tower, Mortar.
· Defensive Towers:
· Woodcutter: A new Guardian added at Town Hall 18. It's recommended to upgrade it to level 5 to enhance its utility.
· Catapult: Recommended to upgrade first among the newly leveled defensive towers.
· Crossbow: Upgrade after the Catapult.
· Super Charge: It's efficient to proceed with Super Charges for the following towers in this order: Clan Castle, Inferno Tower, Inferno Tower, Legend Tower, Mortar.
11:05 - 11:42
5. 💥 Trap Upgrades and Overall Guide
· Air Bomb: At Town Hall 18, up to 8 can be installed, and since they can be placed immediately without upgrade time, they are worth considering first.
· Giant Bomb: While there's no visual change, its effect area increases, making it worth upgrading.
· The priorities presented in this video are subjective opinions, so please use them as a reference.
· Giant Bomb: While there's no visual change, its effect area increases, making it worth upgrading.
· The priorities presented in this video are subjective opinions, so please use them as a reference.
