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Subnautica 2: Developer Q&A Summary! Release Date, Price, and New Features RevealedThis is a summary of the developer Q&A for Subnautica 2, highlighting key information. Check out all the details you've been curious about, including the game's price, release date, new vehicles and creatures, and story.
1. 🎮 Subnautica 2 Release Info: Price & Release Date
· Subnautica 2 is scheduled to be released on May 14th with a price of $30.
· For the Russian region, it's priced at 1,800 rubles, similar to the previous installment.
· For the Russian region, it's priced at 1,800 rubles, similar to the previous installment.
00:00 - 00:42
1. 🎮 Subnautica 2 Release Info: Price & Release Date
· Subnautica 2 is scheduled to be released on May 14th with a price of $30.
· For the Russian region, it's priced at 1,800 rubles, similar to the previous installment.
· For the Russian region, it's priced at 1,800 rubles, similar to the previous installment.
00:43 - 01:15
2. 🚗 Subnautica 2: New Vehicle System & Playtime
· During the early access phase, you'll have access to the 'Tadpole' vehicle and two chassis (Scout Wings, Multi-purpose Carrier 'Howl').
· The 'Crab Suit' chassis and a 'Cyclops'-style submersible will be added later.
· A new large submersible with functions similar to the 'Cyclops' will also appear.
· Mount points for attaching various devices will be added to the vehicles.
· Early access playtime is estimated at 5 hours for speedruns and up to 70 hours for deep exploration, with an average of around 20 hours.
· The 'Crab Suit' chassis and a 'Cyclops'-style submersible will be added later.
· A new large submersible with functions similar to the 'Cyclops' will also appear.
· Mount points for attaching various devices will be added to the vehicles.
· Early access playtime is estimated at 5 hours for speedruns and up to 70 hours for deep exploration, with an average of around 20 hours.
01:29 - 01:53
3. 🐠 Subnautica 2: Enhanced AI & Expandable Map
· The in-game fish will have more advanced AI, interacting with their environment and other fish.
· Each fish species will have unique interaction methods. (e.g., Moonfish will hide in bushes when they see the player.)
· The map size is currently being adjusted by the development team and will continue to expand through future updates.
· Each fish species will have unique interaction methods. (e.g., Moonfish will hide in bushes when they see the player.)
· The map size is currently being adjusted by the development team and will continue to expand through future updates.
01:54 - 02:16
4. 💻 Subnautica 2: Crossplay Support & Unreal Engine 5
· Crossplay will be supported from early access, and save files can be shared via cloud saves.
· The game is being developed with Unreal Engine 5, which is more convenient, but the development difficulty has increased somewhat.
· The game is being developed with Unreal Engine 5, which is more convenient, but the development difficulty has increased somewhat.
02:17 - 02:37
5. 📖 Subnautica 2: Story & Character Settings
· The game's story focuses on the entire 'Cicada' crew rather than a single protagonist.
· All characters are consistent with the lore and are treated importantly.
· The protagonist you play as is a silent character, unlike Robin in 'The Below Zero'.
· The 'Voice of the Deep' audio drama is a prequel to Subnautica 2, but you can play the game without watching it.
· All characters are consistent with the lore and are treated importantly.
· The protagonist you play as is a silent character, unlike Robin in 'The Below Zero'.
· The 'Voice of the Deep' audio drama is a prequel to Subnautica 2, but you can play the game without watching it.
02:38 - 02:51
6. ⚙️ Subnautica 2: Pre-orders & System Requirements
· Subnautica 2 does not accept pre-orders; you must purchase it on the release date.
· Despite optimization efforts, the system requirements are somewhat high.
· It is expected to run smoothly on portable consoles like Steam Deck and ROG Ally.
· Despite optimization efforts, the system requirements are somewhat high.
· It is expected to run smoothly on portable consoles like Steam Deck and ROG Ally.
02:52 - 03:20
7. 🗺️ Subnautica 2: World Structure & Biomes
· Existing biomes will not be significantly altered with updates; only minor adjustments will be made if necessary.
· The early access storyline will not be a complete ending but will conclude at an interesting point.
· Early access is expected to last for 2 to 3 years.
· The game world is divided into several regions, each consisting of biomes, which are further divided into sub-biomes.
· There are currently two regions and over 10 biomes.
· The early access storyline will not be a complete ending but will conclude at an interesting point.
· Early access is expected to last for 2 to 3 years.
· The game world is divided into several regions, each consisting of biomes, which are further divided into sub-biomes.
· There are currently two regions and over 10 biomes.
03:21 - 03:57
8. 💀 Subnautica 2: Death System & Leviathan Info
· In-game voice chat is not currently supported but will be added later.
· When the player dies, a marker indicating their location will be generated, which is a function of the implant grafted onto the colonist.
· Some inventory items will remain at the death location.
· These markers act as black boxes, providing information necessary for story progression.
· Early access will feature 5 types of Leviathans, some of which may be friendly.
· The 'Collector' Leviathan is depicted as an intelligent creature with a unique habitat and purpose.
· When the player dies, a marker indicating their location will be generated, which is a function of the implant grafted onto the colonist.
· Some inventory items will remain at the death location.
· These markers act as black boxes, providing information necessary for story progression.
· Early access will feature 5 types of Leviathans, some of which may be friendly.
· The 'Collector' Leviathan is depicted as an intelligent creature with a unique habitat and purpose.
03:58 - 04:22
9. 🌊 Subnautica 2: World Depth & Companion System
· The world depth reaches hundreds of meters, with points beyond 200 meters offering a very deep, dark, and atmospheric experience.
· A companion system is planned, possibly in robot form.
· All players who purchase Subnautica within the first week of release will receive a 'Not Leviathan' figurine as a gift.
· A companion system is planned, possibly in robot form.
· All players who purchase Subnautica within the first week of release will receive a 'Not Leviathan' figurine as a gift.
