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Genshin Impact Version 6.7 New Reaction 'Stellar Superconductivity' Perfect AnalysisWe delve into everything about the new 'Star Superconduct' reaction added in Version 6.7. We'll explain the differences from the existing Superconduct reaction, activation conditions, damage calculation methods, and details on related characters and artifacts.
1. ✨ What is the 'Star Reaction'? Review of Existing Superconduct Reaction
· The 'Star Reaction' is a new elemental reaction added in the Snezhnaya environment, with a system similar to the existing 'Moon Reaction'.
· So far, 'Star Superconduct', 'Star Spread', and 'Star Freeze' reactions have been mentioned. 'Star Spread' and 'Star Freeze' have low reliability, so it's best to treat them as rumors.
· The existing 'Superconduct Reaction' is triggered by Cryo and Electro elements, granting a 40% Physical RES reduction for 12 seconds.
· So far, 'Star Superconduct', 'Star Spread', and 'Star Freeze' reactions have been mentioned. 'Star Spread' and 'Star Freeze' have low reliability, so it's best to treat them as rumors.
· The existing 'Superconduct Reaction' is triggered by Cryo and Electro elements, granting a 40% Physical RES reduction for 12 seconds.
00:05 - 00:54
1. ✨ What is the 'Star Reaction'? Review of Existing Superconduct Reaction
· The 'Star Reaction' is a new elemental reaction added in the Snezhnaya environment, with a system similar to the existing 'Moon Reaction'.
· So far, 'Star Superconduct', 'Star Spread', and 'Star Freeze' reactions have been mentioned. 'Star Spread' and 'Star Freeze' have low reliability, so it's best to treat them as rumors.
· The existing 'Superconduct Reaction' is triggered by Cryo and Electro elements, granting a 40% Physical RES reduction for 12 seconds.
· So far, 'Star Superconduct', 'Star Spread', and 'Star Freeze' reactions have been mentioned. 'Star Spread' and 'Star Freeze' have low reliability, so it's best to treat them as rumors.
· The existing 'Superconduct Reaction' is triggered by Cryo and Electro elements, granting a 40% Physical RES reduction for 12 seconds.
01:14 - 05:05
2. 🌟 Detailed Analysis of 'Star Superconduct' Reaction Mechanics and Features
· The 'Star Superconduct' reaction is triggered when specific conditions are met, deploying a 'Star Superconduct Field' for 6 seconds. This field's duration can be extended.
· Some characters enter the 'Star Superconduct State' within this field and can deal 'Star Superconduct Treated Damage' in this state. This is similar to the 'Moon Under the Night' mechanic.
· The 'Star Superconduct Reaction' itself does not deal damage; only 'Star Superconduct Treated Damage' exists.
· 'Star Superconduct Treated Damage' is divided into Electro and Cryo types. Electro characters deal Star Superconduct Treated Electro DMG, and Cryo characters deal Star Superconduct Treated Cryo DMG.
· To use the 'Star Superconduct Reaction', a character with the 'Star Reaction Conversion Attachment' ability is required in the party. As of Version 6.7, only 'Sandro' possesses this ability.
· Other characters (Yaoyao, Miko, Cyno, Lyney, etc.) have the ability to enter the 'Star Superconduct State' and deal damage in that state, but they do not have the ability to trigger the 'Star Superconduct Reaction' itself. Therefore, without 'Sandro', these characters alone cannot use the 'Star Superconduct Reaction'.
· Some characters enter the 'Star Superconduct State' within this field and can deal 'Star Superconduct Treated Damage' in this state. This is similar to the 'Moon Under the Night' mechanic.
· The 'Star Superconduct Reaction' itself does not deal damage; only 'Star Superconduct Treated Damage' exists.
· 'Star Superconduct Treated Damage' is divided into Electro and Cryo types. Electro characters deal Star Superconduct Treated Electro DMG, and Cryo characters deal Star Superconduct Treated Cryo DMG.
· To use the 'Star Superconduct Reaction', a character with the 'Star Reaction Conversion Attachment' ability is required in the party. As of Version 6.7, only 'Sandro' possesses this ability.
· Other characters (Yaoyao, Miko, Cyno, Lyney, etc.) have the ability to enter the 'Star Superconduct State' and deal damage in that state, but they do not have the ability to trigger the 'Star Superconduct Reaction' itself. Therefore, without 'Sandro', these characters alone cannot use the 'Star Superconduct Reaction'.
05:06 - 05:29
3. 🔮 Future Potential and Character Prospects for 'Star Superconduct'
· Like the 'Moon Reaction', the 'Star Superconduct Reaction' requires a character with conversion attachment, so its usage is limited if you don't pull for that character.
· It's inefficient to pull for Sandro for Lyney or Cyno. If you want to utilize these characters, it's best to wait for Version 7.0. In Version 7.0, it's expected that the Cryo Traveler or a Star Superconduct support character will have the conversion attachment ability.
· It's inefficient to pull for Sandro for Lyney or Cyno. If you want to utilize these characters, it's best to wait for Version 7.0. In Version 7.0, it's expected that the Cryo Traveler or a Star Superconduct support character will have the conversion attachment ability.
05:32 - 07:18
4. 🧮 'Star Superconduct' Reaction Damage Calculation and Buff Detailed Analysis
· The 'Star Superconduct Field' reduces Physical RES by 40%, same as the existing Superconduct reaction.
· It records the number of Cryo and Electro DMG hits every 3 seconds, accumulating up to 10 hits. Based on the number of hits, you can gain independent multiplier increases and DMG buffs.
· Star Superconduct Treated Attack Calculation Formula:
· It's highly likely that the DMG buff above does not apply to 'Star Superconduct Treated DMG' and is presumed to be a general Cryo/Electro DMG buff.
· The final 'Star Superconduct Treated DMG' calculation formula applies independent multiplier increases (up to 1.9x) along with ATK, Skill Multiplier, Base Additive, Elemental Mastery Buff, Star Superconduct Buff, RES, and Crit/Amplification Buffs, following the same structure as the 'Moon Reaction'.
· It records the number of Cryo and Electro DMG hits every 3 seconds, accumulating up to 10 hits. Based on the number of hits, you can gain independent multiplier increases and DMG buffs.
· Star Superconduct Treated Attack Calculation Formula:
| Category | Details |
|---|---|
| Multiplier Increase | 1 Hit: 1.45x 10 Hits: 1.9x |
| DMG Buff | 1 Hit: 29% 10 Hits: 38% |
· It's highly likely that the DMG buff above does not apply to 'Star Superconduct Treated DMG' and is presumed to be a general Cryo/Electro DMG buff.
· The final 'Star Superconduct Treated DMG' calculation formula applies independent multiplier increases (up to 1.9x) along with ATK, Skill Multiplier, Base Additive, Elemental Mastery Buff, Star Superconduct Buff, RES, and Crit/Amplification Buffs, following the same structure as the 'Moon Reaction'.
07:19 - 07:35
5. 💎 Version 6.6 Artifact 'Legend of the Shining Archer' Changes
· The 4-piece effect of the artifact set 'Legend of the Shining Archer', added in Version 6.6, now includes 'Star Superconduct Reaction DMG +40%'.
