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Community Reaction Roundup After Lee Hwan's Release: Between Anticipation and CriticismWe've gathered community reactions to the newly released game 'I-Hwan'. This includes users' honest opinions and funny moments regarding various aspects of the game, such as its graphics, story, and systems.
Community Reaction Roundup After Lee Hwan's Release: Between Anticipation and Criticism
1. 🎮 First Impressions of 'I-Hwan': Mascot, Outfits, and Story Immersion
· There were mentions of the game's mascot and its high barrier to entry.
· The community reacted to the outfit of the Mint character.
· The game's immersive start and the evaluation of 'This is a real game!' were noted.
· Positive feedback on the game's story emerged, with some calling it a 'life-changing game'.
00:00 - 00:26
1. 🎮 First Impressions of 'I-Hwan': Mascot, Outfits, and Story Immersion
· There were mentions of the game's mascot and its high barrier to entry.
· The community reacted to the outfit of the Mint character.
· The game's immersive start and the evaluation of 'This is a real game!' were noted.
· Positive feedback on the game's story emerged, with some calling it a 'life-changing game'.
00:27 - 00:53
2. 🤔 Contract Nickname, Character Appearance, and Optimization Issues
· A question was raised about the nickname changing after signing the contract.
· There were opinions that the protagonist character resembles 'Yangpakung', along with negative assessments.
· Complaints were made about the game's optimization issues and graphics card settings.
00:54 - 01:21
3. ⏱️ 2 Hours of Gameplay Review: Prison Escape and Detective Investigation
· After 2 hours of gameplay, a review stated that the game's true nature hadn't been grasped yet.
· The process of escaping prison, smashing cars, and evading people was described.
· Mentions were made of police chase scenes and detective investigation elements.
01:22 - 01:52
4. 👎 Harsh Criticism of 'Tagido' and Fun Interactions
· An opinion suggested that skipping the main story of 'Tagido' is acceptable.
· Despite the cuteness of the NPCs, there was an experience of short playtime.
· A fun interaction of pushing over 'Tagido' was mentioned.
· Criticism arose that 'Tagido' shortens the game's lifespan, but there was also an opinion that one must understand the desire to become a superstar.
02:09 - 02:33
5. ✨ 15 Hours Play Review: Login Errors and Interesting Details
· A question was raised about the lack of login records even after 15 hours of play.
· Experiences with the Mint character's appearance changes and permission issues during multiplayer were shared.
· The game was praised as 'god-tier', with detailed elements like a mirror that undresses characters being mentioned.
02:34 - 03:02
6. 🚗 Parking, Signs, and Sudden NPC Appearances
· Mentions were made of the detail in parking within the lines and the crow sign.
· A question about Nanari character's fingers and an experience of sudden appearances and movements were shared.
· Interesting reactions were noted regarding NPCs speaking in Chinese and the directing style.
03:03 - 03:21
7. 🚶‍♂️ NPCs' Delicate Pathing and Building Obstruction
· The directing of NPCs moving at different speeds and the actions of the short NPCs were described.
· A delicate interaction where NPCs block building windows was mentioned.
· A scene where Nanari moves first, followed by the others, was depicted.
03:22 - 03:55
8. 💡 Graphic Getset, Motorcycle Riding, and Fountain Details
· Mentions were made of the use of Graphic Getset and how characters appear in cutscenes.
· Positive evaluations related to motorcycle riding skills were noted.
· A question was raised about the detail of the fountain not working when stepped on.
· A scene that encourages purchasing Nanari's skin was mentioned.
03:56 - 04:22
9. 🏠 My Reflection in 'I-Hwan' and Safe Driving Tips
· A sense of relatability was formed as the in-game character resembled their commute.
· Along with the experience of returning to real life after playing, there was an opinion that the game is better than reality.
· A situation of jumping out of a car and crashing into a phone booth, along with safe driving tips like driving in reverse, were shared.
04:23 - 04:58
10. 🎶 Game Fun, Unexpected Loading, and Mods
· A review stated that the game was so fun, they kept playing.
· There was anticipation that it would be more fun when 'Lacrimosa' appears.
· Mentions were made of a neighborhood that doesn't know how to queue and how photos turn out beautifully.
· An experience of a loading screen occurring while fishing, which was actually a crash, was shared.
· The 'Tagido' sound removal mod was mentioned.
04:59 - 05:24
11. 🎭 Harsh Character Design Criticism and Super Jump Action
· Strong criticism was directed at the design of a particular character.
· Concerns were raised about the possibility of 'I-Hwan' character designs remaining unchanged.
· Astonishment was expressed regarding the 'light fading' situation and Nanari's super jump action.
05:25 - 05:53
12. 🚦 Motorcycles, Traffic Lights, and Crime and Ponzi Schemes
· Mentions were made of scenes involving motorcycles.
· A situation where conversations are impossible due to short stature and descriptions of car polish were noted.
· Complaints were raised about traffic light waiting times and the duration of green lights.
· Experiences with in-game economic activities, such as becoming a taxi driver after a bank robbery, buying a studio apartment, and purchasing luxury vehicles, were shared.
05:56 - 06:11
13. 💥 Bugs, Wheelchair Experience, and Subway Issues
· A situation with a severe bug and the absurdity of a natural landing were expressed.
· A metaphor was used for the feeling of a wheelchair's battery dying.
· Questions were raised about the subway in the neighborhood.
06:17 - 06:34
14. 💰 Chapter 3 Tips: Packaging, 'Ssalmeok', and the Taxi Driver Dream
· Tips for packaging in Chapter 3 and information on making money ('ssalmeok') through table rotation were shared.
· A review stated that they wanted to be an ordinary taxi driver but couldn't.
06:35 - 07:12
15. 😭 Refund Request, Visiting the Police Station While Wanted, and Traffic Violations
· An earnest question about the possibility of refunding the game was asked.
· An experience of being immediately imprisoned upon visiting the police station while wanted was shared.
· Complaints were made about excessive penalties for briefly stopping the car.
· A vehicle running a red light and a situation where a bike was suddenly smashed by an appearing object were depicted.
07:14 - 07:29
16. 🏍️ Taxis Without Turn Signals, Pushing 'Tagido', and 'Lacrimosa'
· Mentions were made of the historical accuracy of taxis without turn signals.
· A scene of pushing 'Tagido' from behind to make it fall over was mentioned.
· News of obtaining 'Lacrimosa' and mentions of obtaining it through Helldivers were shared.
07:30 - 07:51
17. ⚖️ Overall Evaluation of 'I-Hwan': Story, Farming, Interaction, and 'Crimson Desert'
· A comprehensive evaluation of 'I-Hwan' was presented.
· It was assessed as an open-world game with lacking story but enjoyable farming and diverse interactions.
· While not a GOTY contender, it could be a life-changing game for some, and it definitely offers a great viewing experience.
· The evaluation concluded with a metaphor that Pearl Abyss stock buyers would shed tears, predicting that 'I-Hwan' would become 'Crimson Desert'.
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