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Lineage Classic Wizard, foreshadowing a Magic Knight transformation with Strength/Intelligence stat investmentA new approach to raising a Lineage Classic wizard is presented. Utilizing the 'Comic Staff' item, this guide introduces a new build that deviates from the traditional focus on Wiz stats, instead investing in Strength (STR) and Intelligence (INT) stats. It explores how to achieve a combat style similar to a Spellsword.
1. ✨ Introducing the STR/INT Wizard Build Using the 'Comic Staff'
· Traditionally, Lineage Classic wizards were considered to have a good stat distribution with CON 18, Wiz 15, and STR 15.
· However, the introduction of the 'Comic Staff' item has brought about a change in wizard progression. This item continuously absorbs MP and converts it into magic power, reducing the importance of high Wiz stats.
· The new stat distribution being considered is CON 18, STR 13, and INT 17. This aims to solve MP shortage issues with the 'Comic Staff' and increase magic damage for faster hunting.
· The old STR/Wiz/CON combination resulted in insufficient magic damage and excess MP, but the STR/INT combination directly boosts magic damage, resolving this problem.
· With the 'Comic Staff', there's less need to worry about maximum MP and MP regeneration (M-tick), relatively lowering the value of Wiz stats.
· STR 13 becomes 18 with a STR buff, and with STR-enhancing equipment, it can reach 21, securing additional damage and accuracy.
· The recently buffed INT stat can reach 18 with spellbook usage from 17, allowing for a wizard character with STR 21 and INT 18.
· This build, by supplementing MP with magic items (like the Staff of Magic, Spirit Spellbook, etc.), enables a playstyle similar to a 'Spellsword' that utilizes both melee attacks and magic damage.
· This adds new fun to the potentially monotonous hunting in Lineage Classic and is a method for raising a hybrid character strong in both combat and progression.
· However, the introduction of the 'Comic Staff' item has brought about a change in wizard progression. This item continuously absorbs MP and converts it into magic power, reducing the importance of high Wiz stats.
· The new stat distribution being considered is CON 18, STR 13, and INT 17. This aims to solve MP shortage issues with the 'Comic Staff' and increase magic damage for faster hunting.
· The old STR/Wiz/CON combination resulted in insufficient magic damage and excess MP, but the STR/INT combination directly boosts magic damage, resolving this problem.
· With the 'Comic Staff', there's less need to worry about maximum MP and MP regeneration (M-tick), relatively lowering the value of Wiz stats.
· STR 13 becomes 18 with a STR buff, and with STR-enhancing equipment, it can reach 21, securing additional damage and accuracy.
· The recently buffed INT stat can reach 18 with spellbook usage from 17, allowing for a wizard character with STR 21 and INT 18.
· This build, by supplementing MP with magic items (like the Staff of Magic, Spirit Spellbook, etc.), enables a playstyle similar to a 'Spellsword' that utilizes both melee attacks and magic damage.
· This adds new fun to the potentially monotonous hunting in Lineage Classic and is a method for raising a hybrid character strong in both combat and progression.
00:01 - 01:25
1. ✨ Introducing the STR/INT Wizard Build Using the 'Comic Staff'
· Traditionally, Lineage Classic wizards were considered to have a good stat distribution with CON 18, Wiz 15, and STR 15.
· However, the introduction of the 'Comic Staff' item has brought about a change in wizard progression. This item continuously absorbs MP and converts it into magic power, reducing the importance of high Wiz stats.
· The new stat distribution being considered is CON 18, STR 13, and INT 17. This aims to solve MP shortage issues with the 'Comic Staff' and increase magic damage for faster hunting.
· The old STR/Wiz/CON combination resulted in insufficient magic damage and excess MP, but the STR/INT combination directly boosts magic damage, resolving this problem.
· With the 'Comic Staff', there's less need to worry about maximum MP and MP regeneration (M-tick), relatively lowering the value of Wiz stats.
· STR 13 becomes 18 with a STR buff, and with STR-enhancing equipment, it can reach 21, securing additional damage and accuracy.
· The recently buffed INT stat can reach 18 with spellbook usage from 17, allowing for a wizard character with STR 21 and INT 18.
· This build, by supplementing MP with magic items (like the Staff of Magic, Spirit Spellbook, etc.), enables a playstyle similar to a 'Spellsword' that utilizes both melee attacks and magic damage.
· This adds new fun to the potentially monotonous hunting in Lineage Classic and is a method for raising a hybrid character strong in both combat and progression.
