Post
Pazudora New Evolutions and Buffs Roundup: Rosetta, Rosalyn, Natsuru, etc. Performance AnalysisThis update introduces new evolutions and enhancements for existing characters like Rosetta, Rosalyn, and Natsuru. We'll analyze the stat changes, skills, and leader skills for each character to see how they'll perform in actual gameplay.
1. 🎮 Puzzle & Dragons Existing Character Evolution & Enhancement Update Overview
· This update includes performance improvements and new evolution forms for existing characters.
· Notably, characters like Rosetta, Rosalyn, and Natsuru have been enhanced, expected to bring new dynamics to gameplay.
· From a player's perspective, there's a lot of positive feedback regarding character buffs, and from an operational standpoint, it's a good strategy to boost player satisfaction.
· Notably, characters like Rosetta, Rosalyn, and Natsuru have been enhanced, expected to bring new dynamics to gameplay.
· From a player's perspective, there's a lot of positive feedback regarding character buffs, and from an operational standpoint, it's a good strategy to boost player satisfaction.
00:00 - 00:44
1. 🎮 Puzzle & Dragons Existing Character Evolution & Enhancement Update Overview
· This update includes performance improvements and new evolution forms for existing characters.
· Notably, characters like Rosetta, Rosalyn, and Natsuru have been enhanced, expected to bring new dynamics to gameplay.
· From a player's perspective, there's a lot of positive feedback regarding character buffs, and from an operational standpoint, it's a good strategy to boost player satisfaction.
· Notably, characters like Rosetta, Rosalyn, and Natsuru have been enhanced, expected to bring new dynamics to gameplay.
· From a player's perspective, there's a lot of positive feedback regarding character buffs, and from an operational standpoint, it's a good strategy to boost player satisfaction.
00:45 - 01:35
2. ✨ Analysis of Miria and Natsuru's Enhanced Performance
· Miria possesses abilities such as Bind Skip, Skill Boost, 5-Color Enhance, 4x Void Pierce, Awaken, and Total Parameter Boost.
· Her skill provides a damage reduction for 4 turns, a damage cap break up to 2.4 billion, and doubles the damage cap against enemies of a specific attribute.
· Natsuru has Bind Skip, 5-Color Enhance, Void Pierce, Awaken, and Total Parameter Boost abilities. Her skill offers attribute absorption void for 4 turns, a damage cap break up to 24 billion, and doubles the damage cap against enemies of a specific attribute.
· While both characters feature damage cap breaks and conditional cap increases, the utility of Void Pierce might be somewhat limited.
· Her skill provides a damage reduction for 4 turns, a damage cap break up to 2.4 billion, and doubles the damage cap against enemies of a specific attribute.
· Natsuru has Bind Skip, 5-Color Enhance, Void Pierce, Awaken, and Total Parameter Boost abilities. Her skill offers attribute absorption void for 4 turns, a damage cap break up to 24 billion, and doubles the damage cap against enemies of a specific attribute.
· While both characters feature damage cap breaks and conditional cap increases, the utility of Void Pierce might be somewhat limited.
01:36 - 02:47
3. 🤔 Philis's New Abilities and Leader Skill Evaluation
· Philis has Bind, Skill Boost, Jammers Resist, 2x Void Break, Awaken, and Total Parameter Boost abilities.
· Her skill provides damage void nullification for 4 turns, a damage cap break up to 24 billion, and doubles the damage cap against enemies of a specific attribute.
· Her leader skill grants damage reduction for 2 Wood combos, 80x ATK for activating 2-Way, a fixed 15 million damage for 4 combos, 1.3x HP for Wood, and 6x RCV.
· Philis can loop damage void nullification, but her usability might be low due to the infrequent use of cross-shaped puzzles in the current meta.
· Her skill provides damage void nullification for 4 turns, a damage cap break up to 24 billion, and doubles the damage cap against enemies of a specific attribute.
· Her leader skill grants damage reduction for 2 Wood combos, 80x ATK for activating 2-Way, a fixed 15 million damage for 4 combos, 1.3x HP for Wood, and 6x RCV.
· Philis can loop damage void nullification, but her usability might be low due to the infrequent use of cross-shaped puzzles in the current meta.
02:48 - 04:52
4. ⚠️ Performance Similarities and Disappointments of Miria, Natsuru, and Philis
· It's noted that the performance of Miria, Natsuru, and Philis is generally very similar.
· Core abilities like attribute absorption void, damage absorption void, and damage cap breaks are identical, with differences only in attributes or a few awakenings.
· This similarity can give the impression of an 'easy' update and is disappointing compared to the diverse evolutions seen in previous events like 'IroGami'.
· While the double damage cap effect is interesting, its practicality is reduced by the specific attribute conditions, and it's expected to have low utility as it's often replaceable by other characters.
