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Brawl Stars June 2026, Overwhelming Tier List Latest AnalysisIntroducing the best Brawlers that will shake up the Brawl Stars meta in June 2026. We provide the perfect guide to victory by analyzing each Brawler's core abilities and the latest strategies.
1. 🌟 Star Nova: Transforming into an all-around support and powerful attacker
· Star Nova boasts excellent abilities to support the entire team.
· The 'Floaty Time' Gadget creates a crystal zone that allows allies to move over water or obstacles.
· The 'Shining Star Friendship and Justice' Gadget fires projectiles that damage enemies and heal allies.
· The Super can switch between support and attack forms depending on the situation, showcasing versatility.
· The 'Power Level Maximum' Star Power enhances the Super's attack power by up to 30% on hit.
· The 'Mystical Star Technique' Star Power adds a support ability that heals allies with normal attacks.
· The 'Floaty Time' Gadget creates a crystal zone that allows allies to move over water or obstacles.
· The 'Shining Star Friendship and Justice' Gadget fires projectiles that damage enemies and heal allies.
· The Super can switch between support and attack forms depending on the situation, showcasing versatility.
· The 'Power Level Maximum' Star Power enhances the Super's attack power by up to 30% on hit.
· The 'Mystical Star Technique' Star Power adds a support ability that heals allies with normal attacks.
| Category | Details |
|---|---|
| Gadget | Floaty Time: Movement Support Shining Star Friendship and Justice: Attack and Heal |
| Star Power | Power Level Maximum: Attack Power Boost Mystical Star Technique: Ally Healing |
00:00 - 01:15
1. 🌟 Star Nova: Transforming into an all-around support and powerful attacker
· Star Nova boasts excellent abilities to support the entire team.
· The 'Floaty Time' Gadget creates a crystal zone that allows allies to move over water or obstacles.
· The 'Shining Star Friendship and Justice' Gadget fires projectiles that damage enemies and heal allies.
· The Super can switch between support and attack forms depending on the situation, showcasing versatility.
· The 'Power Level Maximum' Star Power enhances the Super's attack power by up to 30% on hit.
· The 'Mystical Star Technique' Star Power adds a support ability that heals allies with normal attacks.
· The 'Floaty Time' Gadget creates a crystal zone that allows allies to move over water or obstacles.
· The 'Shining Star Friendship and Justice' Gadget fires projectiles that damage enemies and heal allies.
· The Super can switch between support and attack forms depending on the situation, showcasing versatility.
· The 'Power Level Maximum' Star Power enhances the Super's attack power by up to 30% on hit.
· The 'Mystical Star Technique' Star Power adds a support ability that heals allies with normal attacks.
| Category | Details |
|---|---|
| Gadget | Floaty Time: Movement Support Shining Star Friendship and Justice: Attack and Heal |
| Star Power | Power Level Maximum: Attack Power Boost Mystical Star Technique: Ally Healing |
01:16 - 02:25
2. 🐙 Otis: Powerful control abilities and easy playstyle
· Otis's Super temporarily disables enemy attacks, Supers, Gadgets, and Hypercharges, demonstrating strong control.
· The main attack fires ink blobs, and hitting multiple shots at close range can deal high damage.
· The 'Ink Refill' Star Power increases the number of main attacks, boosting damage.
· The 'Fat Splatter' Gadget leaves an ink puddle that damages enemies, useful for area control.
· The Hypercharge stuns enemies and then applies a silence effect, making escape and counter-attacks difficult.
· The main attack fires ink blobs, and hitting multiple shots at close range can deal high damage.
· The 'Ink Refill' Star Power increases the number of main attacks, boosting damage.
· The 'Fat Splatter' Gadget leaves an ink puddle that damages enemies, useful for area control.
· The Hypercharge stuns enemies and then applies a silence effect, making escape and counter-attacks difficult.
| Category | Details |
|---|---|
| Super | Disables all enemy abilities (Stun + Silence) |
| Main Attack | Ink blob projectile (High efficiency at close range) |
| Star Power | Ink Refill: Increased attack count |
| Gadget | Fat Splatter: Creates ink puddles |
| Hypercharge | Stun followed by Silence effect |
02:26 - 03:40
3. 🎶 Chester: Creating variables through combo attacks and diverse Super effects
· Chester's main attack increases the number of bells fired with consecutive hits, allowing for powerful combo attacks.
· The Super randomly activates various effects such as 'Strong Mint' (self-heal), 'Soul Miyagi' (area damage), 'Jobreaker' (stun), 'Pop Rocks' (movement impairment), and 'Candy Popper' (large explosion).
· The 'Candy Beans' Gadget provides random buffs like speed, damage, healing, and reload speed.
· The 'Bell Mania' Star Power increases the damage of the first bell, delivering explosive damage at close range.
· The Hypercharge activates all Super effects simultaneously, delivering immense damage and area-of-effect.
