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MapleStory Striker: Perfect Guide to Optimal Hunting Grounds and Skill Trees by LevelThis is a guide video for the Striker class in MapleStory Planet. We will provide detailed information on skill trees from 1st to 3rd job, recommended hunting grounds by level, and efficient equipment setup methods.
1. 🚀 Striker Class Introduction and Leveling Difficulty
· Striker is a Pirate class that uses Knuckles.
· Leveling can be somewhat challenging until 3rd job advancement, so it's recommended to prepare yourself before starting.
· The content of this video is based on experience.
· Leveling can be somewhat challenging until 3rd job advancement, so it's recommended to prepare yourself before starting.
· The content of this video is based on experience.
00:03 - 00:33
1. 🚀 Striker Class Introduction and Leveling Difficulty
· Striker is a Pirate class that uses Knuckles.
· Leveling can be somewhat challenging until 3rd job advancement, so it's recommended to prepare yourself before starting.
· The content of this video is based on experience.
· Leveling can be somewhat challenging until 3rd job advancement, so it's recommended to prepare yourself before starting.
· The content of this video is based on experience.
00:34 - 02:18
2. ✨ Striker Skill Tree: From 1st to 3rd Job
· 1st Job Skill Tree: Summer Kick 1 → Straight 1 → Summer Kick Master → Quick Motion Master → Dash Master → Lightning Master
· 2nd Job Skill Tree (Jellyfish Carry Route): HP Increase Mastery → Screw Punch 1 → Knuckle Mastery 5 → Knuckle Booster 1 → Knuckle Mastery Master → Energy Charge 2 → Energy Buster 11 → Energy Charge Master → Energy Buster Master → Lightning Charge Master → Knuckle Booster Master → Screw Punch 11
· 2nd Job Skill Tree (Standard Route): HP Increase Mastery → Screw Punch 1 → Knuckle Mastery 5 → Knuckle Booster 1 → Knuckle Mastery Master → Screw Punch Master → Energy Charge 2 → Energy Buster 11 → Energy Charge Master → Lightning Charge Master → Knuckle Booster Master → Energy Buster 10 except Master
· 3rd Job Skill Tree: Shark Wave 1 → Critical Punch 1 → Shark Wave Master → Critical Punch Master → Spark Master (Free distribution recommended after core tree)
· 2nd Job Skill Tree (Jellyfish Carry Route): HP Increase Mastery → Screw Punch 1 → Knuckle Mastery 5 → Knuckle Booster 1 → Knuckle Mastery Master → Energy Charge 2 → Energy Buster 11 → Energy Charge Master → Energy Buster Master → Lightning Charge Master → Knuckle Booster Master → Screw Punch 11
· 2nd Job Skill Tree (Standard Route): HP Increase Mastery → Screw Punch 1 → Knuckle Mastery 5 → Knuckle Booster 1 → Knuckle Mastery Master → Screw Punch Master → Energy Charge 2 → Energy Buster 11 → Energy Charge Master → Lightning Charge Master → Knuckle Booster Master → Energy Buster 10 except Master
· 3rd Job Skill Tree: Shark Wave 1 → Critical Punch 1 → Shark Wave Master → Critical Punch Master → Spark Master (Free distribution recommended after core tree)
02:19 - 07:22
3. 🗺️ Recommended Hunting Grounds and Quest Guide by Level
· Levels 11-24: Tusk Quests using Sergeant Charlie NPC (Utilize the central NPC in Orbis Town, use the Auction House)
· Levels 24-30: Ant Tunnel Passa and Sign Quests
· Levels 30-40: Mushroom Kingdom Quests
· Level 40+ (Hell Zone): Quest-focused progression recommended
- Kerning Square Quests: Proceed after purchasing materials like Mango Bubble, Melon Bubble, Cherry Bubble, etc.
