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SD Gundam G Generation Eternal, the reason it's being re-evaluated after a yearSD Gundam G Generation Eternal, which received harsh criticism at launch, is being re-evaluated as it celebrates its first anniversary. Let's take a closer look at what has changed and what charms are captivating players.
SD Gundam G Generation Eternal, the reason it's being re-evaluated after a year
1. 🎮 Game Introduction and Initial Evaluation
· We primarily create content for console games, but we also play mobile games and create content for them.
· We don't often create content for mobile games due to the possibility of service termination.
· In late January 2025, we had the experience of creating a critical video by participating in the network service of SD Gundam G Generation Eternal.
· At that time, the network service period was less than 3 days, and the content was insufficient, making it very different from the current state.
· After the official launch, there was a turnaround, including ranking first on the Play Store, which made us feel the need for a follow-up review.
· We are replaying the game for its first anniversary and conducting an AS review.
· Although it claims to be an SRPG genre, it is closer to a raising game where you develop units and characters rather than focusing on strategy.
00:01 - 01:26
1. 🎮 Game Introduction and Initial Evaluation
· We primarily create content for console games, but we also play mobile games and create content for them.
· We don't often create content for mobile games due to the possibility of service termination.
· In late January 2025, we had the experience of creating a critical video by participating in the network service of SD Gundam G Generation Eternal.
· At that time, the network service period was less than 3 days, and the content was insufficient, making it very different from the current state.
· After the official launch, there was a turnaround, including ranking first on the Play Store, which made us feel the need for a follow-up review.
· We are replaying the game for its first anniversary and conducting an AS review.
· Although it claims to be an SRPG genre, it is closer to a raising game where you develop units and characters rather than focusing on strategy.
01:31 - 02:37
2. 🕹️ Gameplay and Core Fun
· AP is required for in-game activities, and the daily acquisition amount is limited. Paid purchases are possible, but they have limitations on frequency and low efficiency.
· Only after investing a long time to develop units and pilots and raise their levels can one discuss strategy by playing high-difficulty content.
· The main fun of the game is its role as an 'online exhibition hall' for collecting and developing units and characters, with clearing high-difficulty content based on this being a secondary enjoyment.
· Due to these characteristics, player evaluations seem to be sharply divided.
· It was natural that the game's direction was difficult to grasp during the network service period.
02:38 - 08:55
3. ⚙️ Unit Acquisition Methods and Balance Adjustment Secrets
· Unit acquisition methods include development, event rewards, and paid gacha.
· Initially, there were concerns about balance disruption because gacha units had stronger final stats, but this is no longer the case.
· In SD Gundam G Generation Eternal, all units except the highest rarity UR and the special rarity Ultimate can be enhanced with SP and SSP customs.
· SP and SSP are enhancement systems that improve unit abilities through event or mission rewards.
· SP enhances units to the level just below UR by setting the maximum level to 100, regardless of unit rarity, while SSP is a higher-level enhancement concept that increases movement speed, attack range, and allows for additional weapon mounting.
· There are cases where specific units' weaknesses are compensated or strengths are specialized, significantly improving performance beyond general SSP enhancements.
· Although not reaching the maximum enhancement value of UR rarity, by acquiring multiple copies of the same unit and using the breakthrough system, it's possible to achieve performance similar to UR.
· Fully broken-through (max breakthrough) units have their overall stats increased by 40%, and when combined with SP/SSP enhancements, they can sometimes outperform UR units due to breakthrough bonuses.
· UR units have special abilities like EX weapons, but non-UR units can also be fully utilized through SP/SSP enhancements and the breakthrough system.
· There are missions that give a lot of diamonds even when cleared only with development units, and the game is not designed with a focus on UR unit play.
· It is also advantageous to utilize certain pilots with large stat increases through SP enhancement.
· This is a player-friendly game for free-to-play and low-spending users, and for those who want to develop their favorite units or pilots.
· Resell marathons (resetting for desired units) are extremely easy, providing good accessibility for beginners.
08:56 - 10:49
4. 🚀 Tag System and Battleship Utilization
· Various tags assigned to units and pilots contribute to game balance.