· Core abilities like attribute absorption void, damage absorption void, and damage cap breaks are identical, with differences only in attributes or a few awakenings.
· This similarity can give the impression of an 'easy' update and is disappointing compared to the diverse evolutions seen in previous events like 'IroGami'.
· While the double damage cap effect is interesting, its practicality is reduced by the specific attribute conditions, and it's expected to have low utility as it's often replaceable by other characters.
04:53 - 05:52
5. 🌟 Rosetta's Enhancement and Comparison with Existing Character 'Oboro'
· Rosetta possesses Bind, Poison Resist, RCV Enhance, 4x Void Pierce, Void Break, and Total Parameter Boost abilities.
· Her skill provides a 3x boost to RCV and her and her partner's ATK for 6 turns, a damage cap break up to 22 billion, and transforms 6 types of orbs (Dark, Heart, Poison, etc.).
· While Rosetta's performance itself isn't bad, it's evaluated as lacking differentiating advantages compared to the currently powerful character 'Oboro'.
· With Oboro already providing a 40% damage reduction, there's little need to use Rosetta, and she's likely to be used only in specific team compositions, such as cross-puzzle parties.
· Her skill provides a 3x boost to RCV and her and her partner's ATK for 6 turns, a damage cap break up to 22 billion, and transforms 6 types of orbs (Dark, Heart, Poison, etc.).
· While Rosetta's performance itself isn't bad, it's evaluated as lacking differentiating advantages compared to the currently powerful character 'Oboro'.
· With Oboro already providing a 40% damage reduction, there's little need to use Rosetta, and she's likely to be used only in specific team compositions, such as cross-puzzle parties.
05:53 - 07:42
6. 💡 Rosalyn's New Abilities and Potential Use Cases
· Rosalyn has Skill Boost, 5-Color Enhance, 2x Void Pierce, Void Break, Awaken, and Total Parameter Boost abilities.
· Her skill provides double damage void nullification for 2 turns, a damage cap break up to 40 billion, and recovers from awoken skill binds for 4 turns.
· Her leader skill grants 50x ATK for clearing 5 Fire orbs, a fixed 15 million damage, and 2.7x HP and RCV for Fire.
· Rosalyn can achieve 2-turn double damage void nullification and a 40 billion damage cap break. Notably, her skill that grants 2x finger time, 5x Fire ATK, a 50 billion damage cap break, and generates 6 Fire/Heart orbs can create quite interesting combinations.
· Although her RCV is somewhat lacking, it can be sufficiently compensated for by combining with other characters, and she has potential use in high-difficulty dungeons.
· Her skill provides double damage void nullification for 2 turns, a damage cap break up to 40 billion, and recovers from awoken skill binds for 4 turns.
· Her leader skill grants 50x ATK for clearing 5 Fire orbs, a fixed 15 million damage, and 2.7x HP and RCV for Fire.
· Rosalyn can achieve 2-turn double damage void nullification and a 40 billion damage cap break. Notably, her skill that grants 2x finger time, 5x Fire ATK, a 50 billion damage cap break, and generates 6 Fire/Heart orbs can create quite interesting combinations.
· Although her RCV is somewhat lacking, it can be sufficiently compensated for by combining with other characters, and she has potential use in high-difficulty dungeons.
07:43 - 08:25
7. 💧 Natsuru's Enhanced Skill and Leader Skill Analysis
· Natsuru possesses RCV Enhance, 6x Void Pierce, Jammers Resist, Void Break, and Awaken abilities.
· Her skill provides 5x Water ATK for 1 turn, a damage cap break up to 50 billion, transforms 6 types of orbs (Water, Heart, etc.), and provides shield break for 2 turns.
· Her leader skill grants damage reduction for clearing 6 Water orbs, 80x ATK, 3 additional combos, a fixed 20 million damage, and 4x HP for Water.
· She can loop shield breaks and orb generation, and while her RCV is a bit low, she has good potential when combined with other characters.
· Her skill provides 5x Water ATK for 1 turn, a damage cap break up to 50 billion, transforms 6 types of orbs (Water, Heart, etc.), and provides shield break for 2 turns.
· Her leader skill grants damage reduction for clearing 6 Water orbs, 80x ATK, 3 additional combos, a fixed 20 million damage, and 4x HP for Water.
· She can loop shield breaks and orb generation, and while her RCV is a bit low, she has good potential when combined with other characters.
08:26 - 09:05
8. ✨ Philis's New Skill and Leader Skill Evaluation
· Philis has 2x Jammers Resist, Dark Resist, Poison Resist, 6x Void Pierce, Void Break, and Awaken abilities.
