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Apex Legends Season 29: Fastest TTK Weapon Tier List AnalysisAnalyzing the fastest weapons in Apex Legends Season 29 based on actual Time To Kill (TTK) tests. This video details the performance of each weapon, measuring and comparing them to identify the most effective ones in the current meta.
1. 🔫 SMGs: The Return of the C.A.R. SMG and Performance Analysis
· The SMG category this season is highly competitive with the C.A.R. SMG returning from the airdrop.
· For the P2020, with Hammerpoint Rounds equipped, there's no significant difference in headshot damage against purple shields, and it can still down enemies with the same number of shots.
· Comparing the R-99 and Alternator with double taps, the R-99 shows a very fast rate of fire on headshots.
· The Prowler, when not in burst mode, performs powerfully, especially with its excellent damage-to-ammo efficiency.
· The RE-45 has an excellent TTK when firing first, but its performance drops otherwise. It's suitable for fast-paced engagements like in Team Deathmatch.
· The C.A.R. SMG is considered an excellent all-rounder due to its good ammo compatibility and easy mod swapping.
· Recommended SMGs: Alternator (early game), Prowler (mid-game), R-99 (late game)
· For the P2020, with Hammerpoint Rounds equipped, there's no significant difference in headshot damage against purple shields, and it can still down enemies with the same number of shots.
· Comparing the R-99 and Alternator with double taps, the R-99 shows a very fast rate of fire on headshots.
· The Prowler, when not in burst mode, performs powerfully, especially with its excellent damage-to-ammo efficiency.
· The RE-45 has an excellent TTK when firing first, but its performance drops otherwise. It's suitable for fast-paced engagements like in Team Deathmatch.
· The C.A.R. SMG is considered an excellent all-rounder due to its good ammo compatibility and easy mod swapping.
· Recommended SMGs: Alternator (early game), Prowler (mid-game), R-99 (late game)
00:12 - 00:24
1. 🔫 SMGs: The Return of the C.A.R. SMG and Performance Analysis
· The SMG category this season is highly competitive with the C.A.R. SMG returning from the airdrop.
· For the P2020, with Hammerpoint Rounds equipped, there's no significant difference in headshot damage against purple shields, and it can still down enemies with the same number of shots.
· Comparing the R-99 and Alternator with double taps, the R-99 shows a very fast rate of fire on headshots.
· The Prowler, when not in burst mode, performs powerfully, especially with its excellent damage-to-ammo efficiency.
· The RE-45 has an excellent TTK when firing first, but its performance drops otherwise. It's suitable for fast-paced engagements like in Team Deathmatch.
· The C.A.R. SMG is considered an excellent all-rounder due to its good ammo compatibility and easy mod swapping.
· Recommended SMGs: Alternator (early game), Prowler (mid-game), R-99 (late game)
· For the P2020, with Hammerpoint Rounds equipped, there's no significant difference in headshot damage against purple shields, and it can still down enemies with the same number of shots.
· Comparing the R-99 and Alternator with double taps, the R-99 shows a very fast rate of fire on headshots.
· The Prowler, when not in burst mode, performs powerfully, especially with its excellent damage-to-ammo efficiency.
· The RE-45 has an excellent TTK when firing first, but its performance drops otherwise. It's suitable for fast-paced engagements like in Team Deathmatch.
· The C.A.R. SMG is considered an excellent all-rounder due to its good ammo compatibility and easy mod swapping.
· Recommended SMGs: Alternator (early game), Prowler (mid-game), R-99 (late game)
02:44 - 03:44
2. 💥 Shotguns: Mastiff, Peacekeeper, and EVA-8 Comparison
· The Mastiff can down enemies in 4 shots to both body and head. The Peacekeeper requires 2 shots for grey and blue shields, and 3 shots for purple shields. With Disruptor Rounds, it takes 2 shots.
· This season, the Mastiff is slower to down enemies than the PK but has a slightly longer effective range.
· The EVA-8 is highly versatile, with a fast fire rate making it advantageous in close-quarters combat. With the Double Tap hop-up, it can be used similarly to the Peacekeeper.
· The Mastiff "Kimbo" (dual-wielding) requires sustained tracking, and the EVA-8's firing feel is considered better.