· However, the introduction of the 'Comic Staff' item has brought about a change in wizard progression. This item continuously absorbs MP and converts it into magic power, reducing the importance of high Wiz stats.
· The new stat distribution being considered is CON 18, STR 13, and INT 17. This aims to solve MP shortage issues with the 'Comic Staff' and increase magic damage for faster hunting.
· The old STR/Wiz/CON combination resulted in insufficient magic damage and excess MP, but the STR/INT combination directly boosts magic damage, resolving this problem.
· With the 'Comic Staff', there's less need to worry about maximum MP and MP regeneration (M-tick), relatively lowering the value of Wiz stats.
· STR 13 becomes 18 with a STR buff, and with STR-enhancing equipment, it can reach 21, securing additional damage and accuracy.
· The recently buffed INT stat can reach 18 with spellbook usage from 17, allowing for a wizard character with STR 21 and INT 18.
· This build, by supplementing MP with magic items (like the Staff of Magic, Spirit Spellbook, etc.), enables a playstyle similar to a 'Spellsword' that utilizes both melee attacks and magic damage.
· This adds new fun to the potentially monotonous hunting in Lineage Classic and is a method for raising a hybrid character strong in both combat and progression.
01:26 - 03:51
2. ⚔️ Advantages and Progression Plan for the STR/INT Wizard Build
· A wizard with STR 21 and INT 18 can unleash powerful performance akin to a 'Spellsword' by combining spells like Cold, Cola, and Shock with melee attacks.
· This stat combination not only ensures hunting efficiency but also guarantees combat strength and high healing, adding to the fun of progression.
· Currently, I'm waiting for the character creation limit (생제) to be lifted and collecting 'Cogwheel' items. Once the limit is removed, I plan to create a character with a new ID and start progressing.
· In the past, the creation limit was lifted in about 10 days, and a similar waiting period is expected this time.
· Obtaining the 'Comic Staff' is the top priority. I'm looking for a user selling it cheaply on my current server. If that's difficult, I'm considering transferring to another server where the item is available.
· I wish to stay on my current server (Roenglin) if possible due to my attachment to it.
· Additionally, I've disbanded the wizard clan and changed the operation to a 'solo clan'. This is because the recent changes in the game environment have made unified play, as before, difficult.
· The new clan aims to enjoy the game while communicating with users of similar age.
· This stat combination not only ensures hunting efficiency but also guarantees combat strength and high healing, adding to the fun of progression.
· Currently, I'm waiting for the character creation limit (생제) to be lifted and collecting 'Cogwheel' items. Once the limit is removed, I plan to create a character with a new ID and start progressing.
· In the past, the creation limit was lifted in about 10 days, and a similar waiting period is expected this time.
· Obtaining the 'Comic Staff' is the top priority. I'm looking for a user selling it cheaply on my current server. If that's difficult, I'm considering transferring to another server where the item is available.
· I wish to stay on my current server (Roenglin) if possible due to my attachment to it.
· Additionally, I've disbanded the wizard clan and changed the operation to a 'solo clan'. This is because the recent changes in the game environment have made unified play, as before, difficult.
· The new clan aims to enjoy the game while communicating with users of similar age.
04:18 - 05:09
3. 🤔 Stat Considerations and the Joy of New Progression
· I'm still debating the stat distribution, keeping CON 18 fixed, between INT 15/STR 15 or STR 13/INT 17.
· Rather than feeling burdened by re-leveling from 1 to 30, I'm enjoying the thrill of raising a new character.
· Notably, a wizard with STR 15 is not difficult to level up, and with a STR buff, it can reach 23, showing strength in combat.
· I believe this build is advantageous for creating a balanced character that possesses combat abilities, rather than solely focusing on progression while sacrificing combat.
· I kindly ask viewers for subscriptions and likes, emphasizing that they are a great source of motivation for video creation.
· Finally, I conclude the video with the hope that the creation limit will be lifted, I can secure the 'Comic Staff', and begin my new progression.
· Rather than feeling burdened by re-leveling from 1 to 30, I'm enjoying the thrill of raising a new character.
· Notably, a wizard with STR 15 is not difficult to level up, and with a STR buff, it can reach 23, showing strength in combat.
· I believe this build is advantageous for creating a balanced character that possesses combat abilities, rather than solely focusing on progression while sacrificing combat.
· I kindly ask viewers for subscriptions and likes, emphasizing that they are a great source of motivation for video creation.
· Finally, I conclude the video with the hope that the creation limit will be lifted, I can secure the 'Comic Staff', and begin my new progression.
