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Nerfed Neon, still viable? A Neon main's direct evaluationA former Neon main analyzes whether Neon is still competitive after her nerfs in Valorant. This video delves into Neon's changed abilities, the impact of the Shorty nerf, and Neon's current standing through actual gameplay.
Nerfed Neon, still viable? A Neon main's direct evaluation
1. ⚡ Neon's Speed Nerf, Can't Dodge Breach Stuns Anymore?
· After Neon's speed nerf, the reduced speed when jumping makes it difficult to dodge Breach's stuns.
· Speed decreases further on slopes, making her vulnerable to stuns.
· Previously, 'bunny hopping' could negate the movement speed reduction from stuns, but now she can only move at normal speed, making her an easy target.
00:00 - 00:24
1. ⚡ Neon's Speed Nerf, Can't Dodge Breach Stuns Anymore?
· After Neon's speed nerf, the reduced speed when jumping makes it difficult to dodge Breach's stuns.
· Speed decreases further on slopes, making her vulnerable to stuns.
· Previously, 'bunny hopping' could negate the movement speed reduction from stuns, but now she can only move at normal speed, making her an easy target.
00:30 - 01:17
2. 🔫 Shorty Nerf, What's the Impact on Neon?
· When Neon uses the Shorty, the low ammo capacity makes it difficult to engage multiple enemies, and she's easily flanked.
· Buying a Bucky is more efficient, and depending on the round, the Judge might be a better choice.
· In some settings, you can no longer pull out the Shorty after sliding, making the Shorty almost useless for Neon.
WeaponFeatures & Evaluation
Shorty· Low ammo (2 shots) makes it hard to fight multiple enemies
· Almost useless if it can't be used after sliding
· Low cost-effectiveness
Bucky· More efficient than the Shorty
· Strong performance in close-quarters combat
Judge· Good option for specific rounds
01:38 - 02:01
3. 💥 Reduced Jump Shot Accuracy, Difficulty Getting Multi-Kills
· Reduced accuracy when jump shooting makes it harder to get multi-kills.
· Getting multi-kills after a strafe jump is now nearly impossible.
· The Shorty is still strong in defensive situations, but the nerf in offensive play is considered a reasonable adjustment.
02:02 - 02:12
4. 🤔 Neon's Current Standing, Phantom or Spectre as Alternatives?
· Due to Neon's Shorty nerf, it's recommended to consider other primary weapons like the Phantom or Spectre when using Neon going forward.
· With Neon's own mobility weakened, the need for dedicated support is emerging.
02:16 - 03:02
5. 🗺️ Neon Play on Lotus Map, Increased Reliance on Support
· Even on Lotus, a map where Neon excels, she can struggle due to slower entry speed.
· With Neon's mobility weakened, entry and engagements through skill combos have become more important.
· With the removal of the kill recovery function, Neon must be more careful with her ability usage.
· Neon's baiting potential is still high, but her increased reliance on abilities makes her a character who struggles without dedicated support.
03:11 - 04:03
6. 🚀 Neon in Solo Queue, Is Jett/Raze Combo More Advantageous?
· In solo queue, it might be more effective to pick agents with strong combat abilities like Jett or Raze to increase engagement opportunities.
· After Neon's speed nerf, reduced jump shot accuracy has opened up possibilities for unexpected plays.
· However, the element of luck, where wins and losses depend on the opponent's aim, still exists.
04:06 - 05:04
7. ✨ Neon Skill Usage, Combo Play with Breach
· Even after Neon's speed nerf, she can play stably when entering sites by combining with Breach's flashes.
· Neon's speed nerf actually highlights the importance of skill combos, making gameplay more strategic.
· Even after Neon's speed nerf, she can play stably when entering sites by combining with Breach's flashes.
05:06 - 05:43
8. ⚡ Neon's Mobility Nerf, Increased Skill Dependency
· Due to Neon's mobility nerf, free movement like before is difficult.
· Now, Neon must compensate for her mobility using abilities, which increases her skill dependency.
· After Neon's speed nerf, reduced jump shot accuracy has opened up possibilities for unexpected plays.
· However, the element of luck, where wins and losses depend on the opponent's aim, still exists.
05:44 - 06:21
9. 🔫 Neon's Combat Ability Changes After Shorty Nerf
· After the Shorty nerf, Neon can no longer rely on indiscriminately using the Shorty to gain an advantage in fights.
· This has resulted in a nerf to Neon's combat capabilities.
· However, the slide ability itself is still effective, and plays utilizing it are possible.
06:24 - 07:11
10. ⚔️ Neon's Defensive Play, Synergy with Breach
· Neon can engage effectively in defensive situations by combining with Breach's flashes.
· Especially on eco rounds, a one-tap kill caused by Breach's flash is a huge advantage.
· After Neon's mobility nerf, the importance of skill combos has been further emphasized.
07:12 - 08:02
11. 🚀 Skill-Based Attack Strategy, Increased Retake Success Rate
· Neon can catch opponents off guard with skill-based attack strategies, increasing her retake success rate.
· A strategy of saving all abilities except smokes and utility for retakes is particularly effective.
· It's possible to secure the site and solidify victory through skill combos with teammates.
08:03 - 08:38
12. 📈 Neon's Current Evaluation, Still Potential in Full Parties
· Even after nerfs, Neon is still a viable agent in full parties (5-stacks).
· However, her competitiveness might be lower in solo queue compared to other agents.
· This video analyzed Neon's current standing through her changes and actual gameplay.
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