· The Super randomly activates various effects such as 'Strong Mint' (self-heal), 'Soul Miyagi' (area damage), 'Jobreaker' (stun), 'Pop Rocks' (movement impairment), and 'Candy Popper' (large explosion).
· The 'Candy Beans' Gadget provides random buffs like speed, damage, healing, and reload speed.
· The 'Bell Mania' Star Power increases the damage of the first bell, delivering explosive damage at close range.
· The Hypercharge activates all Super effects simultaneously, delivering immense damage and area-of-effect.
| Category | Details |
|---|---|
| Main Attack | Increased number of bells with consecutive attacks |
| Super | Various effects (self-heal, area damage, stun, movement impairment, explosion) |
| Gadget | Candy Beans: Provides random buffs |
| Star Power | Bell Mania: Increased damage on the first bell |
| Hypercharge | All Super effects activated simultaneously |
03:41 - 04:45
4. 🧣 Edgar: Auto-charging Super and fast close-combat abilities
· Edgar's Super allows him to leap over walls to reach enemies, gaining a movement speed boost upon landing.
· The Super charges automatically, usable without any specific attacks.
· The main attack delivers rapid hits, damaging enemies while simultaneously healing Edgar, increasing his sustain in close combat.
· The 'Let's Fly' Gadget significantly increases Super charge rate, enabling quick ambushes.
· The 'Hard Landing' Star Power deals damage to nearby enemies upon Super landing, adding extra burst damage.
· The Hypercharge enhances continuous attack capabilities even after using the Super.
· The Super charges automatically, usable without any specific attacks.
· The main attack delivers rapid hits, damaging enemies while simultaneously healing Edgar, increasing his sustain in close combat.
· The 'Let's Fly' Gadget significantly increases Super charge rate, enabling quick ambushes.
· The 'Hard Landing' Star Power deals damage to nearby enemies upon Super landing, adding extra burst damage.
· The Hypercharge enhances continuous attack capabilities even after using the Super.
| Category | Details |
|---|---|
| Super | Leap over walls, movement speed boost on landing, auto-charges |
| Main Attack | Rapid hits, heals on hit |
| Gadget | Let's Fly: Increased Super charge rate |
| Star Power | Hard Landing: Landing damage |
| Hypercharge | Enhanced attack capabilities after Super use |
04:46 - 06:03
5. 🐚 Pierce: Chain attacks and area control using the Shell mechanic
· Pierce's main attack creates a shell on hit, and collecting the shell automatically fires a piercing attack at the nearest enemy.
· Shells can be used to chain additional attacks without consuming ammo.
· The Super deals piercing damage in a designated area, creating shells for each enemy hit, increasing follow-up attack opportunities after the Super.
· The 'You Only Bring Twice' Gadget absorbs nearby shells to grant a shield and push enemies back.
· The 'Mission to Impossible' Star Power slows down enemies hit by shell attacks, aiding allies' attacks.
· Shells can be used to chain additional attacks without consuming ammo.
· The Super deals piercing damage in a designated area, creating shells for each enemy hit, increasing follow-up attack opportunities after the Super.
· The 'You Only Bring Twice' Gadget absorbs nearby shells to grant a shield and push enemies back.
· The 'Mission to Impossible' Star Power slows down enemies hit by shell attacks, aiding allies' attacks.
| Category | Details |
|---|---|
| Main Attack | Generates shells, automatic follow-up attacks upon collection |
| Super | Area piercing attack, generates shells |
| Gadget | You Only Bring Twice: Shell absorption shield, pushes enemies back |
| Star Power | Mission to Impossible: Slows movement speed on shell hits |
06:04 - 07:11
6. 🗡️ Leon: Assassin with invisibility and close-range burst damage
· Leon's main attack deals massive burst damage at close range when all blades hit.
· He approaches enemies with high speed to deliver powerful attacks.
· The Super grants invisibility for a period, making him ideal for ambushes and evasion.
· The 'Lollipop Drop' Gadget creates an invisibility zone, allowing allies to hide with him.
· The 'Smoke Trail' Star Power significantly increases movement speed while invisible, aiding in chases and escapes.
· The Hypercharge maximizes his stealth assassination capabilities by increasing movement speed and attack power.
· He approaches enemies with high speed to deliver powerful attacks.
· The Super grants invisibility for a period, making him ideal for ambushes and evasion.
· The 'Lollipop Drop' Gadget creates an invisibility zone, allowing allies to hide with him.
· The 'Smoke Trail' Star Power significantly increases movement speed while invisible, aiding in chases and escapes.
· The Hypercharge maximizes his stealth assassination capabilities by increasing movement speed and attack power.
| Category | Details |
|---|---|
| Main Attack | High burst damage at close range with concentrated blades |
| Super | Invisibility for a set duration |
| Gadget | Lollipop Drop: Creates an invisibility zone |
| Star Power | Smoke Trail: Increased movement speed while invisible |
| Hypercharge | Increased movement speed and attack power |
07:12 - 08:17
7. 🦅 Crow: Poison damage and sustained pressure abilities
· Crow's main attack fires multiple poison daggers, inflicting continuous poison damage on hit.
