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Overwatch 2 Mid-Season Patch Notes: A Complete Breakdown of All Changes!Overwatch 2 Season 2 mid-season update has been applied. This patch includes a 10th-anniversary event, game mode and stadium balance adjustments, hero-specific changes, and more. Check out the details right now!
Overwatch 2 Mid-Season Patch Notes: A Complete Breakdown of All Changes!
1. 🎉 10th Anniversary Event & Community Rewards
· The Overwatch 10th Anniversary event runs from today until the first week of June.
· During the event, you can get special anniversary loot boxes containing existing and new cosmetic items.
· Player-created skins may be added to the game.
· Through community-wide progress, regular loot boxes can be upgraded to Epic and Legendary tiers.
· Honor rewards are also provided for players unfamiliar with 'Gras'.
00:00 - 01:38
1. 🎉 10th Anniversary Event & Community Rewards
· The Overwatch 10th Anniversary event runs from today until the first week of June.
· During the event, you can get special anniversary loot boxes containing existing and new cosmetic items.
· Player-created skins may be added to the game.
· Through community-wide progress, regular loot boxes can be upgraded to Epic and Legendary tiers.
· Honor rewards are also provided for players unfamiliar with 'Gras'.
01:39 - 02:22
2. 🔄 Overwatch Classic Mode & Junkrat's Treasure Hunt Return
· 'Overwatch Classic' returns to the Arcade, featuring a different card each week. The first week will offer the 2016 launch patch version, and the third week will feature the 2020 version.
· The second week is 'Mystery Showdown', expected to be a variation of Mystery Heroes.
· Junkrat's Treasure Hunt reappears alongside the 10th-anniversary event.
02:23 - 03:48
3. 🚀 Progression & Hero UI Changes
· Game progression speed has increased, and reward acquisition has been boosted.
· The frequency of cards displayed after a game (Post-Match Accolades) has been adjusted.
· Talents are reintroduced to the 'Hero Gauntlet' mode.
· Ramattra can now check his shield cooldown even while in the 'Gorging' state.
· Brigitte can see the number of allies being healed during the 'Inspire' effect.
03:49 - 04:21
4. 🛡️ Charge Hero Defensive Adjustments & Doomfist Changes
· Charge heroes' aerial health regeneration will now only activate when using specific mobility skills, and the regeneration amount has been reduced from 60 to 50.
· Winston: Jump Pack
· D.Va: Boosters
· Reinhardt: Charge
· Zarya: Graviton Surge
· Roadhog: Whole Hog
· Wrecking Ball: Grappling Claw
· Doomfist: Rocket Punch
· Doomfist's 'Seismic Slam' camera lock and shockwave effects have been adjusted to better match the animation.
· Visual and sound effects have been added for timing out while using 'Empowered Fist'.
04:22 - 05:17
5. 💥 Hero Balance Adjustments: D.Va, Junker Queen, Pharah
· D.Va: 'Micro Missiles' impact damage reduced from 3 to 2.
· Junker Queen: 'Adrenaline Rush' wound damage self-heal multiplier increased from 2.25 to 2.5.
· Pharah: 'Concussive Blast' cooldown reduced from 12 seconds to 10 seconds. 'Concussive Blast' no longer reduces vertical height gain. 'Bounty Hunter' passive's bonus ultimate charge increased from 25% to 33%.
05:18 - 06:08
6. ⚡ Hero Balance Adjustments: Roadhog, Mei
· Roadhog: 'Take a Breather' healing conversion rate reduced from 80% to 60%.
· Mei: 'Ice Shard' minimum impact radius reduced from 2m to 1.5m.
06:09 - 07:05
7. ✨ Hero Balance Adjustments: Baptiste, Ashe, Kiriko
· Baptiste: 'Regenerative Burst' instant heal increased from 40 to 50, and healing over time increased from 40 to 50. Cooldown reduced from 14 seconds to 12 seconds.