· Her skill recovers 20% HP, provides 5x Light and her own ATK for 1 turn, transforms 6 types of orbs (Fire→Light, Water→Heart, etc.), and provides shield break for 2 turns.
· Her leader skill grants 2.8x HP for Light, damage reduction for 8 combos, 80x ATK, a fixed 10 million damage, and 3 additional combos per 1 Light cross.
· While she can loop shield breaks, her usability is limited due to the infrequent use of cross-shaped puzzles in the current meta, making it difficult to expect strong performance.
· Her skill recovers 20% HP, provides 5x Light and her own ATK for 1 turn, transforms 6 types of orbs (Fire→Light, Water→Heart, etc.), and provides shield break for 2 turns.
· Her leader skill grants 2.8x HP for Light, damage reduction for 8 combos, 80x ATK, a fixed 10 million damage, and 3 additional combos per 1 Light cross.
· While she can loop shield breaks, her usability is limited due to the infrequent use of cross-shaped puzzles in the current meta, making it difficult to expect strong performance.
09:06 - 10:42
9. 👑 Rosetta's Major Enhancement and 16 Billion Damage Cap Break
· Rosetta possesses Bind, Poison Resist, RCV Enhance, 4x Void Pierce, Void Break, and Awaken abilities.
· Her skill provides a 2x boost to all characters' ATK for 1 turn, a damage cap break up to 16 billion, transforms 6 types of orbs (Dark, Heart, etc.), and provides shield break for 3 turns.
· Her leader skill grants 82% damage reduction, 90x ATK, 3 additional combos, and fixed 2000 damage.
· Rosetta, already powerful, has been further enhanced with a 16 billion damage cap break, and is expected to show extremely strong performance in the current meta.
· Especially with the enhancements added to her already overwhelming performance, she is anticipated to play a key role in future dungeon clears.
· Her skill provides a 2x boost to all characters' ATK for 1 turn, a damage cap break up to 16 billion, transforms 6 types of orbs (Dark, Heart, etc.), and provides shield break for 3 turns.
· Her leader skill grants 82% damage reduction, 90x ATK, 3 additional combos, and fixed 2000 damage.
· Rosetta, already powerful, has been further enhanced with a 16 billion damage cap break, and is expected to show extremely strong performance in the current meta.
· Especially with the enhancements added to her already overwhelming performance, she is anticipated to play a key role in future dungeon clears.
10:43 - 11:51
10. 🚀 Comparison of Miria and Rosetta's Enhancement Levels and Overall Evaluation
· Miria has 4x 2-Way, 6x Void Pierce, Void Break, and Awaken abilities. Her skill provides 5x Wood ATK for 1 turn, damage void nullification, attribute absorption void, and transforms 6 types of orbs.
· Her leader skill grants 2.8x HP for Wood, damage reduction for 9 combos, 80x ATK, 1 additional combo for 4 Wood attacks, and a fixed 5 million damage.
· Overall, Rosetta shows the most significant enhancement and overwhelming performance, while Miria's enhancement is considered moderate.
· Rosalyn has high potential due to her interesting skill combinations, and Natsuru is also usable if her RCV is supplemented.
· Philis shows somewhat disappointing performance in the current meta, but her shield break loop has potential utility.
· Her leader skill grants 2.8x HP for Wood, damage reduction for 9 combos, 80x ATK, 1 additional combo for 4 Wood attacks, and a fixed 5 million damage.
· Overall, Rosetta shows the most significant enhancement and overwhelming performance, while Miria's enhancement is considered moderate.
· Rosalyn has high potential due to her interesting skill combinations, and Natsuru is also usable if her RCV is supplemented.
· Philis shows somewhat disappointing performance in the current meta, but her shield break loop has potential utility.
11:52 - 12:48
11. 💎 Descended Character 'Rangro' and Weapon Option Analysis
· The Descended character 'Rangro' possesses Skill Boost, Poison Resist, Jammers Resist, 30s RCV Boost, 9x Attribute Absorb Pierce, 2x Multi-Boost, and Awaken abilities.
· His skill provides attribute absorption void for 7 turns and 3 additional combos for 7 turns, which can be used for a 3-combo loop.
· His weapon has 3x Attribute Absorb Pierce, 2x Poison Resist, Light Enhance, and Bind abilities.
· While Rangro's weapon is useful, the character himself isn't particularly necessary, so skipping this Descended dungeon is likely fine.
· His skill provides attribute absorption void for 7 turns and 3 additional combos for 7 turns, which can be used for a 3-combo loop.
· His weapon has 3x Attribute Absorb Pierce, 2x Poison Resist, Light Enhance, and Bind abilities.
· While Rangro's weapon is useful, the character himself isn't particularly necessary, so skipping this Descended dungeon is likely fine.