· There are battleships corresponding to units from specific eras within series, providing buffs to units with matching tags.
· Acquiring battleships requires paid gacha, but battleships distributed through events are also highly useful.
· Although distributed battleships have lower buff values than gacha battleships, they can be utilized due to supporting two or more tags or having general versatility.
· The scenario difficulty is designed to be easy, and two squads of five units each can be deployed.
· Basic scenarios are easy to clear by utilizing a squad of units with series tags and a free-form squad.
· Content for users who have sufficiently developed their units and pilots includes 'Eternal Road' and 'Master League'.
· Clearing Eternal Road rewards diamonds, enhancement materials, and enhancement parts.
· Master League involves auto-battles against other users' decks, and UR unit breakthrough items can be obtained.
10:50 - 12:42
5. 👍 User-Friendly Systems and Disappointing Translation
· In addition to paid options, there are ways to break through UR units, making pilot and unit acquisition important.
· While it might be disadvantageous for paying users due to the nature of mobile games, it's positive in that efficiency can be achieved by investing time.
· Since the fun derived from the game varies depending on how one plays, it can be considered a sufficiently excellent mobile game.
· The quality of the story translation has not significantly improved, which is a disappointment.
· This is presumed to be due to cost issues, as translation was outsourced to a non-Korean company.
· However, considering that it faithfully implements the largest volume of story content among all Gundam games to date, the sheer amount of text is understandable.
· If you want to know the basic Gundam story, this game could be the best choice.
12:43 - 14:44
6. 🤔 Bandai Namco's Operational Strategy and Future Outlook
· SD Gundam G Generation Eternal has the potential to be used as an advertising medium to promote the Gundam franchise to light users who don't have consoles or computers.
· Unlike recent Gundam anime that have struggled with box office performance, it targets students and office workers by establishing a system that can be enjoyed with low spending and minimal time investment.
· The fundamental position of the game is to maintain it long-term so that the main consumer base can experience Gundam media without spending money.
· This fosters affection for Gundam, leading to purchases of plastic models, games, and related merchandise.
· From the perspective of console game fans, the long-term success of this game may reduce the possibility of a new console G Generation series.
· The game also features a predatory monetization model. New pickup units and characters appear approximately every two weeks, and half of them are limited editions, making them difficult to obtain.
· In some cases, players may experience difficulties progressing without specific pickup units, characters, or limited battleships.
· Some users purchase accounts that include essential units or battleships.
14:45 - 16:42
7. ⚠️ Characteristics and Concerns of Mobile Games
· Due to the nature of mobile games, free play is possible, but monetization is unavoidable.
· For users who cannot play the game daily, there is a drawback of having to catch up on weekends.
· Given the nature of mobile games, which allow for real-time policy modifications and transitions, there are concerns that the current user-friendly stance could change at any moment.
· Considering the service termination cases of past Bandai Namco Gundam mobile games, future operational policy changes must be taken into account.
· The future service direction of this game stands at a crucial crossroads that will determine Bandai Namco's image.
16:43 - 18:47
8. 💯 Overall Evaluation and Final Opinion
· While it has a harsh monetization structure for collector-oriented users, it adopts friendly policies for light users who can forgo the collection aspect.
· It is a pretty decent mobile game that maintains its overall reputation.
· It possesses characteristics commonly found in successful mobile games, and the reasons for its positive reception are understandable.
· Based on playing with three accounts for 40 days, the account utilizing prior knowledge performed best, but the account solely equipped with development units was not far behind.
· Its completeness as a mobile game is high, and it is expected that the progress difference between accounts will decrease over time.
· At the time of network service, it could have become just another mass-produced mobile game, but through a year of operation, it has become a sufficiently playable game for users who enjoy its style.
· Given the nature of mobile games, there are also elements that need improvement, which should be considered.
· We hope Bandai Namco puts as much effort into other games as they have into this one.
· We look forward to improvements in issues found in games like Gundam Versus and Gundam Extreme Versus, and hope they evolve into even better games.
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