- Tangyoon's Quests: Utilize the restaurant NPC in the upper corridor of the Nautilus, requires Ibrair/Curse Eye/Holden Eye tails
- Brokerhan Linked Quests: Utilize the central NPC in Magatia
- Maker Quests: Utilize the NPC at the second portal from the left in Magatia
- Lower Village Quests: Utilize the Dolphin NPC in Aqua Road, proceed with the 7 Boys 7 Stars NPC quests
· Levels 45-50: Hunt in C-1 Area (1.27 million EXP per hour for a 3-person party)
· Levels 50-55: Hunt in Golem's Forest (1.7 million EXP per hour solo, 2.6 million for a 4-person party)
· Levels 55-70: Jellyfish Carry in Deep Valley 2 (13.5 million EXP per hour for a 2-person party)
· Level 70: Proceed with the Circlet Quest after 3rd job advancement (2-person recommended with a high-spec acquaintance, completion at level 75)
· Levels 70-80 (Alternative): Hunt in C-2 Area (Solo Shark hunting, 5.6 million EXP per hour)
· Levels 80-85: Hunt solo in Restricted Area (6 million EXP per hour)
· Levels 85-90: Hunt solo in Dragon Nest (12 million EXP per hour)
· Level 90+: Egg Cracking Hunt
- Minimize Loss: 1 spawn kill from the left platform (15.5 million+ EXP per hour)
- Fast Leveling: 2-4 spawn kills from the right (30 million EXP per hour, 1.3 million Mesos)
· Levels 24-30: Ant Tunnel Passa and Sign Quests
· Levels 30-40: Mushroom Kingdom Quests
· Level 40+ (Hell Zone): Quest-focused progression recommended
- Kerning Square Quests: Proceed after purchasing materials like Mango Bubble, Melon Bubble, Cherry Bubble, etc.
- Tangyoon's Quests: Utilize the restaurant NPC in the upper corridor of the Nautilus, requires Ibrair/Curse Eye/Holden Eye tails
- Brokerhan Linked Quests: Utilize the central NPC in Magatia
- Maker Quests: Utilize the NPC at the second portal from the left in Magatia
- Lower Village Quests: Utilize the Dolphin NPC in Aqua Road, proceed with the 7 Boys 7 Stars NPC quests
· Levels 45-50: Hunt in C-1 Area (1.27 million EXP per hour for a 3-person party)
· Levels 50-55: Hunt in Golem's Forest (1.7 million EXP per hour solo, 2.6 million for a 4-person party)
· Levels 55-70: Jellyfish Carry in Deep Valley 2 (13.5 million EXP per hour for a 2-person party)
· Level 70: Proceed with the Circlet Quest after 3rd job advancement (2-person recommended with a high-spec acquaintance, completion at level 75)
· Levels 70-80 (Alternative): Hunt in C-2 Area (Solo Shark hunting, 5.6 million EXP per hour)
· Levels 80-85: Hunt solo in Restricted Area (6 million EXP per hour)
· Levels 85-90: Hunt solo in Dragon Nest (12 million EXP per hour)
· Level 90+: Egg Cracking Hunt
- Minimize Loss: 1 spawn kill from the left platform (15.5 million+ EXP per hour)
- Fast Leveling: 2-4 spawn kills from the right (30 million EXP per hour, 1.3 million Mesos)
07:23 - 08:36
4. 💎 Striker Equipment Setup Guide
· Most equipment is crafted through self-cubing.
· Hat: Unique, two lines of 10% STR
· Earrings: Unique, 18%
· Cape: 18% STR
· Overall: White Piniel, 15% total (changed from 25% to two lines of 10% after cubing)
· Gloves: Purchase Attack, Magic, Speed gloves and use Unique, two lines (low level cap results in low potential)
· Magic Accessory: 12% two lines of Attack/Magic
· Shoes: Use self-cubed 18%
· Weapon: Level 90 Knuckle, Blood Bat (60% completed for daily use, Epic two lines 020)
· Total Attack Power: 105
· Future Plans: Plan to upgrade to Baekje Knuckle upon reaching level 100
· Hat: Unique, two lines of 10% STR
· Earrings: Unique, 18%
· Cape: 18% STR
· Overall: White Piniel, 15% total (changed from 25% to two lines of 10% after cubing)
· Gloves: Purchase Attack, Magic, Speed gloves and use Unique, two lines (low level cap results in low potential)
· Magic Accessory: 12% two lines of Attack/Magic
· Shoes: Use self-cubed 18%
· Weapon: Level 90 Knuckle, Blood Bat (60% completed for daily use, Epic two lines 020)
· Total Attack Power: 105
· Future Plans: Plan to upgrade to Baekje Knuckle upon reaching level 100