· The poison effect hinders enemy natural regeneration, reducing survivability.
· The Super allows Crow to leap into the air, scattering poison daggers upon landing, enhancing both mobility and attack.
· The 'Slowing Toxin' Gadget slows down enemies affected by poison, making chases easier.
· The 'Extra Toxin' Star Power reduces the attack power of enemies afflicted by poison, increasing ally survivability.
· The Hypercharge adds a returning dagger effect upon Super landing, amplifying damage.
· The poison effect hinders enemy natural regeneration, reducing survivability.
· The Super allows Crow to leap into the air, scattering poison daggers upon landing, enhancing both mobility and attack.
· The 'Slowing Toxin' Gadget slows down enemies affected by poison, making chases easier.
· The 'Extra Toxin' Star Power reduces the attack power of enemies afflicted by poison, increasing ally survivability.
· The Hypercharge adds a returning dagger effect upon Super landing, amplifying damage.
| Category | Details |
|---|---|
| Main Attack | Fires poison daggers, continuous damage and hinders regeneration |
| Super | Leaps into the air, throws poison daggers on landing |
| Gadget | Slowing Toxin: Slows movement speed of poisoned enemies |
| Star Power | Extra Toxin: Reduces attack power of poisoned enemies |
| Hypercharge | Adds returning dagger damage upon Super landing |
08:18 - 09:30
8. 💖 Colette: Percentage-based damage and powerful Super
· Colette's main attack deals damage based on the enemy's current health, making her particularly effective against tanks.
· Her Super involves a forward dash and return, dealing percentage-based damage twice for high burst.
· The 'Go!' Gadget heals 80% of the damage dealt, increasing survivability.
· The 'Push It!' Star Power pulls enemies to maximum range during the Super, stunning them briefly.
· The Hypercharge summons a spirit that follows the Super's path, doubling the damage.
· Her Super involves a forward dash and return, dealing percentage-based damage twice for high burst.
· The 'Go!' Gadget heals 80% of the damage dealt, increasing survivability.
· The 'Push It!' Star Power pulls enemies to maximum range during the Super, stunning them briefly.
· The Hypercharge summons a spirit that follows the Super's path, doubling the damage.
| Category | Details |
|---|---|
| Main Attack | Damage based on current health (minimum damage guaranteed) |
| Super | Forward dash and return, damage based on maximum health |
| Gadget | Go!: Heals 80% of dealt damage |
| Star Power | Push It!: Pulls enemies and stuns them |
| Hypercharge | Summons spirits along Super path, doubling damage |
09:31 - 10:40
9. 🐍 Nita: Area control using piercing attacks and poison damage
· Nita's main attack throws a piercing bottle, and then she fires a snake in a desired direction to inflict poison damage.
· Poison damage can stack, dealing more damage to enemies.
· The Super summons 3 snakes that chase enemies and explode, dealing poison damage.
· The Super is effective for area control, forcing enemy movement, and causing chaos.
· The 'Poison Patties' Gadget causes enemies afflicted by poison to leave toxic puddles, enhancing area control.
· The 'Venomous' Star Power enhances poison damage based on the target's current health.
· Poison damage can stack, dealing more damage to enemies.
· The Super summons 3 snakes that chase enemies and explode, dealing poison damage.
· The Super is effective for area control, forcing enemy movement, and causing chaos.
· The 'Poison Patties' Gadget causes enemies afflicted by poison to leave toxic puddles, enhancing area control.
· The 'Venomous' Star Power enhances poison damage based on the target's current health.
| Category | Details |
|---|---|
| Main Attack | Throws piercing bottle, then fires snake for poison damage |
| Super | Summons 3 snakes that chase, explode, and deal poison damage |
| Gadget | Poison Patties: Creates toxic puddles |
| Star Power | Venomous: Enhances poison damage based on target's current health |
10:41 - 11:35
10. 👊 Damian: Charged powerful kick and knockback Super
· Damian's main attack fills a charge gauge, which transforms into a powerful kick when full.
· The kick knocks enemies back and applies an explosive effect, detonating shortly after to damage nearby enemies.
· The Super 'Mosh Pit' forcibly pushes enemies back, creating advantageous space for allies.
· As a close-range Brawler, he excels in close-quarters combat with high health and knockback abilities.
· The kick knocks enemies back and applies an explosive effect, detonating shortly after to damage nearby enemies.
· The Super 'Mosh Pit' forcibly pushes enemies back, creating advantageous space for allies.
· As a close-range Brawler, he excels in close-quarters combat with high health and knockback abilities.
| Category | Details |
|---|---|
| Main Attack | Chargeable kick (explosive damage) |
| Super | Mosh Pit: Knocks back enemies, creates space |
