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Clash Royale June Update: New Hero Card, Game Mode, and Evolution Card RoundupA comprehensive overview of Clash Royale's June update. Dive into exciting changes like the new hero card 'Tomb Queen', the 'Princess Gambit' mode, and the 'Collection Level' system.
1. 👑 New Hero Card 'Tomb Queen' Arrives!
· The new hero card 'Tomb Queen' enters the arena. This card has the ability to sacrifice buildings to summon an ultimate hero, boasts excellent targeting, and leaves behind skeleton soldiers upon defeat.
· 'Tomb Queen' only attacks buildings and can activate her abilities for a certain period even after the building is destroyed.
· 'Tomb Queen' only attacks buildings and can activate her abilities for a certain period even after the building is destroyed.
| Card | Ability |
|---|---|
| Tomb Queen | Summon ultimate hero after sacrificing buildings Tower targeting Summon skeleton soldiers upon defeat Attacks buildings only |
00:29 - 00:54
1. 👑 New Hero Card 'Tomb Queen' Arrives!
· The new hero card 'Tomb Queen' enters the arena. This card has the ability to sacrifice buildings to summon an ultimate hero, boasts excellent targeting, and leaves behind skeleton soldiers upon defeat.
· 'Tomb Queen' only attacks buildings and can activate her abilities for a certain period even after the building is destroyed.
· 'Tomb Queen' only attacks buildings and can activate her abilities for a certain period even after the building is destroyed.
| Card | Ability |
|---|---|
| Tomb Queen | Summon ultimate hero after sacrificing buildings Tower targeting Summon skeleton soldiers upon defeat Attacks buildings only |
00:55 - 01:35
2. 📈 'Collection Level' System Introduced & Reward Changes
· The existing card upgrade experience system is being changed to 'Collection Level'. The total experience from all cards will be displayed as a single level, increasing by 1 for each card upgrade.
· As your Collection Level increases, you can earn various rewards such as Wild Cards, Evo Chests, and Gems, with previews of upcoming rewards available.
· Upon reaching a certain Collection Level, your King Tower level will be automatically upgraded.
· Logging in and playing daily is the best way to get the most rewards, but even if you miss a day, your first win reward will be enhanced upon your return.
· As your Collection Level increases, you can earn various rewards such as Wild Cards, Evo Chests, and Gems, with previews of upcoming rewards available.
· Upon reaching a certain Collection Level, your King Tower level will be automatically upgraded.
· Logging in and playing daily is the best way to get the most rewards, but even if you miss a day, your first win reward will be enhanced upon your return.
| Collection Level Rewards | Details |
|---|---|
| Level Up | Wild Cards, Evo Chests, Gems, Lucky Chests, etc. |
| King Tower Level | Automatic upgrade upon reaching a certain Collection Level |
| Returning Player Benefits | Enhanced first win reward |
01:39 - 02:47
3. 🏆 Season Trophy Road & 'Victory March' Mode
· The old season arena system returns as the 'Season Trophy Road'. The first arena will proceed as usual with your main deck to earn rewards.
· In the second arena, you must build a new deck using 8 of your owned cards, and all cards start at level 15. If deck building is difficult, you can use the 'Deck Wizard's' recommended decks.
· The 'Victory March' mode provides checkpoints for a certain number of wins, preventing you from dropping to previous stages. You can recover health and receive rewards at checkpoints.
· You lose health upon defeat, and the game ends if your health runs out before reaching a checkpoint. You can use Gems to gain extra health or return to a checkpoint.
· In the second arena, you must build a new deck using 8 of your owned cards, and all cards start at level 15. If deck building is difficult, you can use the 'Deck Wizard's' recommended decks.
· The 'Victory March' mode provides checkpoints for a certain number of wins, preventing you from dropping to previous stages. You can recover health and receive rewards at checkpoints.
· You lose health upon defeat, and the game ends if your health runs out before reaching a checkpoint. You can use Gems to gain extra health or return to a checkpoint.
02:48 - 03:26
4. 🎮 Introducing New Game Mode 'Princess Gambit'
· 'Princess Gambit' is a new game mode that allows you to play immediately without needing to build a separate deck.
· Instead of a King Tower, there are only two Princess Towers, and the player who destroys the opponent's towers first wins.
· A total of 40 cards appear randomly in the game, and actual card levels are applied. You can still play even if the minimum card level is displayed.
· At the start of each match, you can preview which cards will appear as evolved or hero cards.
· The game lasts up to 3 minutes, with single, double, and triple elixir modes applied sequentially. Destroying the opponent's Princess Tower earns you 2 crowns.
· Instead of a King Tower, there are only two Princess Towers, and the player who destroys the opponent's towers first wins.
· A total of 40 cards appear randomly in the game, and actual card levels are applied. You can still play even if the minimum card level is displayed.
· At the start of each match, you can preview which cards will appear as evolved or hero cards.
· The game lasts up to 3 minutes, with single, double, and triple elixir modes applied sequentially. Destroying the opponent's Princess Tower earns you 2 crowns.
| Princess Gambit Features | Details |
|---|---|
| Deck Building | Not required, play immediately |
| Arena | No King Tower, 2 Princess Towers |
| Card Pool | 40 cards appear randomly, actual card levels applied |
| Game Duration | Up to 3 minutes, single/double/triple elixir |
03:27 - 03:43
5. ❄️ New Evolved Card 'Princess' Update
· The new evolved card 'Princess' is added. Her first attack fires an arrow, and every third attack thereafter fires additional arrows.
· Frozen arrows deal damage and slow down the movement speed of nearby enemies. When the Princess is defeated, a rain of arrows falls from above, dealing area damage and slowing enemies.
· 'Princess' synergizes well when used with other units, and strategic use is more important than simply crossing the bridge.
· Frozen arrows deal damage and slow down the movement speed of nearby enemies. When the Princess is defeated, a rain of arrows falls from above, dealing area damage and slowing enemies.
· 'Princess' synergizes well when used with other units, and strategic use is more important than simply crossing the bridge.
