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Project Zomboid 42.18 Update: A Comprehensive Summary of New Features, Balance Adjustments, and Bug FixesWe'll provide a detailed breakdown of Project Zomboid's latest 42.18 update. Don't miss any changes affecting your gameplay, including new animations, item adjustments, profession balance tweaks, multiplayer improvements, and numerous bug fixes.
1. 🔫 New Weapon Animations and Quality-of-Life Features Added
· New reload animations have been added for bolt-action rifles.
· The reload animation for pump-action shotguns has been changed.
· The stock has been removed from the double-barreled shotgun.
· An option has been added to game settings to pause the game when the player opens the map. (May cause crashes when using a controller)
· Key binding functionality has been added for the crouch action.
· The propane tank model has been updated to match US standards.
· New trash cans have been added to fast-food restaurants and pizza parlors.
· The reload animation for pump-action shotguns has been changed.
· The stock has been removed from the double-barreled shotgun.
· An option has been added to game settings to pause the game when the player opens the map. (May cause crashes when using a controller)
· Key binding functionality has been added for the crouch action.
· The propane tank model has been updated to match US standards.
· New trash cans have been added to fast-food restaurants and pizza parlors.
00:00 - 01:26
1. 🔫 New Weapon Animations and Quality-of-Life Features Added
· New reload animations have been added for bolt-action rifles.
· The reload animation for pump-action shotguns has been changed.
· The stock has been removed from the double-barreled shotgun.
· An option has been added to game settings to pause the game when the player opens the map. (May cause crashes when using a controller)
· Key binding functionality has been added for the crouch action.
· The propane tank model has been updated to match US standards.
· New trash cans have been added to fast-food restaurants and pizza parlors.
· The reload animation for pump-action shotguns has been changed.
· The stock has been removed from the double-barreled shotgun.
· An option has been added to game settings to pause the game when the player opens the map. (May cause crashes when using a controller)
· Key binding functionality has been added for the crouch action.
· The propane tank model has been updated to match US standards.
· New trash cans have been added to fast-food restaurants and pizza parlors.
01:30 - 03:42
2. ⚖️ Profession Balance Adjustments and Item Changes
· The Ranger profession now gains Lumberjack level instead of Trapper level.
· The Rancher profession now gains Fitness level instead of Farming level.
· Homemade gas mask filters use clean rags and turn into dirty rags when below 30%. Rags are reusable.
· The weight of metal barrels has increased to 20kg.
· The capacity of steel fuel cans has increased to 20L.
· The capacity of regular and military water bottles has increased to 900ml.
· The capacity of cowboy canteens has increased to approximately 2L.
· The capacity of hydration backpacks has increased to 2L (3L for military), with the same weight.
· The capacity of beer bottles has decreased to 300ml.
· In the Brandenburg region, players will no longer spawn in sealed houses but in regular ones.
· The Rancher profession now gains Fitness level instead of Farming level.
· Homemade gas mask filters use clean rags and turn into dirty rags when below 30%. Rags are reusable.
· The weight of metal barrels has increased to 20kg.
· The capacity of steel fuel cans has increased to 20L.
· The capacity of regular and military water bottles has increased to 900ml.
· The capacity of cowboy canteens has increased to approximately 2L.
· The capacity of hydration backpacks has increased to 2L (3L for military), with the same weight.
· The capacity of beer bottles has decreased to 300ml.
· In the Brandenburg region, players will no longer spawn in sealed houses but in regular ones.
03:43 - 07:53
3. 💻 Multiplayer and Technical Improvements
· Base modules for crafting recipes are now available in multiplayer.
· Game crashes due to insufficient crafting materials have been fixed.
· File writing errors have been fixed.
· A texture field has been added to the trade script.
· The mod item search function has been improved.
· RNE vulnerabilities have been fixed.
· Players can now refuse medical assistance from other players.
· Long-range vehicle sounds have been added.
· Optimization for saving visited maps and an error where maps were not initializing after reconnecting have been fixed.
