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Project Zomboid 42.18 Update: A Comprehensive Summary of New Features, Balance Adjustments, and Bug FixesWe'll provide a detailed breakdown of Project Zomboid's latest 42.18 update. Don't miss any changes affecting your gameplay, including new animations, item adjustments, profession balance tweaks, multiplayer improvements, and numerous bug fixes.
Project Zomboid 42.18 Update: A Comprehensive Summary of New Features, Balance Adjustments, and Bug Fixes
1. 🔫 New Weapon Animations and Quality-of-Life Features Added
· New reload animations have been added for bolt-action rifles.
· The reload animation for pump-action shotguns has been changed.
· The stock has been removed from the double-barreled shotgun.
· An option has been added to game settings to pause the game when the player opens the map. (May cause crashes when using a controller)
· Key binding functionality has been added for the crouch action.
· The propane tank model has been updated to match US standards.
· New trash cans have been added to fast-food restaurants and pizza parlors.
00:00 - 01:26
1. 🔫 New Weapon Animations and Quality-of-Life Features Added
· New reload animations have been added for bolt-action rifles.
· The reload animation for pump-action shotguns has been changed.
· The stock has been removed from the double-barreled shotgun.
· An option has been added to game settings to pause the game when the player opens the map. (May cause crashes when using a controller)
· Key binding functionality has been added for the crouch action.
· The propane tank model has been updated to match US standards.
· New trash cans have been added to fast-food restaurants and pizza parlors.
01:30 - 03:42
2. ⚖️ Profession Balance Adjustments and Item Changes
· The Ranger profession now gains Lumberjack level instead of Trapper level.
· The Rancher profession now gains Fitness level instead of Farming level.
· Homemade gas mask filters use clean rags and turn into dirty rags when below 30%. Rags are reusable.
· The weight of metal barrels has increased to 20kg.
· The capacity of steel fuel cans has increased to 20L.
· The capacity of regular and military water bottles has increased to 900ml.
· The capacity of cowboy canteens has increased to approximately 2L.
· The capacity of hydration backpacks has increased to 2L (3L for military), with the same weight.
· The capacity of beer bottles has decreased to 300ml.
· In the Brandenburg region, players will no longer spawn in sealed houses but in regular ones.
03:43 - 07:53
3. 💻 Multiplayer and Technical Improvements
· Base modules for crafting recipes are now available in multiplayer.
· Game crashes due to insufficient crafting materials have been fixed.
· File writing errors have been fixed.
· A texture field has been added to the trade script.
· The mod item search function has been improved.
· RNE vulnerabilities have been fixed.
· Players can now refuse medical assistance from other players.
· Long-range vehicle sounds have been added.
· Optimization for saving visited maps and an error where maps were not initializing after reconnecting have been fixed.
· PvP vehicle interactions have been adjusted: players with PvP disabled will not take damage from vehicles and will not be pushed by them. Players with PvP enabled will take damage from vehicles.
· The name display option in server settings has been fixed.
· War settings are now disabled by default.
· Unnecessary anti-cheat systems have been removed.
· Visual errors with mannequin clothing have been fixed.
· An error where renaming an existing faction created a new one has been fixed.
· A bug with duplicating backpacks and their contents has been fixed.
· A bomb error that only dealt damage to players with PvP enabled has been fixed.
· Server freezes during world save generation have been fixed.
· Anti-cheat false positives have been fixed.
· Barricade synchronization errors for some players have been fixed.
· Vehicle collision errors have been fixed.
· Trailers and tow trucks are now displayed more smoothly to other players.
· An error where dirt did not apply to character bodies and clothing has been fixed.
· An error where the water level did not change when using water bottles has been fixed.
· An error where players could pass through vehicles has been fixed.
· A fishing rod duplication error when the fishing line broke has been fixed.
· An error where zombies killed by explosions could not be looted has been fixed.
· An error where tiles did not change when a feeder was empty has been fixed.
· Puddle synchronization has been fixed.
· An error where players in reversing vehicles were not visible has been fixed.
· An error where players moved items from multiple containers simultaneously has been fixed.
· An error where liquid containers on the floor were damaged upon server restart has been fixed.
· An error where the remaining material amount in crucibles was displayed incorrectly has been fixed.
· An error where animal tracks were not visible in debug mode has been fixed.
· A visual error where burners were always displayed as full has been fixed.
· An error where campfire temperatures were not displayed has been fixed.
· Dryers have been adjusted to dry faster.
· An error where clothes were not being washed in washing machines has been fixed.
· An error where towels did not get wet in the rain has been fixed.
· An error where grass grew on tiles has been fixed.
07:54 - 10:19
4. 🛠️ Major Bug Fixes and Gameplay Improvements
· Invisible walls between wide stairs have been removed, allowing sideways movement.
· An error preventing manual aiming has been fixed.
· Firearm models and attachments have been updated for controller use.
· A silent issue with some runners has been fixed.
· Spawn points in the Brandenburg, March Ridge, and Ivington areas have been corrected.
· Melee attack calculations have been fixed.
· Excessive heat emission from characters after exercise has been fixed.
· An error where characters got stuck when placing objects composed of multiple tiles has been fixed.
· Hints for success/failure during auto-maintenance were not displayed; this has been fixed.
· An error where burning zombies did not illuminate their surroundings has been fixed.
· An error where parts of chicken coops or long feeders did not completely break even when burning has been fixed.
· An error where zombies capable of opening doors could not open them has been fixed.
· An error where animals were visible through walls and solid obstacles has been fixed.
· An error preventing players from sitting in the driver's seat at certain locations has been fixed.
· An error where players took damage when lighting pre-placed campfires has been fixed.
· An error where certain sized animals could not be petted has been fixed.
· A context menu error where broken glass was displayed as rope has been fixed.
· An error where fishing nets could not be placed while in a backpack has been fixed.
· An error where plant growth stages were displayed incorrectly has been fixed.
· An error preventing aiming from the back seats of vehicles has been fixed.
· An error where players could not move after picking up a coffee maker or toaster when using a controller has been fixed.
· Wooden frames for crucibles have been removed.
· An error where leather straps could not be used to craft underwear has been fixed.
· Cheese can now be added to omelets again.
10:20 - 11:41
5. 🔊 Sound and Technical Debugging
· New sounds have been added for trash cans and wooden doors.
· The detection range for zombie hit sounds has been increased from 20 to 70.
· An error where the wrong sound played when using a toilet has been fixed.
· A smoke grenade infinite sound error has been fixed.
· An error where surrounding sounds turned off after player death has been fixed.
· The Lua debugger frame rate has been increased from 30 to 60.
· New features have been added to the debug window.
· The wind sprite effect option is now disabled by default.
· Single-player debug cheats saved locally have been restored.
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