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Bloodborne vibes all the way! Final Fantasy XIV Gunbreaker mod releasedAn amazing mod that adds Bloodborne-style VFX to Final Fantasy XIV's Gunbreaker job has been revealed. The flashy skill effects and unique weapon transformations, which capture the original game's atmosphere, are captivating.
1. 🎮 Bloodborne X Final Fantasy XIV: Gunbreaker Mod Introduction
· A Final Fantasy XIV Gunbreaker mod infused with the essence of Bloodborne has been released.
· This mod is the creator's largest and most complex project, as Bloodborne is their favorite FromSoftware game.
· Gunbreaker was the first job choice for the mod because it uses firearm-based weapons and has combo sequences.
· The mod includes over 10 different Trick Weapons and Hunter Tools.
· This mod is the creator's largest and most complex project, as Bloodborne is their favorite FromSoftware game.
· Gunbreaker was the first job choice for the mod because it uses firearm-based weapons and has combo sequences.
· The mod includes over 10 different Trick Weapons and Hunter Tools.
00:00 - 00:42
1. 🎮 Bloodborne X Final Fantasy XIV: Gunbreaker Mod Introduction
· A Final Fantasy XIV Gunbreaker mod infused with the essence of Bloodborne has been released.
· This mod is the creator's largest and most complex project, as Bloodborne is their favorite FromSoftware game.
· Gunbreaker was the first job choice for the mod because it uses firearm-based weapons and has combo sequences.
· The mod includes over 10 different Trick Weapons and Hunter Tools.
· This mod is the creator's largest and most complex project, as Bloodborne is their favorite FromSoftware game.
· Gunbreaker was the first job choice for the mod because it uses firearm-based weapons and has combo sequences.
· The mod includes over 10 different Trick Weapons and Hunter Tools.
00:43 - 01:17
2. ✨ Initial Reactions and Potential Expansion of the Mod
· Some viewers, while not having played Bloodborne extensively, find the mod itself intriguing.
· The creator mentioned the possibility of expanding this concept to other jobs, noting that there are 14 other jobs that would perfectly fit a Bloodborne-style project.
· The reason certain weapons weren't included was that they didn't quite fit within Gunbreaker's skill rotation.
· There are also plans to add more weapons in the future as new Gunbreaker skills are introduced.
· The creator mentioned the possibility of expanding this concept to other jobs, noting that there are 14 other jobs that would perfectly fit a Bloodborne-style project.
· The reason certain weapons weren't included was that they didn't quite fit within Gunbreaker's skill rotation.
· There are also plans to add more weapons in the future as new Gunbreaker skills are introduced.
01:33 - 02:38
3. 🤩 Modded Skill Showcase and Impressions (1)
· Viewers are expressing awe at the modded skills being showcased.
· Reactions are particularly positive towards the skills related to the 'Lion Heart' combo and the cool sword designs.
· There's also mention of a sword that appears with the line 'My true mentor.'
· A skill demonstration, presumed to be an 'Ammo combo,' follows.
· Reactions are particularly positive towards the skills related to the 'Lion Heart' combo and the cool sword designs.
· There's also mention of a sword that appears with the line 'My true mentor.'
· A skill demonstration, presumed to be an 'Ammo combo,' follows.
03:00 - 03:52
4. 🌟 Modded Skill Showcase and Impressions (2)
· Impressions continue with a skill presumed to be 'OB3' and a cool job gauge.
· The teleportation skill and custom idle animations are noted as impressive.
· While the skill names aren't visible, the teleportation animation is particularly favored.
· There's also commentary on a move resembling 'Tanks dance' and its unique sound effects.
· The teleportation skill and custom idle animations are noted as impressive.
· While the skill names aren't visible, the teleportation animation is particularly favored.
· There's also commentary on a move resembling 'Tanks dance' and its unique sound effects.
04:07 - 05:04
5. ⚔️ Bloodborne Weapon and Skill Recreation
· A question arises about whether the animation related to the skill 'Corundum small resonant bell' is from the game itself.
· There's also mention of transforming weapons, and viewers are curious if these weapons appear in Bloodborne.
· The 'Moonlight' sword is brought up, with speculation that it might originate from Armored Core rather than the Souls series.
· There's also mention of transforming weapons, and viewers are curious if these weapons appear in Bloodborne.