· PvP vehicle interactions have been adjusted: players with PvP disabled will not take damage from vehicles and will not be pushed by them. Players with PvP enabled will take damage from vehicles.
· The name display option in server settings has been fixed.
· War settings are now disabled by default.
· Unnecessary anti-cheat systems have been removed.
· Visual errors with mannequin clothing have been fixed.
· An error where renaming an existing faction created a new one has been fixed.
· A bug with duplicating backpacks and their contents has been fixed.
· A bomb error that only dealt damage to players with PvP enabled has been fixed.
· Server freezes during world save generation have been fixed.
· Anti-cheat false positives have been fixed.
· Barricade synchronization errors for some players have been fixed.
· Vehicle collision errors have been fixed.
· Trailers and tow trucks are now displayed more smoothly to other players.
· An error where dirt did not apply to character bodies and clothing has been fixed.
· An error where the water level did not change when using water bottles has been fixed.
· An error where players could pass through vehicles has been fixed.
· A fishing rod duplication error when the fishing line broke has been fixed.
· An error where zombies killed by explosions could not be looted has been fixed.
· An error where tiles did not change when a feeder was empty has been fixed.
· Puddle synchronization has been fixed.
· An error where players in reversing vehicles were not visible has been fixed.
· An error where players moved items from multiple containers simultaneously has been fixed.
· An error where liquid containers on the floor were damaged upon server restart has been fixed.
· An error where the remaining material amount in crucibles was displayed incorrectly has been fixed.
· An error where animal tracks were not visible in debug mode has been fixed.
· A visual error where burners were always displayed as full has been fixed.
· An error where campfire temperatures were not displayed has been fixed.
· Dryers have been adjusted to dry faster.
· An error where clothes were not being washed in washing machines has been fixed.
· An error where towels did not get wet in the rain has been fixed.
· An error where grass grew on tiles has been fixed.
· Game crashes due to insufficient crafting materials have been fixed.
· File writing errors have been fixed.
· A texture field has been added to the trade script.
· The mod item search function has been improved.
· RNE vulnerabilities have been fixed.
· Players can now refuse medical assistance from other players.
· Long-range vehicle sounds have been added.
· Optimization for saving visited maps and an error where maps were not initializing after reconnecting have been fixed.
· PvP vehicle interactions have been adjusted: players with PvP disabled will not take damage from vehicles and will not be pushed by them. Players with PvP enabled will take damage from vehicles.
· The name display option in server settings has been fixed.
· War settings are now disabled by default.
· Unnecessary anti-cheat systems have been removed.
· Visual errors with mannequin clothing have been fixed.
· An error where renaming an existing faction created a new one has been fixed.
· A bug with duplicating backpacks and their contents has been fixed.
· A bomb error that only dealt damage to players with PvP enabled has been fixed.
· Server freezes during world save generation have been fixed.
· Anti-cheat false positives have been fixed.
· Barricade synchronization errors for some players have been fixed.
· Vehicle collision errors have been fixed.
· Trailers and tow trucks are now displayed more smoothly to other players.
· An error where dirt did not apply to character bodies and clothing has been fixed.
· An error where the water level did not change when using water bottles has been fixed.
· An error where players could pass through vehicles has been fixed.
· A fishing rod duplication error when the fishing line broke has been fixed.
· An error where zombies killed by explosions could not be looted has been fixed.
· An error where tiles did not change when a feeder was empty has been fixed.
· Puddle synchronization has been fixed.
· An error where players in reversing vehicles were not visible has been fixed.
· An error where players moved items from multiple containers simultaneously has been fixed.
· An error where liquid containers on the floor were damaged upon server restart has been fixed.
· An error where the remaining material amount in crucibles was displayed incorrectly has been fixed.
· An error where animal tracks were not visible in debug mode has been fixed.
· A visual error where burners were always displayed as full has been fixed.
· An error where campfire temperatures were not displayed has been fixed.
· Dryers have been adjusted to dry faster.
· An error where clothes were not being washed in washing machines has been fixed.
· An error where towels did not get wet in the rain has been fixed.
· An error where grass grew on tiles has been fixed.