· This season, the Mastiff is slower to down enemies than the PK but has a slightly longer effective range.
· The EVA-8 is highly versatile, with a fast fire rate making it advantageous in close-quarters combat. With the Double Tap hop-up, it can be used similarly to the Peacekeeper.
· The Mastiff "Kimbo" (dual-wielding) requires sustained tracking, and the EVA-8's firing feel is considered better.
03:45 - 05:42
3. 🔥 LMGs: Spitfire, Rampage, Devotion, and L-STAR Performance Comparison
· The Spitfire offers excellent all-around performance, while the Rampage is appealing for its stable long-range shots and additional mechanics. However, it consumes a lot of ammo.
· The Devotion is at a disadvantage early on without a Turbocharger, and its recoil control is difficult, limiting its effective range.
· The L-STAR has a damage-increasing mechanic just before overheating, and its headshot TTK is impressive. Utilizing the overheating mechanic is key to its playstyle.
· The L-STAR is suitable for close to mid-range engagements, but its performance drops at longer ranges compared to the Rampage and Spitfire.
· Recommended LMGs for the season: Rampage, Spitfire
· The Devotion is at a disadvantage early on without a Turbocharger, and its recoil control is difficult, limiting its effective range.
· The L-STAR has a damage-increasing mechanic just before overheating, and its headshot TTK is impressive. Utilizing the overheating mechanic is key to its playstyle.
· The L-STAR is suitable for close to mid-range engagements, but its performance drops at longer ranges compared to the Rampage and Spitfire.
· Recommended LMGs for the season: Rampage, Spitfire
05:43 - 06:58
4. 🚀 Assault Rifles: R-21, Flatline, Havoc, and Nemesis Performance Analysis
· Comparing the R-21 and Flatline, both weapons show similar TTK, but weapon handling might be more crucial.
· The Havoc performs powerfully if you have good recoil control.
· The Nemesis boasts strong damage when charged, but its low first-mag TTK and the need for continuous charge management can be a disadvantage in actual combat. It requires a similar playstyle to the RE-45.
· The Havoc performs powerfully if you have good recoil control.
· The Nemesis boasts strong damage when charged, but its low first-mag TTK and the need for continuous charge management can be a disadvantage in actual combat. It requires a similar playstyle to the RE-45.
07:22 - 09:43
5. 🎯 Long-Range Weapons: Bow, Triple Take, G7 Scout, and Sentinel Comparison
· The Bow has a fast headshot and body shot damage when uncharged, but it's at a disadvantage due to the long charge time. Two headshots at long range are effective.
· The Triple Take can down enemies with 3 headshots up to 50m and is advantageous in close to mid-range engagements.
· The G7 Scout is currently very versatile, showing a threatening TTK at any range. Its headshot damage is particularly strong.
· The Sentinel's damage and fire rate increase when charged, so it's important to always use it while charged.
· The Triple Take can down enemies with 3 headshots up to 50m and is advantageous in close to mid-range engagements.
· The G7 Scout is currently very versatile, showing a threatening TTK at any range. Its headshot damage is particularly strong.
· The Sentinel's damage and fire rate increase when charged, so it's important to always use it while charged.
09:44 - 10:56
6. 🏆 Season 29 Final Weapon Tiers and Recommendations
· The best weapon for Season 29 is the G7 Scout. It's highly recommended as a must-have weapon.
· The 30-30 Repeater is powerful, but it can be at a disadvantage compared to the Triple Take at longer ranges.
· The Triple Take is good up to 50m, but its performance drops beyond that.
· The Sentinel is strong due to its potential for one-shot headshots early on.
· The Bow is difficult to recommend except in specific situations (mid-air hip-fire).
· For ranked games, focusing on the top 10 weapons is advised to maximize your advantage.
· The 30-30 Repeater is powerful, but it can be at a disadvantage compared to the Triple Take at longer ranges.
· The Triple Take is good up to 50m, but its performance drops beyond that.
· The Sentinel is strong due to its potential for one-shot headshots early on.
· The Bow is difficult to recommend except in specific situations (mid-air hip-fire).
· For ranked games, focusing on the top 10 weapons is advised to maximize your advantage.
