Post
War Thunder Infantry Update CBT 3: Full Summary of New Features and ChangesWar Thunder's infantry mode closed beta test 3 has begun! This test includes various changes such as server stability improvements, new battlefields and weapon system updates, and large-scale vehicle buffs. Check out the details right now.
1. 🎮 War Thunder Infantry CBT 3 Introduction and How to Participate
· War Thunder's infantry mode closed beta test 3 will run for 2 days.
· Participation is available in the Events and Tournaments tab, and you can get a chance by applying for CBT participation.
· This test focuses on improving the stability of the game mode, adding new vehicles, and adjusting balance.
· Participation is available in the Events and Tournaments tab, and you can get a chance by applying for CBT participation.
· This test focuses on improving the stability of the game mode, adding new vehicles, and adjusting balance.
00:00 - 01:25
1. 🎮 War Thunder Infantry CBT 3 Introduction and How to Participate
· War Thunder's infantry mode closed beta test 3 will run for 2 days.
· Participation is available in the Events and Tournaments tab, and you can get a chance by applying for CBT participation.
· This test focuses on improving the stability of the game mode, adding new vehicles, and adjusting balance.
· Participation is available in the Events and Tournaments tab, and you can get a chance by applying for CBT participation.
· This test focuses on improving the stability of the game mode, adding new vehicles, and adjusting balance.
01:26 - 03:25
2. 🚀 Server Stability Improvements and 128-Player Match Goal
· While there were technical limitations in implementing 64 vs 64 matches in previous tests, server code and network optimization have improved stability.
· Currently, the network infrastructure is operating stably in small 20 vs 20 modes, and we plan to gradually expand to 64 vs 64 format, supporting up to 128 players.
· We plan to continuously secure stability by gradually increasing server load during the test period.
· Two maps, 'Granitorad' and 'Al Masah', are provided for this test, and the maps have been updated and improved based on previous test results.
· Currently, the network infrastructure is operating stably in small 20 vs 20 modes, and we plan to gradually expand to 64 vs 64 format, supporting up to 128 players.
· We plan to continuously secure stability by gradually increasing server load during the test period.
· Two maps, 'Granitorad' and 'Al Masah', are provided for this test, and the maps have been updated and improved based on previous test results.
03:26 - 04:31
3. 🔫 Improved Firing Mechanics and Separate Mouse Sensitivity Settings
· The weapon recoil (inertia) issue, which many players pointed out, has been improved, and adjustments have been made to the weapon control system.
· In particular, mouse sensitivity settings for infantry and vehicles have been separated, allowing players to make individual settings for each situation. This is expected to greatly enhance the player experience.
· RPG and MANPADS animations have been improved, along with sound effects and related bugs.
· In particular, mouse sensitivity settings for infantry and vehicles have been separated, allowing players to make individual settings for each situation. This is expected to greatly enhance the player experience.
· RPG and MANPADS animations have been improved, along with sound effects and related bugs.
04:32 - 06:49
4. 💥 Large-Scale Vehicle Buffs: M1A2 SEP V2, T-90M, Helicopters, and Anti-Aircraft Vehicles Added
· Numerous vehicles have been significantly buffed in this test.
· Drones are equipped with mines instead of shaped charge projectiles, specializing them for anti-infantry missions.
· Top-tier tanks M1A2 SEP V2 and T-90M, as well as AH-64 Apache and Mi-28N attack helicopters have been added.
· Additionally, anti-aircraft vehicles like the LAV-AD and 2S6 Tunguska have been added to infantry mode, which is expected to change the dynamics of vehicle combat.
· Drones are equipped with mines instead of shaped charge projectiles, specializing them for anti-infantry missions.
· Top-tier tanks M1A2 SEP V2 and T-90M, as well as AH-64 Apache and Mi-28N attack helicopters have been added.
· Additionally, anti-aircraft vehicles like the LAV-AD and 2S6 Tunguska have been added to infantry mode, which is expected to change the dynamics of vehicle combat.
06:50 - 07:32
5. 🎧 Sound Improvements and Drone Control Changes
· Sound effects have been improved to make enemy movements, such as footsteps, clearer.
· The playback method for ground vehicle and aircraft engine sounds has also been adjusted to provide a more realistic auditory experience.
· Changes have been made so that players can hear ambient sounds while controlling drones, allowing them to react to situations more easily.
· The playback method for ground vehicle and aircraft engine sounds has also been adjusted to provide a more realistic auditory experience.
· Changes have been made so that players can hear ambient sounds while controlling drones, allowing them to react to situations more easily.
07:33 - 08:20
6. ✨ Graphic Updates and Overall Improvements
· The graphical quality of soldier modeling and overall animations has been enhanced.
· This update brings significant improvements to almost all areas of the game, and players can expect a more enhanced experience.
· War Thunder's infantry mode shows potential for continuous development and is expected to be a major development area for the next few years.
· This update brings significant improvements to almost all areas of the game, and players can expect a more enhanced experience.
· War Thunder's infantry mode shows potential for continuous development and is expected to be a major development area for the next few years.