· Ashe: Base projectile size reduced from 0.05 to 0. (The hit count global projectile size bonus still applies.)
· Kiriko: Bonus healing after a successful cleanse has been removed.
07:06 - 07:47
8. 🎶 Hero Balance Adjustments: Lucio, Mercy
· Lucio: 'Sound Barrier' bonus health provided reduced from 750 to 625, and duration reduced from 6 seconds to 5 seconds.
· Mercy: 'Guardian Angel' activation speed increased by 10%, returning to its previous value. The 'Winged Slender' talent has been removed and replaced with the 'Winged Reach' talent. This talent increases the range of 'Guardian Angel' by 30%.
07:48 - 08:24
9. 🔮 Hero Balance Adjustments: Zenyatta, Stadium Mode Changes
· Zenyatta: 'Sanctuary' now absorbs enemy projectiles, but healing over time has been reduced from 50 to 40, and duration reduced from 7 seconds to 6 seconds.
· Pharah has been added to Stadium Mode.
· Doomfist: 'Best Defense' now scales with passive health increases gained from currency.
08:46 - 09:32
10. 💥 Stadium Mode Hero Power Adjustments: Doomfist, Reinhardt
· Doomfist: 'Power Fist' cooldown reduced from 10 seconds to 8 seconds. 'Block Party' ally healing increased from 15% to 20%. 'Helping Hand' maximum health-based shield increase increased from 8% to 10%. 'Empowered Fist' level 3 bonus damage increased from 25% to 50%. 'Rising Uppercut' bonus damage increased from 10 to 20.
· Reinhardt: 'Power Bar' healing per second reduced from 5% of maximum health to 3%.
09:33 - 10:17
11. 🎯 Stadium Mode Hero Balance Adjustments: Pharah, Roadhog, Reaper
· Pharah: 'Currency' healing and damage reduced by 5%.
· Roadhog: 'Focus Fire' additional bolt spread increased by 66%.
· Reaper: 'Grip of Death' power has been redesigned and changed to 'Deadly Trigger'. This deals 30 additional damage over 3 seconds to airborne enemies and enemies further than 8m away. A new power, 'Trigger Finger', has been added to refresh the cooldown of 'Deadly Trigger'.
10:18 - 10:33
12. 🏃 Stadium Mode Hero Balance Adjustments: Soldier: 76, Vendetta
· Soldier: 76: 'Forward Support' power reduces the effectiveness of health shields generated by 'Cover'. 'Cover' reduces 'Biotic Field' effects by 50%.
· Vendetta: Healing and damage increased by 5%.
10:34 - 10:55
13. 🎵 Stadium Mode Hero Balance Adjustments: Zenyatta, Wuchang
· Wuchang: 'Pain Drop' power bonus damage reduced from 40% to 30%. 'Splish Splash' cooldown reduced from 15 seconds to 10 seconds.
· Zenyatta: 'Enlightenment' damage-based healing reduced from 30% to 20%.
10:56 - 11:44
14. 🛠️ Stadium Mode Item & Equipment Adjustments
· Skyline Nanobots (Rare Ability Item): Bonus damage to aerial targets increased from 20% to 25%.
· Aerial Distress Beacon (Epic Weapon Item): Bonus damage to aerial targets increased from 25% to 30%.
· Blight Oath (Epic Survival Item): Shield reduction effect duration increased from 3 seconds to 5 seconds.
· Corrosive Inhibitor (Epic Equipment Item): Range increased from 6m to 8m.
· Colossus Core (Epic Equipment Item): Duration reduced from 5 seconds to 3 seconds.
· Refresher (Epic Equipment Item): Cost reduced from 30,000 to 12,000.
11:45 - 12:42
15. 💡 Patch Notes Summary & Future Updates
· This mid-season update focuses on enhancing Reaper's aerial combat capabilities and overall item adjustments.
· Please refer to the official patch notes for detailed information.
· Future hotfixes may occur, and related information will be continuously updated.
· We appreciate your feedback in the comments section.
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