07:54 - 10:19
4. 🛠️ Major Bug Fixes and Gameplay Improvements
· Invisible walls between wide stairs have been removed, allowing sideways movement.
· An error preventing manual aiming has been fixed.
· Firearm models and attachments have been updated for controller use.
· A silent issue with some runners has been fixed.
· Spawn points in the Brandenburg, March Ridge, and Ivington areas have been corrected.
· Melee attack calculations have been fixed.
· Excessive heat emission from characters after exercise has been fixed.
· An error where characters got stuck when placing objects composed of multiple tiles has been fixed.
· Hints for success/failure during auto-maintenance were not displayed; this has been fixed.
· An error where burning zombies did not illuminate their surroundings has been fixed.
· An error where parts of chicken coops or long feeders did not completely break even when burning has been fixed.
· An error where zombies capable of opening doors could not open them has been fixed.
· An error where animals were visible through walls and solid obstacles has been fixed.
· An error preventing players from sitting in the driver's seat at certain locations has been fixed.
· An error where players took damage when lighting pre-placed campfires has been fixed.
· An error where certain sized animals could not be petted has been fixed.
· A context menu error where broken glass was displayed as rope has been fixed.
· An error where fishing nets could not be placed while in a backpack has been fixed.
· An error where plant growth stages were displayed incorrectly has been fixed.
· An error preventing aiming from the back seats of vehicles has been fixed.
· An error where players could not move after picking up a coffee maker or toaster when using a controller has been fixed.
· Wooden frames for crucibles have been removed.
· An error where leather straps could not be used to craft underwear has been fixed.
· Cheese can now be added to omelets again.
· An error preventing manual aiming has been fixed.
· Firearm models and attachments have been updated for controller use.
· A silent issue with some runners has been fixed.
· Spawn points in the Brandenburg, March Ridge, and Ivington areas have been corrected.
· Melee attack calculations have been fixed.
· Excessive heat emission from characters after exercise has been fixed.
· An error where characters got stuck when placing objects composed of multiple tiles has been fixed.
· Hints for success/failure during auto-maintenance were not displayed; this has been fixed.
· An error where burning zombies did not illuminate their surroundings has been fixed.
· An error where parts of chicken coops or long feeders did not completely break even when burning has been fixed.
· An error where zombies capable of opening doors could not open them has been fixed.
· An error where animals were visible through walls and solid obstacles has been fixed.
· An error preventing players from sitting in the driver's seat at certain locations has been fixed.
· An error where players took damage when lighting pre-placed campfires has been fixed.
· An error where certain sized animals could not be petted has been fixed.
· A context menu error where broken glass was displayed as rope has been fixed.
· An error where fishing nets could not be placed while in a backpack has been fixed.
· An error where plant growth stages were displayed incorrectly has been fixed.
· An error preventing aiming from the back seats of vehicles has been fixed.
· An error where players could not move after picking up a coffee maker or toaster when using a controller has been fixed.
· Wooden frames for crucibles have been removed.
· An error where leather straps could not be used to craft underwear has been fixed.
· Cheese can now be added to omelets again.
10:20 - 11:41
5. 🔊 Sound and Technical Debugging
· New sounds have been added for trash cans and wooden doors.
· The detection range for zombie hit sounds has been increased from 20 to 70.
· An error where the wrong sound played when using a toilet has been fixed.
· A smoke grenade infinite sound error has been fixed.
· An error where surrounding sounds turned off after player death has been fixed.
· The Lua debugger frame rate has been increased from 30 to 60.
· New features have been added to the debug window.
· The wind sprite effect option is now disabled by default.
· Single-player debug cheats saved locally have been restored.
· The detection range for zombie hit sounds has been increased from 20 to 70.
· An error where the wrong sound played when using a toilet has been fixed.
· A smoke grenade infinite sound error has been fixed.
· An error where surrounding sounds turned off after player death has been fixed.
· The Lua debugger frame rate has been increased from 30 to 60.
· New features have been added to the debug window.
· The wind sprite effect option is now disabled by default.
· Single-player debug cheats saved locally have been restored.