· The 'Moonlight' sword is brought up, with speculation that it might originate from Armored Core rather than the Souls series.
05:25 - 06:24
6. 🤔 Evaluation of Mod Effects: Overkill vs. Animation
· Overall, many viewers praise the mod's effects as very cool.
· However, some viewers mention that the effects feel a bit excessive, stating that they personally prefer the character's animations over flashy effects.
· There's also an opinion that while the flashiness of the basic combos is nice, it might be a bit overwhelming for constant use.
· However, some viewers mention that the effects feel a bit excessive, stating that they personally prefer the character's animations over flashy effects.
· There's also an opinion that while the flashiness of the basic combos is nice, it might be a bit overwhelming for constant use.
06:33 - 07:39
7. 💥 Gunbreaker Basic Combos and Skill Design
· Skills related to Gunbreaker's basic combos are demonstrated.
· An analysis suggests that if the '1-2-3' combo is too flashy when repeated, it could diminish the impact of major skills.
· The creator shares their personal thoughts on how to focus the power within skills.
· An analysis suggests that if the '1-2-3' combo is too flashy when repeated, it could diminish the impact of major skills.
· The creator shares their personal thoughts on how to focus the power within skills.
07:51 - 08:43
8. 🚀 'Blasting Zone' and Combo Skill Analysis
· The 'Blasting Zone' skill and its subsequent combo skills are demonstrated.
· Skill names like 'Faded Circle' and 'Faded Brand' are mentioned, with speculation that these are combo skills.
· The combo skills appear very long but are praised for their visual appeal.
· Skill names like 'Faded Circle' and 'Faded Brand' are mentioned, with speculation that these are combo skills.
· The combo skills appear very long but are praised for their visual appeal.
08:49 - 09:50
9. 🔥 Favorite Skill Appears: Flashy Presentation and Impact
· Viewers pick their favorite skills from the mod.
· The 'Hyper Velocity' skill, particularly its downward slam and flashy effects, receives particularly impressive reactions.
· The uppercut skill that appears with a weapon switch is also praised as cool.
· The 'Hyper Velocity' skill, particularly its downward slam and flashy effects, receives particularly impressive reactions.
· The uppercut skill that appears with a weapon switch is also praised as cool.
10:23 - 11:15
10. ✨ Intensity of Mod Effects and Harmony with Animation
· The mod's powerful effects are mentioned again throughout the showcase.
· Viewers find the effects somewhat excessive but praise the character's animations as excellent.
· The opinion is that while some effects are fine, the created animations are particularly outstanding.
· Viewers find the effects somewhat excessive but praise the character's animations as excellent.
· The opinion is that while some effects are fine, the created animations are particularly outstanding.
11:22 - 12:07
11. 🩸 Bloodborne-Style Attacks and Effects
· Flashy effects for certain skills and Bloodborne's signature blood-splattering slash effects are demonstrated.
· Questions arise about whether these effects are actual in-game skills.
· Viewers generally praise the mod's presentation as very cool.
· Questions arise about whether these effects are actual in-game skills.
· Viewers generally praise the mod's presentation as very cool.
12:13 - 13:04
12. 🌙 'Moonlight' Sword and Slash Animation
· The 'Moonlight' sword from Bloodborne has been recreated in the mod.
· The slash animation for this sword is highly praised as excellent.
· Discussion continues about the sword's origin, with its connection to Armored Core being mentioned.
· The slash animation for this sword is highly praised as excellent.
· Discussion continues about the sword's origin, with its connection to Armored Core being mentioned.
13:26 - 14:00
13. 🌟 Mod Creator's Tendency: Effects vs. Animation
· There's mention of the final hit effects, with analysis suggesting the mod creator places great importance on effects.
· Viewers reiterate that while the effects are good, they personally prefer the animations themselves.
· Viewers reiterate that while the effects are good, they personally prefer the animations themselves.
14:01 - 14:44
14. 💯 Final Evaluation: Highly Praised Mod Quality
· Viewers are showering the mod's overall quality with praise.
· Aspects like the teleportation animation are specifically highlighted as outstanding.
· The conclusion is that it's an overall very cool and impressive mod.
· Aspects like the teleportation animation are specifically highlighted as outstanding.
· The conclusion is that it's an overall very cool and impressive mod.
