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Soulmask: Perfect Guide and Usage of the Training Ground SystemWe delve into everything about the Training Ground system added in the Soulmask 1.0 update. We provide detailed explanations of the core mechanics and effective utilization strategies for the Training Ground system, including character development, talent enhancement, and combat skill improvement.
Soulmask: Perfect Guide and Usage of the Training Ground System
1. Introduction to the Training Ground System and Unlocking Conditions
· The Training Ground is a system added in the Soulmask 1.0 update.
· It can be unlocked from the 'Furniture' category in the 'Advanced Architecture' menu and can be crafted at a relatively low cost compared to the late game.
· The Training Ground is unlocked upon reaching character level 50, and level 50 is also required to act as a mentor.
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1. Introduction to the Training Ground System and Unlocking Conditions
· The Training Ground is a system added in the Soulmask 1.0 update.
· It can be unlocked from the 'Furniture' category in the 'Advanced Architecture' menu and can be crafted at a relatively low cost compared to the late game.
· The Training Ground is unlocked upon reaching character level 50, and level 50 is also required to act as a mentor.
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2. Training Ground Interface and Basic Functions
· The Training Ground system offers various functions such as talent learning, talent enhancement, and combat skill improvement.
· Characters undergoing training will have 5 traits unlocked upon reaching level 50, with one additional trait added every 10 levels.
· The talent to be learned is determined by one of the character's random traits. If you don't get the desired talent, you can use a 'Memory Loss Potion' to reset the talent and try again.
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3. Talent Learning and How to Use Memory Loss Potions
· Talents acquired through training replace existing character skills. For example, learning a defensive attack talent will replace the level 20 skill.
· Memory Loss Potions are used to remove learned talents. When a potion is used, the talent disappears, but if the level 20 slot is empty, you will have the opportunity to learn a new talent at the next level.
· It's important to note that once a talent is unlocked, it cannot be removed with a Memory Loss Potion, and you cannot acquire additional talents if there are no slots available for learning new talents upon leveling up. Therefore, be cautious when learning your first talent.
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4. Talent Learning Order and Character Template Creation Strategy
· When you learn a new talent during training, it sequentially replaces existing skill slots. For example, if a level 30 skill slot is empty, a new talent will be learned in that slot.
· To create an ideal character template, it's best to prepare a character with as many empty slots as possible and then learn the desired talents sequentially.
· If you train a high-level character, it can be difficult to obtain the desired talents due to the many traits already unlocked. Therefore, it is more efficient to train a low-level character to secure the desired talents first.
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5. Considerations for Traits and Evasion System
· The character's base traits influence training outcomes. For example, a character with specific weapon proficiency traits may have an advantage in learning weapon-related talents.
· The evasion system affects the character's base stats and can increase training efficiency in certain situations. However, not all traits are useful, so you should plan your training considering the character's overall stats.
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6. Maximizing Character Stats Using the Training Ground System
· Through the Training Ground system, you can fill all of a character's skill slots with desired talents.
· You can significantly enhance a character's combat abilities by transferring high-level skills from other characters.
· In addition to combat skill training, you can track a character's growth through the training log and enhance skills up to level 120.
· This allows you to develop a perfect base character and create an optimized template by transferring abilities to other characters.
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7. Creating Character Templates for Various Roles
· You can create specialized character templates tailored to specific roles. For example, you can create a tank character using skills like 'Body Blood Conversion' and 'Blood Absorption'.
· These specialized characters can be more effective with NPCs and perform optimally in specific situations.
· Furthermore, the talent enhancement system allows you to upgrade low-tier talents to higher tiers. For instance, you can train a character with a Level 1 Quick Bandage talent to become a character with a Level 3 Quick Bandage talent.
08:56 - 10:12
8. Crafting Skill Enhancement and Talent Transfer Utilization
· The Training Ground system can also be used for crafting skill enhancement. For example, by transferring the 'Weapon Crafting Quality Increase' talent to a character with high weapon crafting proficiency, you can craft higher quality weapons.
· You can enhance a character's crafting abilities by transferring high-tier talents from other characters to characters with specific crafting skills, such as 'Weapon Crafter Wilson'.
· This system reduces the burden of finding characters with perfect talents directly and helps you complete your ideal character by gathering fragmented talents.
10:13 - 11:53
9. Training Time and Efficiency: Importance of Equipment and Materials
· The Training Ground system is a time-consuming content. You can observe only about 10-12 skill levels increasing over 8 hours.
· Training efficiency is greatly influenced by the equipment and materials used. Using 'Training Weapons and Armor' and 'Medicines' improves training efficiency.
· The cheapest and most efficient material combination is using 'Iron Weapons', 'Bronze Armor', and 'Plant Essence'. Learning talents with this combination takes approximately 1 hour and 45 minutes.
· As the equipment grade increases, training time decreases, but material consumption increases, so you need to consider the balance between time and resources.
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10. Importance of Material Acquisition and Crafting System
· Materials needed for training, especially 'horns', 'shells', and 'claws', can be difficult to obtain. Materials like 'Premium Sharp Horns' required for crafting iron equipment can be quickly consumed.
· To solve these material shortage problems, you can utilize the animal husbandry system. For example, bison and longhorn cattle provide horns, and turtles provide shells.
· Additionally, you can set up automatic crafting and dismantling systems to efficiently manage material acquisition and equipment. It's important to make economic decisions by comparing equipment repair costs and crafting costs.
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11. Final Utilization and Advantages of the Training Ground System
· Through the Training Ground system, you can create perfect combat characters, such as followers with near-invincible talents.
· Although you cannot train crafting skills themselves at the moment, you can enhance crafting-related talents to increase crafting efficiency.
· This system reduces the randomness of finding desired talents in the field and supports the development of desired characters through the resource system.
· Overall, the Training Ground system is a very useful feature that increases the efficiency of character development and provides players with more options.
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